.. |
Achievements
|
548007ea96
Base
|
4 years ago |
AltAdvancement
|
548007ea96
Base
|
4 years ago |
Bots
|
04498a2490
Player/Target Radius added to distance checks
|
4 years ago |
Chat
|
548007ea96
Base
|
4 years ago |
Collections
|
cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
|
4 years ago |
Commands
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |
Guilds
|
548007ea96
Base
|
4 years ago |
HeroicOp
|
548007ea96
Base
|
4 years ago |
Housing
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |
IRC
|
548007ea96
Base
|
4 years ago |
Items
|
310060300f
Reduced logging to make debug startup easier to process
|
4 years ago |
Patch
|
548007ea96
Base
|
4 years ago |
RaceTypes
|
548007ea96
Base
|
4 years ago |
Recipes
|
548007ea96
Base
|
4 years ago |
Rules
|
6e7fc01ab5
Revert "Revert "Exe Updates""
|
4 years ago |
Tradeskills
|
548007ea96
Base
|
4 years ago |
Traits
|
548007ea96
Base
|
4 years ago |
Zone
|
4330ef93f6
Additional reduction of mutex locks in zone server processing/spawn processing/etc -- also replaced locks in EQStream to try to avoid additional desyncs
|
4 years ago |
Appearances.h
|
548007ea96
Base
|
4 years ago |
ClientPacketFunctions.cpp
|
9ac85ecff8
Housing functionality (outside widget door, accessing house, pay upkeep)
|
4 years ago |
ClientPacketFunctions.h
|
9ac85ecff8
Housing functionality (outside widget door, accessing house, pay upkeep)
|
4 years ago |
Combat.cpp
|
07c14f1d92
Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions
|
4 years ago |
Combat.h
|
04498a2490
Player/Target Radius added to distance checks
|
4 years ago |
Entity.cpp
|
1fbda69511
Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario
|
4 years ago |
Entity.h
|
a25166ad8d
LUAFunctions CanSeeInvis(spawn,target) SetSeeInvis(spawn,1/0) SetSeeHide(spawn,1/0)
|
4 years ago |
Factions.cpp
|
548007ea96
Base
|
4 years ago |
Factions.h
|
24a1ccf3a2
EQ2Emu Base Updates
|
4 years ago |
GroundSpawn.cpp
|
548007ea96
Base
|
4 years ago |
GroundSpawn.h
|
5a8ffc3385
Groundspawn adhere to ground (lol)
|
4 years ago |
Languages.cpp
|
548007ea96
Base
|
4 years ago |
Languages.h
|
548007ea96
Base
|
4 years ago |
LoginServer.cpp
|
6676f66184
LoginServer.ini reading updated
|
4 years ago |
LoginServer.h
|
548007ea96
Base
|
4 years ago |
LuaFunctions.cpp
|
1fbda69511
Spawn quest flag now set automatically for AddQuestStepKill spawn id scenario
|
4 years ago |
LuaFunctions.h
|
6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
|
4 years ago |
LuaInterface.cpp
|
6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
|
4 years ago |
LuaInterface.h
|
5dfafe4464
Linux fixes
|
4 years ago |
MutexHelper.h
|
548007ea96
Base
|
4 years ago |
MutexList.h
|
548007ea96
Base
|
4 years ago |
MutexMap.h
|
548007ea96
Base
|
4 years ago |
MutexVector.h
|
548007ea96
Base
|
4 years ago |
NPC.cpp
|
3694cd44a7
IsFlying command for Spawn to track if the mob should defy normal floor sticking
|
4 years ago |
NPC.h
|
a17c7915ee
Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC
|
4 years ago |
NPC_AI.cpp
|
423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
|
4 years ago |
NPC_AI.h
|
22dc084991
Tracking of player character ids for loot in encounters
|
4 years ago |
Object.cpp
|
548007ea96
Base
|
4 years ago |
Object.h
|
548007ea96
Base
|
4 years ago |
Player.cpp
|
b3534cc556
command changes
|
4 years ago |
Player.h
|
b3534cc556
command changes
|
4 years ago |
PlayerGroups.cpp
|
24a1ccf3a2
EQ2Emu Base Updates
|
4 years ago |
PlayerGroups.h
|
548007ea96
Base
|
4 years ago |
Quests.cpp
|
0e2ac675b7
Quest crash fix if step was NULL
|
4 years ago |
Quests.h
|
548007ea96
Base
|
4 years ago |
Sign.cpp
|
548007ea96
Base
|
4 years ago |
Sign.h
|
548007ea96
Base
|
4 years ago |
Skills.cpp
|
d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
|
4 years ago |
Skills.h
|
bd2658946f
Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap
|
4 years ago |
Spawn.cpp
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |
Spawn.h
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |
SpawnLists.h
|
6c7f11fd70
LUA Commands Added/Updated for controlling primary commands
|
4 years ago |
SpellProcess.cpp
|
2c62893333
Fixed Raid / Group Target Type
|
4 years ago |
SpellProcess.h
|
9c71a0ebe0
PVP AE Player Group support
|
4 years ago |
Spells.cpp
|
ad3e0ba069
Support for knowledge book sorting, begins resolution for issue #48
|
4 years ago |
Spells.h
|
ad3e0ba069
Support for knowledge book sorting, begins resolution for issue #48
|
4 years ago |
Titles.cpp
|
548007ea96
Base
|
4 years ago |
Titles.h
|
548007ea96
Base
|
4 years ago |
Trade.cpp
|
548007ea96
Base
|
4 years ago |
Trade.h
|
548007ea96
Base
|
4 years ago |
Transmute.cpp
|
b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
|
4 years ago |
Transmute.h
|
b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
|
4 years ago |
Variables.h
|
548007ea96
Base
|
4 years ago |
VisualStates.h
|
548007ea96
Base
|
4 years ago |
Widget.cpp
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |
Widget.h
|
3c0b5abeb5
Update Widget.h
|
4 years ago |
World.cpp
|
7f24a9e0d9
Limit bug reports on spell range being 0 to a single report per startup of world
|
4 years ago |
World.h
|
7f24a9e0d9
Limit bug reports on spell range being 0 to a single report per startup of world
|
4 years ago |
WorldDatabase.cpp
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |
WorldDatabase.h
|
9ac85ecff8
Housing functionality (outside widget door, accessing house, pay upkeep)
|
4 years ago |
WorldTCPConnection.h
|
548007ea96
Base
|
4 years ago |
classes.cpp
|
548007ea96
Base
|
4 years ago |
classes.h
|
548007ea96
Base
|
4 years ago |
client.cpp
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |
client.h
|
4d83bb766f
Prototype placement of objects/items in homes
|
4 years ago |
makefile
|
91c4ff20bd
makefile updates for nix support
|
4 years ago |
makefile.a64
|
d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
|
4 years ago |
net.cpp
|
423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
|
4 years ago |
net.h
|
548007ea96
Base
|
4 years ago |
races.cpp
|
548007ea96
Base
|
4 years ago |
races.h
|
548007ea96
Base
|
4 years ago |
zoneserver.cpp
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |
zoneserver.h
|
313b060328
Additional housing features (UI items panel)
|
4 years ago |