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- --[[
- Script Name : SpawnScripts/Castleview/InnkeeperValean.lua
- Script Purpose : Innkeeper Valean <Housing>
- Script Author : Scatman
- Script Date : 2009.10.02
- Script Notes :
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
-
- AddConversationOption(conversation, "Yes.", "OfferQuest1")
- AddConversationOption(conversation, "No thanks.")
- StartConversation(conversation, NPC, Spawn, "Hello " .. GetName(Spawn) .. ", I am the Innkeeper for this village. We have received word of your arrival and have a room prepared for you. Would you like to know more about housing?")
- end
- function OfferQuest1(NPC, Spawn)
- end
- --[[
- PlayFlavor(NPC, "innkeeper_uglar_splinterthumb/qey_village04/innkeeper001.mp3", "", "", 1553251638, 3978555092)
- AddConversationOption(conversation, "How can I place an item in my house?", "dlg_7_1")
- AddConversationOption(conversation, "What kind of housing is available to me?")
- AddConversationOption(conversation, "What is the marketboard for?")
- AddConversationOption(conversation, "What is my house for?")
- AddConversationOption(conversation, "Nothing right now.")
- StartConversation(conversation, NPC, Spawn, "Hello there" .. GetName(Spawn) .. ". what can I help you with?")
- --]]
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