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Achievements
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548007ea96
Base
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4 years ago |
AltAdvancement
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548007ea96
Base
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4 years ago |
Bots
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04498a2490
Player/Target Radius added to distance checks
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4 years ago |
Chat
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548007ea96
Base
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4 years ago |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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4 years ago |
Commands
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c14c35c612
additional linux fix for a crash on the /invul command
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4 years ago |
Guilds
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548007ea96
Base
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4 years ago |
HeroicOp
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548007ea96
Base
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4 years ago |
Housing
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548007ea96
Base
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4 years ago |
IRC
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548007ea96
Base
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4 years ago |
Items
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1ae5f04961
support for /itemsearch broker to input item id
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4 years ago |
Patch
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548007ea96
Base
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4 years ago |
RaceTypes
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548007ea96
Base
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4 years ago |
Recipes
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548007ea96
Base
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4 years ago |
Rules
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29a98cfcb5
Rules Global Expansion Flag
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4 years ago |
Tradeskills
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548007ea96
Base
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4 years ago |
Traits
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548007ea96
Base
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4 years ago |
Zone
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eb06006c75
nix fix
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4 years ago |
Appearances.h
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548007ea96
Base
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4 years ago |
ClientPacketFunctions.cpp
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b19fd5f36f
Adds char properties and fixes looting alive npcs
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4 years ago |
ClientPacketFunctions.h
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b19fd5f36f
Adds char properties and fixes looting alive npcs
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4 years ago |
Combat.cpp
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89ff042377
Update Combat.cpp
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4 years ago |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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4 years ago |
Entity.cpp
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57b6811413
fix for runback speed and movement loop speed
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4 years ago |
Entity.h
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2706ac7627
stop mobs from converging on 0,0,0
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4 years ago |
Factions.cpp
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548007ea96
Base
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4 years ago |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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4 years ago |
GroundSpawn.cpp
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548007ea96
Base
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4 years ago |
GroundSpawn.h
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5a8ffc3385
Groundspawn adhere to ground (lol)
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4 years ago |
Languages.cpp
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548007ea96
Base
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4 years ago |
Languages.h
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548007ea96
Base
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4 years ago |
LoginServer.cpp
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6676f66184
LoginServer.ini reading updated
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4 years ago |
LoginServer.h
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548007ea96
Base
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4 years ago |
LuaFunctions.cpp
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513c4baeed
LUA potential mem leak fix and potential crash culprit on conversations
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4 years ago |
LuaFunctions.h
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ded66a36bf
LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view
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4 years ago |
LuaInterface.cpp
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ded66a36bf
LUA CheckLOS(spawn,target) and CheckLOSByCoordinates(spawn,x,y,z) returns 1 if in view
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4 years ago |
LuaInterface.h
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5dfafe4464
Linux fixes
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4 years ago |
MutexHelper.h
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548007ea96
Base
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4 years ago |
MutexList.h
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548007ea96
Base
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4 years ago |
MutexMap.h
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548007ea96
Base
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4 years ago |
MutexVector.h
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548007ea96
Base
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4 years ago |
NPC.cpp
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3694cd44a7
IsFlying command for Spawn to track if the mob should defy normal floor sticking
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4 years ago |
NPC.h
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a17c7915ee
Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC
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4 years ago |
NPC_AI.cpp
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22dc084991
Tracking of player character ids for loot in encounters
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4 years ago |
NPC_AI.h
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22dc084991
Tracking of player character ids for loot in encounters
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4 years ago |
Object.cpp
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548007ea96
Base
|
4 years ago |
Object.h
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548007ea96
Base
|
4 years ago |
Player.cpp
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04d1ea0151
removed unnecessary setting of values in char sheet, re-added position updates on an info/vis update for spawn
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4 years ago |
Player.h
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9574459e57
Spawn struct fixes / logging
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4 years ago |
PlayerGroups.cpp
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24a1ccf3a2
EQ2Emu Base Updates
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4 years ago |
PlayerGroups.h
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548007ea96
Base
|
4 years ago |
Quests.cpp
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548007ea96
Base
|
4 years ago |
Quests.h
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548007ea96
Base
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4 years ago |
Sign.cpp
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548007ea96
Base
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4 years ago |
Sign.h
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548007ea96
Base
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4 years ago |
Skills.cpp
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d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
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4 years ago |
Skills.h
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bd2658946f
Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap
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4 years ago |
Spawn.cpp
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f1c2955003
Fix for chests and other spawns/widgets/objects having HP of 0 showing up as corpses
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4 years ago |
Spawn.h
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9574459e57
Spawn struct fixes / logging
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4 years ago |
SpawnLists.h
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548007ea96
Base
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4 years ago |
SpellProcess.cpp
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6551fcff6d
Not all spells are set for encounter, using icon backdrop 312 since thats green AE encounter
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4 years ago |
SpellProcess.h
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856e068cad
castspell command
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4 years ago |
Spells.cpp
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548007ea96
Base
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4 years ago |
Spells.h
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548007ea96
Base
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4 years ago |
Titles.cpp
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548007ea96
Base
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4 years ago |
Titles.h
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548007ea96
Base
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4 years ago |
Trade.cpp
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548007ea96
Base
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4 years ago |
Trade.h
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548007ea96
Base
|
4 years ago |
Transmute.cpp
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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4 years ago |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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4 years ago |
Variables.h
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548007ea96
Base
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4 years ago |
VisualStates.h
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548007ea96
Base
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4 years ago |
Widget.cpp
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6eeaee134c
fix doors not opening
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4 years ago |
Widget.h
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3c0b5abeb5
Update Widget.h
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4 years ago |
World.cpp
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438d9f76a7
Spell fails due to range missing auto submits bug
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4 years ago |
World.h
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548007ea96
Base
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4 years ago |
WorldDatabase.cpp
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dd8747054d
DatabaseNew crashes on mysql_reconnect
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4 years ago |
WorldDatabase.h
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dd8747054d
DatabaseNew crashes on mysql_reconnect
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4 years ago |
WorldTCPConnection.h
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548007ea96
Base
|
4 years ago |
classes.cpp
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548007ea96
Base
|
4 years ago |
classes.h
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548007ea96
Base
|
4 years ago |
client.cpp
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b86008287e
Relocating the setting of spawn structs before we are adding the client to the zone listing
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4 years ago |
client.h
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eb7c5347d7
Fix server->client desync
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4 years ago |
makefile
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91c4ff20bd
makefile updates for nix support
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4 years ago |
makefile.a64
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d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
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4 years ago |
net.cpp
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dd8747054d
DatabaseNew crashes on mysql_reconnect
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4 years ago |
net.h
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548007ea96
Base
|
4 years ago |
races.cpp
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548007ea96
Base
|
4 years ago |
races.h
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548007ea96
Base
|
4 years ago |
zoneserver.cpp
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8d06858971
Zone based expansion flag and preinit_zone_script LUA function for ZoneScripts
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4 years ago |
zoneserver.h
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8d06858971
Zone based expansion flag and preinit_zone_script LUA function for ZoneScripts
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4 years ago |