Emagi 2bd952fba7 Remove any spawn script timers tied to the spawn when spawn is removeed 1 mesiac pred
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Achievements 548007ea96 Base 4 rokov pred
AltAdvancement e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 5 mesiacov pred
Bots d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 6 mesiacov pred
Chat 78f4a6e63b Added Discord chat support. 3 mesiacov pred
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 rokov pred
Commands 12fe577015 Fix #557 bug reporting on DoF now works, thanks to ColdLlama 2 mesiacov pred
Guilds d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 6 mesiacov pred
HeroicOp 955f90a55d - SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based 8 mesiacov pred
Housing ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 7 mesiacov pred
Items 81ef0b82ab git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 3 mesiacov pred
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 1 rok pred
Recipes f720513876 DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532 9 mesiacov pred
Rules 791e48c857 Fix for discord bot. ruleset_details->rule_value was too small. Extended from 64->1024. 3 mesiacov pred
Tradeskills 50022b425a DoF tradeskill Create from recipe fix 4 mesiacov pred
Traits 744ffb46d0 ghost map stability venture 3 2 rokov pred
Zone 427964b7a0 Functionality: 5 mesiacov pred
Appearances.h 548007ea96 Base 4 rokov pred
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 rokov pred
ClientPacketFunctions.cpp 4d4873d674 - Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully. 8 mesiacov pred
ClientPacketFunctions.h 5cc42192a5 Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down) 8 mesiacov pred
Combat.cpp 39ac029ffc Fix #558 - deadlock on heal checking encounter state of existing aggroed npcs on the person being healed 2 mesiacov pred
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 rokov pred
Entity.cpp 27130d0aae Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells 2 mesiacov pred
Entity.h 81ef0b82ab git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu 3 mesiacov pred
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 rokov pred
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 rokov pred
GroundSpawn.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 7 mesiacov pred
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 rok pred
Languages.cpp 427964b7a0 Functionality: 5 mesiacov pred
Languages.h 427964b7a0 Functionality: 5 mesiacov pred
LoginServer.cpp 7324c9a462 - Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color. 7 mesiacov pred
LoginServer.h 1922ca362c Removed unused patch server code. 1 rok pred
LuaFunctions.cpp 513fafef3c Avoid nullptr casters! 1 mesiac pred
LuaFunctions.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 6 mesiacov pred
LuaInterface.cpp 27130d0aae Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells 2 mesiacov pred
LuaInterface.h 27130d0aae Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells 2 mesiacov pred
MutexHelper.h 548007ea96 Base 4 rokov pred
MutexList.h 548007ea96 Base 4 rokov pred
MutexMap.h 548007ea96 Base 4 rokov pred
MutexVector.h 548007ea96 Base 4 rokov pred
NPC.cpp 427964b7a0 Functionality: 5 mesiacov pred
NPC.h a74469795d - Manipulate the game world! Remove widgets! 1 rok pred
NPC_AI.cpp 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 3 mesiacov pred
NPC_AI.h 427964b7a0 Functionality: 5 mesiacov pred
Object.cpp 523e98c2c5 - Fix #533 - Group support for DoF, fixed /acceptinvite and group member display 7 mesiacov pred
Object.h 548007ea96 Base 4 rokov pred
Player.cpp 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 3 mesiacov pred
Player.h e10aedb79d - Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index). 5 mesiacov pred
PlayerGroups.cpp 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 3 mesiacov pred
PlayerGroups.h 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 3 mesiacov pred
Quests.cpp 7299addd47 Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms 1 rok pred
Quests.h 2b1948da49 File missing from last night update 1 rok pred
Sign.cpp 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 6 mesiacov pred
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 rok pred
Skills.cpp b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 11 mesiacov pred
Skills.h b924495ba3 Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table 11 mesiacov pred
Spawn.cpp 11032419f3 Additional misc ptr crash fixes 2 mesiacov pred
Spawn.h 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 3 mesiacov pred
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 rokov pred
SpellProcess.cpp 0d474d8455 This time will be different, this time we will succeed! 1 mesiac pred
SpellProcess.h efca012970 Able to repop in Antonica and not have issues deconstructing spells from spawns 2 mesiacov pred
Spells.cpp 8af42886a0 inherit orig cast time 5 mesiacov pred
Spells.h 8484c78ca2 Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs 5 mesiacov pred
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 rokov pred
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 rokov pred
Trade.cpp d32141898e - ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead. 6 mesiacov pred
Trade.h 682e023635 Complete Fix #418 item flags 1 rok pred
Transmute.cpp 1e2d5f98cf - Completed Fix #279 1 rok pred
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 rokov pred
Variables.h 548007ea96 Base 4 rokov pred
VisualStates.h 3944d57579 - Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported 6 mesiacov pred
Widget.cpp ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 7 mesiacov pred
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 rokov pred
World.cpp 427964b7a0 Functionality: 5 mesiacov pred
World.h ace2e20281 - Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options 7 mesiacov pred
WorldDatabase.cpp 878dd00fb9 Address spell caster dead ptrs, location enter/leave with discovery based on grid id alone 2 mesiacov pred
WorldDatabase.h 47196d6b67 - Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode) 3 mesiacov pred
WorldTCPConnection.h 548007ea96 Base 4 rokov pred
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 rokov pred
classes.h 417bea4214 - Spells now has class lists to reduce the time to assign new spells by level 1 rok pred
client.cpp f9d0c8879c additional group member ptr crash fix 2 mesiacov pred
client.h 9ac9da15a5 missing files 2 mesiacov pred
makefile 7956735566 c++17 compile required for makefile now 1 rok pred
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 1 rok pred
makefile.discord 78f4a6e63b Added Discord chat support. 3 mesiacov pred
net.cpp 78f4a6e63b Added Discord chat support. 3 mesiacov pred
net.h 1922ca362c Removed unused patch server code. 1 rok pred
races.cpp 548007ea96 Base 4 rokov pred
races.h 548007ea96 Base 4 rokov pred
zoneserver.cpp 2bd952fba7 Remove any spawn script timers tied to the spawn when spawn is removeed 1 mesiac pred
zoneserver.h 878dd00fb9 Address spell caster dead ptrs, location enter/leave with discovery based on grid id alone 2 mesiacov pred