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- --[[
- Script Name : SpawnScripts/FrostfangSea/bar_fight.lua
- Script Purpose : makes an npc emote for a bar fight
- Script Author : theFoof
- Script Date : 2013.9.26
- Script Notes :
- --]]
- require"SpawnScripts/Generic/hello_emote"
- function spawn(NPC)
- EmoteLoop(NPC)
- end
- function respawn(NPC)
- spawn(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- hello(NPC, Spawn)
- end
- function EmoteLoop(NPC)
- AddTimer(NPC, math.random(3000,15000), "EmoteLoop")
- local choice = math.random(1,6)
- if choice == 1 then
- PlayFlavor(NPC, "", "", "shrug", 0, 0)
- elseif choice == 2 then
- PlayFlavor(NPC, "", "", "peer", 0, 0)
- elseif choice == 3 then
- PlayFlavor(NPC, "", "", "stretch", 0, 0)
- elseif choice == 4 then
- PlayFlavor(NPC, "", "", "yawn", 0, 0)
- elseif choice == 5 then
- PlayFlavor(NPC, "", "", "tap foot", 0, 0)
- elseif choice == 6 then
- PlayFlavor(NPC, "", "", "sigh", 0, 0)
- end
- end
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