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DirzdiaTZauvirr.lua 67 KB

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  1. --[[
  2. Script Name : SpawnScripts/DarklightWood/DirzdiaTZauvirr.lua
  3. Script Purpose : Dirzdia T'Zauvirr
  4. Script Author : fearfx
  5. Script Date : 2017.01.23
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. Smoking the Competition
  8. Reaping the Benefits of a Monopoly
  9. So Hot You Catch Them Cooked
  10. The Big One
  11. Rich Fish Flesh
  12. --]]
  13. local HopefulNetReturns = 160
  14. local SmokingTheCompetition = 187
  15. local ReapingTheBenefits = 188
  16. local SoHotYouCatch = 189
  17. local TheBigOne = 190
  18. --local RichFishFlesh = 191
  19. function spawn(NPC)
  20. ProvidesQuest(NPC, SmokingTheCompetition)
  21. ProvidesQuest(NPC, ReapingTheBenefits)
  22. ProvidesQuest(NPC, SoHotYouCatch)
  23. ProvidesQuest(NPC, TheBigOne)
  24. --ProvidesQuest(NPC, RichFishFlesh)
  25. end
  26. function respawn(NPC)
  27. spawn(NPC)
  28. end
  29. function InRange(NPC, Spawn)
  30. end
  31. function LeaveRange(NPC, Spawn)
  32. end
  33. function hailed(NPC, Spawn)
  34. FaceTarget(NPC, Spawn)
  35. conversation = CreateConversation()
  36. if HasQuest(Spawn, HopefulNetReturns) and not HasCompletedQuest(Spawn, HopefulNetReturns) then
  37. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
  38. AddConversationOption(conversation, "Hi. I've a delivery from Aunthrae for you.", "Quest_HopefulNetReturns")
  39. StartConversation(conversation, NPC, Spawn, "Hello.")
  40. elseif HasCompletedQuest(Spawn, HopefulNetReturns) and not HasQuest(Spawn, SmokingTheCompetition) and not HasCompletedQuest(Spawn, SmokingTheCompetition) then
  41. AddConversationOption(conversation, "Hi.", "Quest_SmokingTheCompetition_01")
  42. StartConversation(conversation, NPC, Spawn, "Hello.")
  43. elseif HasQuest(Spawn, SmokingTheCompetition) and GetQuestStep(Spawn, SmokingTheCompetition) == 2 then
  44. AddConversationOption(conversation, "I have. Here you go.", "Quest_ReapingTheBenefits")
  45. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  46. elseif HasCompletedQuest(Spawn, SmokingTheCompetition) and not HasQuest(Spawn, ReapingTheBenefits) and not HasCompletedQuest(Spawn, ReapingTheBenefits) then
  47. AddConversationOption(conversation, "I have. Here you go.", "Quest_ReapingTheBenefits")
  48. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  49. elseif HasQuest(Spawn, ReapingTheBenefits) and GetQuestStep(Spawn, ReapingTheBenefits) == 2 then
  50. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
  51. AddConversationOption(conversation, "I do. Here you are.", "Quest_SoHotYouCatch")
  52. StartConversation(conversation, NPC, Spawn, "Do you have them?")
  53. elseif HasCompletedQuest(Spawn, ReapingTheBenefits) and not HasQuest(Spawn, SoHotYouCatch) and not HasCompletedQuest(Spawn, SoHotYouCatch) then
  54. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
  55. AddConversationOption(conversation, "I do. Here you are.", "Quest_SoHotYouCatch")
  56. StartConversation(conversation, NPC, Spawn, "Do you have them?")
  57. elseif HasQuest(Spawn, SoHotYouCatch) and GetQuestStep(Spawn, SoHotYouCatch) == 2 then
  58. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
  59. AddConversationOption(conversation, "I sure did.", "Quest_TheBigOne")
  60. StartConversation(conversation, NPC, Spawn, "Did you get them?")
  61. elseif HasCompletedQuest(Spawn, SoHotYouCatch) and not HasQuest(Spawn, TheBigOne) and not HasCompletedQuest(Spawn, TheBigOne) then
  62. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
  63. AddConversationOption(conversation, "I sure did.", "Quest_TheBigOne")
  64. StartConversation(conversation, NPC, Spawn, "Did you get them?")
  65. elseif HasQuest(Spawn, TheBigOne) and GetQuestStep(Spawn, TheBigOne) == 2 then
  66. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia023.mp3", "", "", 2998879726, 1525879375, Spawn)
