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- --[[
- Script Name : BarronNarrogBloodgulper.lua
- Script Purpose : Waypoint Path for Barron Narrog Bloodgulper.lua
- Script Author : ACynnar
- Script Date : 11/17/2019 12:55:12 PM
- Script Notes : Random locations as no way to verify on live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 153.03, -3.53, 1.04, 2, 0)
- MovementLoopAddLocation(NPC, 155.37, -3.53, -15.32, 2, 0)
- MovementLoopAddLocation(NPC, 156.79, -3.53, -19.2, 2, 0)
- MovementLoopAddLocation(NPC, 158.23, -3.53, -21.6, 2, 0)
- MovementLoopAddLocation(NPC, 180.94, -3.53, -39.72, 2, 0)
- MovementLoopAddLocation(NPC, 183.8, -3.53, -42.08, 2, 0)
- MovementLoopAddLocation(NPC, 186.14, -3.53, -46.49, 2, 0)
- MovementLoopAddLocation(NPC, 187.14, -3.53, -53.55, 2, 0)
- MovementLoopAddLocation(NPC, 186.38, -3.53, -59.45, 2, 0)
- MovementLoopAddLocation(NPC, 186.91, -3.53, -65.51, 2, 0)
- MovementLoopAddLocation(NPC, 189.14, -3.53, -71.33, 2, 0)
- MovementLoopAddLocation(NPC, 194.96, -3.53, -77.52, 2, 0)
- MovementLoopAddLocation(NPC, 199.17, -3.53, -80.12, 2, 0)
- MovementLoopAddLocation(NPC, 203.7, -3.53, -81.55, 2, 0)
- MovementLoopAddLocation(NPC, 214.61, -3.53, -82.07, 2, 0)
- MovementLoopAddLocation(NPC, 282.19, -3.53, -81.65, 2, 0)
- MovementLoopAddLocation(NPC, 288.13, -3.53, -79, 2, 0)
- MovementLoopAddLocation(NPC, 292.61, -3.53, -74.68, 2, 0)
- MovementLoopAddLocation(NPC, 288.45, -3.53, -78.84, 2, 0)
- MovementLoopAddLocation(NPC, 285.48, -3.53, -81.06, 2, 0)
- MovementLoopAddLocation(NPC, 281.91, -3.53, -81.85, 2, 0)
- MovementLoopAddLocation(NPC, 204.34, -3.53, -82.14, 2, 0)
- MovementLoopAddLocation(NPC, 201.23, -3.53, -81.48, 2, 0)
- MovementLoopAddLocation(NPC, 197.96, -3.53, -79.4, 2, 0)
- MovementLoopAddLocation(NPC, 128.08, -12.47, -31.91, 2, 0)
- MovementLoopAddLocation(NPC, 96.72, -19.62, -2.2, 2, 0)
- MovementLoopAddLocation(NPC, 87.66, -20.63, 9.19, 2, 0)
- MovementLoopAddLocation(NPC, 83.73, -20.31, 12.41, 2, 0)
- MovementLoopAddLocation(NPC, 77.21, -20.46, 16.34, 2, 0)
- MovementLoopAddLocation(NPC, 74.41, -20.31, 22.12, 2, 0)
- MovementLoopAddLocation(NPC, 68.84, -20.73, 32.04, 2, 0)
- MovementLoopAddLocation(NPC, 65.86, -20.69, 66, 2, 0)
- MovementLoopAddLocation(NPC, 67.08, -20.69, 71.31, 2, 0)
- MovementLoopAddLocation(NPC, 70.39, -20.69, 77.39, 2, 0)
- MovementLoopAddLocation(NPC, 77.7, -20.69, 87.01, 2, 0)
- MovementLoopAddLocation(NPC, 79.91, -20.69, 90.69, 2, 0)
- MovementLoopAddLocation(NPC, 78.83, -20.69, 109.39, 2, 0)
- MovementLoopAddLocation(NPC, 80.22, -20.69, 97.15, 2, 0)
- MovementLoopAddLocation(NPC, 77.61, -20.69, 88.51, 2, 0)
- MovementLoopAddLocation(NPC, 66.3, -20.69, 71.71, 2, 0)
- MovementLoopAddLocation(NPC, 65.23, -20.69, 58.66, 2, 0)
- MovementLoopAddLocation(NPC, 69.6, -20.66, 36.4, 2, 0)
