1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859 |
- //
- // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source distribution.
- //
- #ifndef CHUNKYTRIMESH_H
- #define CHUNKYTRIMESH_H
- struct rcChunkyTriMeshNode
- {
- float bmin[2];
- float bmax[2];
- int i;
- int n;
- };
- struct rcChunkyTriMesh
- {
- inline rcChunkyTriMesh() : nodes(0), nnodes(0), tris(0), ntris(0), maxTrisPerChunk(0) {};
- inline ~rcChunkyTriMesh() { delete [] nodes; delete [] tris; }
- rcChunkyTriMeshNode* nodes;
- int nnodes;
- int* tris;
- int ntris;
- int maxTrisPerChunk;
- private:
- // Explicitly disabled copy constructor and copy assignment operator.
- rcChunkyTriMesh(const rcChunkyTriMesh&);
- rcChunkyTriMesh& operator=(const rcChunkyTriMesh&);
- };
- /// Creates partitioned triangle mesh (AABB tree),
- /// where each node contains at max trisPerChunk triangles.
- bool rcCreateChunkyTriMesh(const float* verts, const int* tris, int ntris,
- int trisPerChunk, rcChunkyTriMesh* cm);
- /// Returns the chunk indices which overlap the input rectable.
- int rcGetChunksOverlappingRect(const rcChunkyTriMesh* cm, float bmin[2], float bmax[2], int* ids, const int maxIds);
- /// Returns the chunk indices which overlap the input segment.
- int rcGetChunksOverlappingSegment(const rcChunkyTriMesh* cm, float p[2], float q[2], int* ids, const int maxIds);
- #endif // CHUNKYTRIMESH_H
|