Emagi 31e13d5c58 Fix #382 - ground mobs will swim in water instead of going to bottom surface 1 jaar geleden
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Achievements 548007ea96 Base 4 jaren geleden
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 jaren geleden
Bots cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 jaar geleden
Chat 742f91c50f Removed IRC system. It was no longer used. 1 jaar geleden
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 jaren geleden
Commands 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 jaar geleden
Guilds 4442e6bc02 Fix #465 and Fix #463 1 jaar geleden
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields 3 jaren geleden
Housing 562e914f26 fix %I64u to %llu 1 jaar geleden
Items 9d2dc8f186 Added Heirloom check to shared bank. 1 jaar geleden
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 1 jaar geleden
Recipes be1220d3f8 additional recipe bug fixes 1 jaar geleden
Rules 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 jaar geleden
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 2 jaren geleden
Traits 744ffb46d0 ghost map stability venture 3 2 jaren geleden
Zone 54fe1942aa Update Windows source/project to c++17. 1 jaar geleden
Appearances.h 548007ea96 Base 4 jaren geleden
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 jaren geleden
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 1 jaar geleden
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 1 jaar geleden
Combat.cpp 4442e6bc02 Fix #465 and Fix #463 1 jaar geleden
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 jaren geleden
Entity.cpp c7358a5fed fix hangup on cure 1 jaar geleden
Entity.h 7c95b36ac2 Fix for issue #489. Secondary/Ranged were returning the delay of the main hand. 1 jaar geleden
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 jaren geleden
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 jaren geleden
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 jaar geleden
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 1 jaar geleden
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 1 jaar geleden
Languages.h 548007ea96 Base 4 jaren geleden
LoginServer.cpp 1922ca362c Removed unused patch server code. 1 jaar geleden
LoginServer.h 1922ca362c Removed unused patch server code. 1 jaar geleden
LuaFunctions.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 jaar geleden
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements 1 jaar geleden
LuaInterface.cpp 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 1 jaar geleden
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 1 jaar geleden
MutexHelper.h 548007ea96 Base 4 jaren geleden
MutexList.h 548007ea96 Base 4 jaren geleden
MutexMap.h 548007ea96 Base 4 jaren geleden
MutexVector.h 548007ea96 Base 4 jaren geleden
NPC.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 1 jaar geleden
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements 1 jaar geleden
NPC_AI.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 1 jaar geleden
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements 1 jaar geleden
Object.cpp 13b1837623 Fix #384 group encounter mob loot 1 jaar geleden
Object.h 548007ea96 Base 4 jaren geleden
Player.cpp 465b23b1bc Fix swim skill increasing in AoM client 1 jaar geleden
Player.h 8827b79dcb Fix for non-dual wielding classes being able to dual wield. Fixes issue #482 1 jaar geleden
PlayerGroups.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 jaar geleden
PlayerGroups.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 jaar geleden
Quests.cpp 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 1 jaar geleden
Quests.h 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 1 jaar geleden
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 jaar geleden
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 jaar geleden
Skills.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 1 jaar geleden
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 2 jaren geleden
Spawn.cpp 31e13d5c58 Fix #382 - ground mobs will swim in water instead of going to bottom surface 1 jaar geleden
Spawn.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 1 jaar geleden
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 jaren geleden
SpellProcess.cpp dbb5795759 Fix /reload spells 1 jaar geleden
SpellProcess.h c7358a5fed fix hangup on cure 1 jaar geleden
Spells.cpp be924b2306 Fix custom spells persisting cross zone, food/drink as an example 1 jaar geleden
Spells.h be924b2306 Fix custom spells persisting cross zone, food/drink as an example 1 jaar geleden
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 jaren geleden
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 jaren geleden
Trade.cpp 5b0f52641c Trade check for Player cast 1 jaar geleden
Trade.h 682e023635 Complete Fix #418 item flags 1 jaar geleden
Transmute.cpp 1e2d5f98cf - Completed Fix #279 1 jaar geleden
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 jaren geleden
Variables.h 548007ea96 Base 4 jaren geleden
VisualStates.h 66505ccea3 RegionScripts, lava/death region support 3 jaren geleden
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 2 jaren geleden
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 jaren geleden
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 jaar geleden
World.h 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 jaar geleden
WorldDatabase.cpp 80050fd798 Fix for mysql error "Column 'green' in field list is ambiguous" 1 jaar geleden
WorldDatabase.h c2068993ea Fix #320 persist pet name cross zone 1 jaar geleden
WorldTCPConnection.h 548007ea96 Base 4 jaren geleden
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 jaren geleden
classes.h 548007ea96 Base 4 jaren geleden
client.cpp eb69bd7357 add support for DB to override map values if the default -1000000.0 is overridden in the DB 1 jaar geleden
client.h 85eb882a78 Added auto pay from bank when buying a house. Part of issue #492. 1 jaar geleden
makefile 7956735566 c++17 compile required for makefile now 1 jaar geleden
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 1 jaar geleden
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 1 jaar geleden
net.h 1922ca362c Removed unused patch server code. 1 jaar geleden
races.cpp 548007ea96 Base 4 jaren geleden
races.h 548007ea96 Base 4 jaren geleden
zoneserver.cpp e94b874668 fix spawns in sending state not being removed when private spawn 1 jaar geleden
zoneserver.h 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns 1 jaar geleden