  67. AddConversationOption(conversation, "I have, actually.", "Quest_TheBigOne_03")
  68. StartConversation(conversation, NPC, Spawn, "Have you found my lure?")
  69. else
  70. Say(NPC, "END")
  71. end
  72. end
  73. --------------------------------------------------------------------------------------
  74. -- Hopeful Net Returns
  75. --------------------------------------------------------------------------------------
  76. function Quest_HopefulNetReturns(NPC, Spawn)
  77. FaceTarget(NPC, Spawn)
  78. conversation = CreateConversation()
  79. SetStepComplete(Spawn, HopefulNetReturns, 1)
  80. StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
  81. end
  82. --------------------------------------------------------------------------------------
  83. -- SmokingTheCompetition
  84. --------------------------------------------------------------------------------------
  85. function Quest_SmokingTheCompetition_01(NPC, Spawn)
  86. FaceTarget(NPC, Spawn)
  87. conversation = CreateConversation()
  88. AddConversationOption(conversation, "Hello.", "Quest_SmokingTheCompetition_02")
  89. StartConversation(conversation, NPC, Spawn, "Hi.")
  90. end
  91. function Quest_SmokingTheCompetition_02(NPC, Spawn)
  92. FaceTarget(NPC, Spawn)
  93. conversation = CreateConversation()
  94. AddConversationOption(conversation, "... goodbye.", "Quest_SmokingTheCompetition_03")
  95. StartConversation(conversation, NPC, Spawn, "Hello.")
  96. end
  97. function Quest_SmokingTheCompetition_03(NPC, Spawn)
  98. FaceTarget(NPC, Spawn)
  99. conversation = CreateConversation()
  100. AddConversationOption(conversation, "What?", "Quest_SmokingTheCompetition_04")
  101. StartConversation(conversation, NPC, Spawn, "Hey, Wait!")
  102. end
  103. function Quest_SmokingTheCompetition_04(NPC, Spawn)
  104. FaceTarget(NPC, Spawn)
  105. conversation = CreateConversation()
  106. AddConversationOption(conversation, "Why do you ask?", "Quest_SmokingTheCompetition_05")
  107. StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
  108. end
  109. function Quest_SmokingTheCompetition_05(NPC, Spawn)
  110. FaceTarget(NPC, Spawn)
  111. conversation = CreateConversation()
  112. AddConversationOption(conversation, "What do you want me to do?", "Quest_SmokingTheCompetition_06")
  113. StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
  114. end
  115. function Quest_SmokingTheCompetition_06(NPC, Spawn)
  116. FaceTarget(NPC, Spawn)
  117. conversation = CreateConversation()
  118. AddConversationOption(conversation, "All right, I'll help you.", "QuestOffer_SmokingTheCompetition")
  119. AddConversationOption(conversation, "Find someone else.")
  120. StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
  121. end
  122. function QuestOffer_SmokingTheCompetition(NPC, Spawn)
  123. FaceTarget(NPC, Spawn)
  124. conversation = CreateConversation()
  125. OfferQuest(NPC, Spawn, SmokingTheCompetition)
  126. AddConversationOption(conversation, "I'll be back when I've killed them.")
  127. StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
  128. end
  129. --------------------------------------------------------------------------------------
  130. -- Reaping the Benefits of a Monopoly
  131. --------------------------------------------------------------------------------------
  132. function Quest_ReapingTheBenefits(NPC, Spawn)
  133. FaceTarget(NPC, Spawn)
  134. conversation = CreateConversation()
  135. if HasQuest(Spawn, SmokingTheCompetition) then
  136. SetStepComplete(Spawn, SmokingTheCompetition, 2)
  137. end
  138. AddConversationOption(conversation, "I'm " .. GetName(Spawn) .. ".", "Quest_ReapingTheBenefits_01")
  139. StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.")
  140. end
  141. function Quest_ReapingTheBenefits_01(NPC, Spawn)
  142. FaceTarget(NPC, Spawn)
  143. conversation = CreateConversation()
  144. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
  145. AddConversationOption(conversation, "All the time.", "Quest_ReapingTheBenefits_02")
  146. AddConversationOption(conversation, "Sometimes.", "Quest_ReapingTheBenefits_02")
  147. AddConversationOption(conversation, "No.")
  148. StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?")
  149. end
  150. function Quest_ReapingTheBenefits_02(NPC, Spawn)
  151. FaceTarget(NPC, Spawn)
  152. conversation = CreateConversation()
  153. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  154. AddConversationOption(conversation, "What kind of help?", "Quest_ReapingTheBenefits_03")
