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the_darkblade_dagger.lua 1.8 KB

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  1. --[[
  2. Script Name : the_darkblade_dagger.lua
  3. Script Purpose : Handles the quest, "The Darkblade Dagger"
  4. Script Author : EmemJR
  5. Script Date : 10/7/2019
  6. Script Notes : Auto generated with QuestParser.
  7. Zone : Thieves' Way
  8. Quest Giver :
  9. Preceded by : None
  10. Followed by : None
  11. --]]
  12. local itemId = 3767
  13. function Init(Quest)
  14. AddQuestStepKill(Quest, 1, "I must kill some diseased ratongas.", 10, 100, "I must kill ten diseased ratonga to unlock the power in this blade.", 611, 1540002, 1540022, 1540072, 1540024, 1540028, 1540021, 1540073)
  15. AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
  16. end
  17. function Accepted(Quest, QuestGiver, Player)
  18. while HasItem(Player, itemId, 1) do
  19. RemoveItem(Player, itemId)
  20. end
  21. end
  22. function Declined(Quest, QuestGiver, Player)
  23. -- Add dialog here for when the quest is declined
  24. end
  25. function Deleted(Quest, QuestGiver, Player)
  26. -- Remove any quest specific items here when the quest is deleted
  27. end
  28. function QuestComplete(Quest, QuestGiver, Player)
  29. -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
  30. UpdateQuestStepDescription(Quest, 1, "I have killed some diseased ratongas.")
  31. UpdateQuestTaskGroupDescription(Quest, 1, "I have killed ten diseased ratonga.")
  32. UpdateQuestDescription(Quest, "I found a call to duty hidden within the hilt of a Darkblade dagger. In the hope of benefiting from this order and gaining the rewards it promised, I killed ten diseased ratonga. The fulfillment of the duty by my hand awakened an enchantment that had been stored within the blade.")
  33. GiveQuestReward(Quest, Player)
  34. end
  35. function Reload(Quest, QuestGiver, Player, Step)
  36. if Step == 1 then
  37. QuestComplete(Quest, QuestGiver, Player)
  38. end
  39. end