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- --[[
- Script Name : SpawnScripts/ElddarGrove/GildasCedartree.lua
- Script Purpose : Gildas Cedartree
- Script Author : John Adams
- Script Date : 2008.09.28
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- choice = math.random(1,2)
- if choice == 1 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1012.mp3", "", "", 0, 0, Spawn)
- elseif choice == 2 then
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1012.mp3", "", "", 0, 0, Spawn)
- else
- end
- PlayFlavor(NPC, "voiceover/english/gildas_cedartree/qey_elddar/quests/gildas_cedartree/gildascedartree017.mp3", "", "", 3941972709, 1584350411, Spawn)
- StartConversation(conversation, NPC, Spawn, "Sorry, friend. I can't offer you help at this time. Good day!")
- end
- function dlg_4_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/gildas_cedartree/qey_elddar/quests/gildas_cedartree/gildascedartree017.mp3", "", "", 3941972709, 1584350411, Spawn)
- StartConversation(conversation, NPC, Spawn, "Sorry, friend. I can't offer you help at this time. Good day!")
- end
- --[[ raw_conversations
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1012.mp3", "", "", 0, 0, Spawn)
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1012.mp3", "", "", 0, 0, Spawn)
- --]]
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