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anEthernereguard1.lua 2.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/TheGraveyard_Classic/anEthernereguard1.lua
  3. Script Author : LordPazuzu
  4. Script Date : 2023.08.14 11:08:16
  5. Script Purpose :
  6. :
  7. --]]
  8. dofile("SpawnScripts/Generic/MonsterCallouts/BaseDarkElf1.lua")
  9. require "SpawnScripts/Generic/NPCModule"
  10. function spawn(NPC, Spawn)
  11. NPCModule(NPC, Spawn)
  12. AddTimer(NPC, 6000, "waypoints")
  13. end
  14. function hailed(NPC, Spawn)
  15. FaceTarget(NPC, Spawn)
  16. SendMessage(Spawn,"The ethernere guard stares you down. They obviously don't have time for you.","white")
  17. end
  18. function respawn(NPC)
  19. spawn(NPC)
  20. end
  21. function waypoints(NPC)
  22. MovementLoopAddLocation(NPC, -35.82, -10.69, -37.06, 2, 0)
  23. MovementLoopAddLocation(NPC, -42.85, -11.1, -33.52, 2, 0)
  24. MovementLoopAddLocation(NPC, -47.68, -11.34, -28.13, 2, 0)
  25. MovementLoopAddLocation(NPC, -54.67, -11.68, -16.01, 2, 0)
  26. MovementLoopAddLocation(NPC, -54.97, -11.69, -14.13, 2, 0)
  27. MovementLoopAddLocation(NPC, -54.96, -11.71, 6.22, 2, 0)
  28. MovementLoopAddLocation(NPC, -54.51, -11.69, 22.2, 2, 0)
  29. MovementLoopAddLocation(NPC, -52.52, -11.62, 40.91, 2, 0)
  30. MovementLoopAddLocation(NPC, -52.52, -11.62, 40.91, 2, 0)
  31. MovementLoopAddLocation(NPC, -51.9, -11.58, 49.46, 2, 0)
  32. MovementLoopAddLocation(NPC, -49.3, -11.4, 57.35, 2, 0)
  33. MovementLoopAddLocation(NPC, -40, -10.76, 65.37, 2, 0)
  34. MovementLoopAddLocation(NPC, -40, -10.76, 65.37, 2, 0)
  35. MovementLoopAddLocation(NPC, -45.11, -11.1, 61.69, 2, 0)
  36. MovementLoopAddLocation(NPC, -49.16, -11.39, 57.21, 2, 0)
  37. MovementLoopAddLocation(NPC, -49.97, -11.45, 55.56, 2, 0)
  38. MovementLoopAddLocation(NPC, -51.65, -11.56, 49.58, 2, 0)
  39. MovementLoopAddLocation(NPC, -52.85, -11.63, 39.81, 2, 0)
  40. MovementLoopAddLocation(NPC, -54.14, -11.69, 30.08, 2, 0)
  41. MovementLoopAddLocation(NPC, -55.16, -11.72, 8.62, 2, 0)
  42. MovementLoopAddLocation(NPC, -55.49, -11.73, -11.2, 2, 0)
  43. MovementLoopAddLocation(NPC, -53.81, -11.65, -16.93, 2, 0)
  44. MovementLoopAddLocation(NPC, -48.86, -11.4, -26.19, 2, 0)
  45. MovementLoopAddLocation(NPC, -44.48, -11.18, -32.16, 2, 0)
  46. end