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- //
- // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
- //
- // This software is provided 'as-is', without any express or implied
- // warranty. In no event will the authors be held liable for any damages
- // arising from the use of this software.
- // Permission is granted to anyone to use this software for any purpose,
- // including commercial applications, and to alter it and redistribute it
- // freely, subject to the following restrictions:
- // 1. The origin of this software must not be misrepresented; you must not
- // claim that you wrote the original software. If you use this software
- // in a product, an acknowledgment in the product documentation would be
- // appreciated but is not required.
- // 2. Altered source versions must be plainly marked as such, and must not be
- // misrepresented as being the original software.
- // 3. This notice may not be removed or altered from any source distribution.
- //
- #ifndef IMGUI_H
- #define IMGUI_H
- enum imguiMouseButton
- {
- IMGUI_MBUT_LEFT = 0x01,
- IMGUI_MBUT_RIGHT = 0x02,
- };
- enum imguiTextAlign
- {
- IMGUI_ALIGN_LEFT,
- IMGUI_ALIGN_CENTER,
- IMGUI_ALIGN_RIGHT,
- };
- inline unsigned int imguiRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a=255)
- {
- return (r) | (g << 8) | (b << 16) | (a << 24);
- }
- void imguiBeginFrame(int mx, int my, unsigned char mbut, int scroll);
- void imguiEndFrame();
- bool imguiBeginScrollArea(const char* name, int x, int y, int w, int h, int* scroll);
- void imguiEndScrollArea();
- void imguiIndent();
- void imguiUnindent();
- void imguiSeparator();
- void imguiSeparatorLine();
- bool imguiButton(const char* text, bool enabled = true);
- bool imguiItem(const char* text, bool enabled = true);
- bool imguiCheck(const char* text, bool checked, bool enabled = true);
- bool imguiCollapse(const char* text, const char* subtext, bool checked, bool enabled = true);
- void imguiLabel(const char* text);
- void imguiValue(const char* text);
- bool imguiSlider(const char* text, float* val, float vmin, float vmax, float vinc, bool enabled = true);
- void imguiDrawText(int x, int y, int align, const char* text, unsigned int color);
- void imguiDrawLine(float x0, float y0, float x1, float y1, float r, unsigned int color);
- void imguiDrawRoundedRect(float x, float y, float w, float h, float r, unsigned int color);
- void imguiDrawRect(float x, float y, float w, float h, unsigned int color);
- // Pull render interface.
- enum imguiGfxCmdType
- {
- IMGUI_GFXCMD_RECT,
- IMGUI_GFXCMD_TRIANGLE,
- IMGUI_GFXCMD_LINE,
- IMGUI_GFXCMD_TEXT,
- IMGUI_GFXCMD_SCISSOR,
- };
- struct imguiGfxRect
- {
- short x,y,w,h,r;
- };
- struct imguiGfxText
- {
- short x,y,align;
- const char* text;
- };
- struct imguiGfxLine
- {
- short x0,y0,x1,y1,r;
- };
- struct imguiGfxCmd
- {
- char type;
- char flags;
- char pad[2];
- unsigned int col;
- union
- {
- imguiGfxLine line;
- imguiGfxRect rect;
- imguiGfxText text;
- };
- };
- const imguiGfxCmd* imguiGetRenderQueue();
- int imguiGetRenderQueueSize();
- #endif // IMGUI_H
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