DeputyCrookfellow.lua 1.5 KB

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  1. --[[
  2. Script Name : SpawnScripts/EnchantedLands/DeputyCrookfellow.lua
  3. Script Purpose : Deputy Crookfellow
  4. Script Author : Cynnar
  5. Script Date : 2015.02.24
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. end
  16. function LeaveRange(NPC, Spawn)
  17. end
  18. function hailed(NPC, Spawn)
  19. FaceTarget(NPC, Spawn)
  20. conversation = CreateConversation()
  21. PlayFlavor(NPC, "voiceover/english/deputy_crookfellow/enchanted/deputy_crookfellow000.mp3", "", "", 1701865806, 691567394, Spawn)
  22. AddConversationOption(conversation, "I'll keep that in mind.", "dlg_5_1")
  23. StartConversation(conversation, NPC, Spawn, "Things are not what they used to be in the thicket. If you want to survive, I suggest you keep close to your friends. The deputies of the Great Guard are too weary... too starved to do much of anything to aid you in these horrible times...")
  24. if convo==12 then
  25. PlayFlavor(NPC, "voiceover/english/deputy_crookfellow/enchanted/deputy_crookfellow000.mp3", "", "", 1701865806, 691567394, Spawn)
  26. AddConversationOption(conversation, "I'll keep that in mind.", "dlg_12_1")
  27. StartConversation(conversation, NPC, Spawn, "Things are not what they used to be in the thicket. If you want to survive, I suggest you keep close to your friends. The deputies of the Great Guard are too weary... too starved to do much of anything to aid you in these horrible times...")
  28. end
  29. end