grove_deer2.lua 1.8 KB

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  1. --[[
  2. Script Name : grove_deer.lua
  3. Script Purpose : Waypoint Path for grove_deer.lua
  4. Script Author : Devn00b
  5. Script Date : 07/31/2020 07:43:53 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 611.06, -21.13, -232.65, 2, math.random(0,25))
  18. MovementLoopAddLocation(NPC, 608.89, -21.08, -249.38, 2, math.random(0,25))
  19. MovementLoopAddLocation(NPC, 610.58, -21.14, -254.59, 2, math.random(0,25))
  20. MovementLoopAddLocation(NPC, 638.56, -19.07, -258.65, 2, math.random(0,25))
  21. MovementLoopAddLocation(NPC, 651.06, -19.2, -270.12, 2, math.random(0,25))
  22. MovementLoopAddLocation(NPC, 687.04, -19, -275.61, 2, math.random(0,25))
  23. MovementLoopAddLocation(NPC, 698.66, -18.44, -301.41, 2, math.random(0,25))
  24. MovementLoopAddLocation(NPC, 697.31, -17.2, -329.16, 2, math.random(0,25))
  25. MovementLoopAddLocation(NPC, 724.46, -17.98, -333.59, 2, math.random(0,25))
  26. MovementLoopAddLocation(NPC, 743.54, -16.38, -308.9, 2, math.random(0,25))
  27. MovementLoopAddLocation(NPC, 724.46, -17.98, -333.59, 2, math.random(0,25))
  28. MovementLoopAddLocation(NPC, 697.31, -17.2, -329.16, 2, math.random(0,25))
  29. MovementLoopAddLocation(NPC, 698.66, -18.44, -301.41, 2, math.random(0,25))
  30. MovementLoopAddLocation(NPC, 687.04, -19, -275.61, 2, math.random(0,25))
  31. MovementLoopAddLocation(NPC, 651.06, -19.2, -270.12, 2, math.random(0,25))
  32. MovementLoopAddLocation(NPC, 638.56, -19.07, -258.65, 2, math.random(0,25))
  33. MovementLoopAddLocation(NPC, 610.58, -21.14, -254.59, 2, math.random(0,25))
  34. MovementLoopAddLocation(NPC, 608.89, -21.08, -249.38, 2, math.random(0,25))
  35. MovementLoopAddLocation(NPC, 611.06, -21.13, -232.65, 2, math.random(0,25))
  36. end