- MovementLoopAddLocation(NPC, 75.64, -20.26, 29.67, 2, 0)
- MovementLoopAddLocation(NPC, 76.75, -20.11, 16.02, 2, 0)
- MovementLoopAddLocation(NPC, 76.71, -20.62, 16.06, 2, 0)
- MovementLoopAddLocation(NPC, 87.2, -20.24, 10.45, 2, 0)
- MovementLoopAddLocation(NPC, 91, -20.11, 4.56, 2, 0)
- MovementLoopAddLocation(NPC, 107.77, -18, -13.78, 2, 0)
- MovementLoopAddLocation(NPC, 132.54, -11.26, -35.05, 2, 0)
- MovementLoopAddLocation(NPC, 153.17, -5.91, -49.96, 2, 0)
- MovementLoopAddLocation(NPC, 166.94, -3.85, -56.7, 2, 0)
- MovementLoopAddLocation(NPC, 175.32, -3.81, -58.93, 2, 0)
- MovementLoopAddLocation(NPC, 181.04, -3.81, -58.38, 2, 0)
- MovementLoopAddLocation(NPC, 184.27, -3.81, -56.27, 2, 0)
- MovementLoopAddLocation(NPC, 186.03, -3.76, -53.32, 2, 0)
- MovementLoopAddLocation(NPC, 186.2, -3.61, -48.55, 2, 0)
- MovementLoopAddLocation(NPC, 184.02, -3.61, -43.67, 2, 0)
- MovementLoopAddLocation(NPC, 174.03, -3.54, -34.35, 2, 0)
- MovementLoopAddLocation(NPC, 159.98, -3.54, -23.89, 2, 0)
- MovementLoopAddLocation(NPC, 157.23, -3.54, -19.99, 2, 0)
- MovementLoopAddLocation(NPC, 154.84, -3.54, -13.93, 2, 0)
- MovementLoopAddLocation(NPC, 153.45, -3.53, -4.33, 2, 0)
- MovementLoopAddLocation(NPC, 150.81, -3.53, 40.71, 2, 0)
- MovementLoopAddLocation(NPC, 153.32, -3.53, 53.95, 2, 0)
- MovementLoopAddLocation(NPC, 160.1, -3.53, 62.23, 2, 0)
- MovementLoopAddLocation(NPC, 168.53, -3.53, 73.4, 2, 0)
- MovementLoopAddLocation(NPC, 182.98, -3.53, 83.2, 2, 0)
- MovementLoopAddLocation(NPC, 196.02, -3.53, 87.42, 2, 0)
- MovementLoopAddLocation(NPC, 211.76, -3.53, 88.82, 2, 0)
- MovementLoopAddLocation(NPC, 228.31, -3.53, 88.72, 2, 0)
- MovementLoopAddLocation(NPC, 236.29, -3.53, 90.9, 2, 0)
- MovementLoopAddLocation(NPC, 240.5, -3.53, 94.44, 2, 0)
- MovementLoopAddLocation(NPC, 241.94, -3.53, 102.92, 2, 0)
- MovementLoopAddLocation(NPC, 243.13, -3.53, 114.73, 2, 0)
- MovementLoopAddLocation(NPC, 243.15, -3.53, 120.96, 2, 0)
- MovementLoopAddLocation(NPC, 242.7, -3.66, 103.54, 2, 0)
- MovementLoopAddLocation(NPC, 240.24, -3.64, 95.37, 2, 0)
- MovementLoopAddLocation(NPC, 236.3, -3.64, 91.22, 2, 0)
- MovementLoopAddLocation(NPC, 228.76, -3.64, 89.78, 2, 0)
- MovementLoopAddLocation(NPC, 214.38, -3.62, 88.82, 2, 0)
- MovementLoopAddLocation(NPC, 200.71, -3.62, 88.68, 2, 0)
- MovementLoopAddLocation(NPC, 188.38, -3.59, 86.14, 2, 0)
- MovementLoopAddLocation(NPC, 178.18, -3.57, 80.93, 2, 0)
- MovementLoopAddLocation(NPC, 170.87, -3.54, 75.46, 2, 0)
- MovementLoopAddLocation(NPC, 158.45, -3.54, 61.92, 2, 0)
- MovementLoopAddLocation(NPC, 153.54, -3.54, 54.3, 2, 0)
- MovementLoopAddLocation(NPC, 151.93, -3.53, 46.96, 2, 0)
- MovementLoopAddLocation(NPC, 152.45, -3.53, 30.11, 2, 0)
- end
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