InnkeeperValean.lua 1.3 KB

123456789101112131415161718192021222324252627282930313233343536
  1. --[[
  2. Script Name : SpawnScripts/Castleview/InnkeeperValean.lua
  3. Script Purpose : Innkeeper Valean <Housing>
  4. Script Author : Scatman
  5. Script Date : 2009.10.02
  6. Script Notes :
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. conversation = CreateConversation()
  16. AddConversationOption(conversation, "Yes.", "OfferQuest1")
  17. AddConversationOption(conversation, "No thanks.")
  18. StartConversation(conversation, NPC, Spawn, "Hello " .. GetName(Spawn) .. ", I am the Innkeeper for this village. We have received word of your arrival and have a room prepared for you. Would you like to know more about housing?")
  19. end
  20. function OfferQuest1(NPC, Spawn)
  21. end
  22. --[[
  23. PlayFlavor(NPC, "innkeeper_uglar_splinterthumb/qey_village04/innkeeper001.mp3", "", "", 1553251638, 3978555092)
  24. AddConversationOption(conversation, "How can I place an item in my house?", "dlg_7_1")
  25. AddConversationOption(conversation, "What kind of housing is available to me?")
  26. AddConversationOption(conversation, "What is the marketboard for?")
  27. AddConversationOption(conversation, "What is my house for?")
  28. AddConversationOption(conversation, "Nothing right now.")
  29. StartConversation(conversation, NPC, Spawn, "Hello there" .. GetName(Spawn) .. ". what can I help you with?")
  30. --]]