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shriller20.lua 2.6 KB

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  1. --[[
  2. Script Name : shriller20.lua
  3. Script Purpose : Waypoint Path for shriller20.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 01:56:20 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -161.84, -0.08, -96.82, 2, math.random(0,3))
  19. MovementLoopAddLocation(NPC, -160.73, -0.08, -90.79, 2, math.random(0,3))
  20. MovementLoopAddLocation(NPC, -163.05, -0.08, -89.73, 2, math.random(0,3))
  21. MovementLoopAddLocation(NPC, -164.93, -0.08, -95.46, 2, math.random(0,3))
  22. MovementLoopAddLocation(NPC, -162.01, -0.08, -90.66, 2, math.random(0,3))
  23. MovementLoopAddLocation(NPC, -160.52, 0, -97.63, 2, math.random(0,3))
  24. MovementLoopAddLocation(NPC, -159.87, -0.08, -91.9, 2, math.random(0,3))
  25. MovementLoopAddLocation(NPC, -159.6, -0.08, -93.72, 2, math.random(0,3))
  26. MovementLoopAddLocation(NPC, -160.26, -0.07, -95.46, 2, math.random(0,3))
  27. MovementLoopAddLocation(NPC, -163.94, -0.08, -94.57, 2, math.random(0,3))
  28. MovementLoopAddLocation(NPC, -161.42, -0.08, -93.1, 2, math.random(0,3))
  29. MovementLoopAddLocation(NPC, -162.52, -0.08, -90.69, 2, math.random(0,3))
  30. MovementLoopAddLocation(NPC, -163.29, -0.08, -92.92, 2, math.random(0,3))
  31. MovementLoopAddLocation(NPC, -161.5, -0.08, -93.45, 2, math.random(0,3))
  32. MovementLoopAddLocation(NPC, -162.21, -0.07, -95.7, 2, math.random(0,3))
  33. MovementLoopAddLocation(NPC, -159.9, -0.08, -94.94, 2, math.random(0,3))
  34. MovementLoopAddLocation(NPC, -162.21, -0.07, -95.7, 2, math.random(0,3))
  35. MovementLoopAddLocation(NPC, -161.5, -0.08, -93.45, 2, math.random(0,3))
  36. MovementLoopAddLocation(NPC, -163.29, -0.08, -92.92, 2, math.random(0,3))
  37. MovementLoopAddLocation(NPC, -162.52, -0.08, -90.69, 2, math.random(0,3))
  38. MovementLoopAddLocation(NPC, -161.42, -0.08, -93.1, 2, math.random(0,3))
  39. MovementLoopAddLocation(NPC, -163.94, -0.08, -94.57, 2, math.random(0,3))
  40. MovementLoopAddLocation(NPC, -160.26, -0.07, -95.46, 2, math.random(0,3))
  41. MovementLoopAddLocation(NPC, -159.6, -0.08, -93.72, 2, math.random(0,3))
  42. MovementLoopAddLocation(NPC, -159.87, -0.08, -91.9, 2, math.random(0,3))
  43. MovementLoopAddLocation(NPC, -160.52, 0, -97.63, 2, math.random(0,3))
  44. MovementLoopAddLocation(NPC, -162.01, -0.08, -90.66, 2, math.random(0,3))
  45. MovementLoopAddLocation(NPC, -164.93, -0.08, -95.46, 2, math.random(0,3))
  46. MovementLoopAddLocation(NPC, -163.05, -0.08, -89.73, 2, math.random(0,3))
  47. MovementLoopAddLocation(NPC, -160.73, -0.08, -90.79, 2, math.random(0,3))
  48. MovementLoopAddLocation(NPC, -161.84, -0.08, -96.82, 2, math.random(0,3))
  49. end