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- --[[
- Script Name : SpawnScripts/FrostfangSea/ScionofDiscord.lua
- Script Purpose : Scion of Discord <Victory Appraiser>
- Script Author : Foof
- Script Date : 2013.10.30
- Script Notes : Auto-Generated Conversation from PacketParser Data
- --]]
- function spawn(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- --[[
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1026.mp3", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "Victory! ", "dlg_31_1")
- AddConversationOption(conversation, "I am not interested in what you offer...")
- StartConversation(conversation, NPC, Spawn, "The will of Discord is to raise leaders among the masses. You can fight aimlessly in battle, or you can lead your team to victory! The choice is yours.")
- end
- function dlg_31_1(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "What is there for me to do? ", "dlg_31_2")
- AddConversationOption(conversation, "On second thought, I can't at this time. Farewell. ")
- StartConversation(conversation, NPC, Spawn, "Great choice! You are a fine specimen, fine indeed. I can sense that you are not someone that likes to fail. That is good for you and me. ")
- end
- function dlg_31_2(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "", "", "", 0, 0, Spawn)
- AddConversationOption(conversation, "Discord will be honored with a victory! ", "dlg_31_3")
- AddConversationOption(conversation, "I am not sure I can do that right now. Farewell. ")
- StartConversation(conversation, NPC, Spawn, "It is simple, win! You must make your way through the battle and lead your team to victory. Each day will bring a different challenge. Are you ready to begin? ")
- end
- function dlg_31_3(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- conversation = CreateConversation()
- PlayFlavor(NPC, "", "", "", 0, 0, Spawn)
- StartConversation(conversation, NPC, Spawn, "Discord be with you!")
- end
- --]]
- --[[ raw_conversations
- PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1026.mp3", "", "", 0, 0, Spawn)
- --]]
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