  155. StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?")
  156. end
  157. function Quest_ReapingTheBenefits_03(NPC, Spawn)
  158. FaceTarget(NPC, Spawn)
  159. conversation = CreateConversation()
  160. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
  161. AddConversationOption(conversation, "Sure, I'll help.", "QuestOffer_ReapingTheBenefits")
  162. AddConversationOption(conversation, "I don't think so.")
  163. StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
  164. end
  165. function QuestOffer_ReapingTheBenefits(NPC, Spawn)
  166. FaceTarget(NPC, Spawn)
  167. conversation = CreateConversation()
  168. OfferQuest(NPC, Spawn, ReapingTheBenefits)
  169. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn)
  170. AddConversationOption(conversation, "All right.")
  171. StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.")
  172. end
  173. --------------------------------------------------------------------------------------
  174. -- So Hot You Catch Them Cooked
  175. --------------------------------------------------------------------------------------
  176. function Quest_SoHotYouCatch(NPC, Spawn)
  177. FaceTarget(NPC, Spawn)
  178. conversation = CreateConversation()
  179. if GetQuestStep(Spawn, ReapingTheBenefits) == 2 then
  180. SetStepComplete(Spawn, ReapingTheBenefits, 2)
  181. end
  182. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
  183. AddConversationOption(conversation, "What kind of fish do you need?", "Quest_SoHotYouCatch_01")
  184. StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.")
  185. end
  186. function Quest_SoHotYouCatch_01(NPC, Spawn)
  187. FaceTarget(NPC, Spawn)
  188. conversation = CreateConversation()
  189. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
  190. AddConversationOption(conversation, "I can fish them up.", "QuestOffer_SoHotYouCatch")
  191. AddConversationOption(conversation, "I'd prefer not to.")
  192. StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
  193. end
  194. function QuestOffer_SoHotYouCatch(NPC, Spawn)
  195. FaceTarget(NPC, Spawn)
  196. conversation = CreateConversation()
  197. OfferQuest(NPC, Spawn, SoHotYouCatch)
  198. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn)
  199. StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!")
  200. end
  201. --------------------------------------------------------------------------------------
  202. -- The Big One
  203. --------------------------------------------------------------------------------------
  204. function Quest_TheBigOne(NPC, Spawn)
  205. FaceTarget(NPC, Spawn)
  206. conversation = CreateConversation()
  207. if GetQuestStep(Spawn, SoHotYouCatch) == 2 then
  208. SetStepComplete(Spawn, SoHotYouCatch, 2)
  209. end
  210. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn)
  211. AddConversationOption(conversation, "Smolderfin?", "Quest_TheBigOne_01")
  212. StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!")
  213. end
  214. function Quest_TheBigOne_01(NPC, Spawn)
  215. FaceTarget(NPC, Spawn)
  216. conversation = CreateConversation()
  217. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn)
  218. AddConversationOption(conversation, "How can we catch him, then?", "Quest_TheBigOne_02")
  219. StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.")
  220. end
  221. function Quest_TheBigOne_02(NPC, Spawn)
  222. FaceTarget(NPC, Spawn)
  223. conversation = CreateConversation()
  224. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn)
  225. AddConversationOption(conversation, "Okay, I'm up for the challenge.", "QuestOffer_TheBigOne")
  226. AddConversationOption(conversation, "I don't think I'm interested.")
  227. StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.")
  228. end
  229. function Quest_TheBigOne_03(NPC, Spawn)
  230. FaceTarget(NPC, Spawn)
  231. conversation = CreateConversation()
  232. SetStepComplete(Spawn, TheBigOne, 2)
  233. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia024.mp3", "", "", 4053635028, 357139583, Spawn)
  234. AddConversationOption(conversation, "You're welcome.")
  235. StartConversation(conversation, NPC, Spawn, "You did? That's amazing. This is perfect, maybe now I'll finally catch something. Thank you, thank you very much!")
  236. end
  237. function QuestOffer_TheBigOne(NPC, Spawn)
  238. FaceTarget(NPC, Spawn)
  239. conversation = CreateConversation()
  240. OfferQuest(NPC, Spawn, TheBigOne)
  241. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn)
  242. AddConversationOption(conversation, "All right.", "dlg_8_5")
  243. StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.")
  244. end
  245. --[[
  246. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
  247. AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_0_1")
  248. StartConversation(conversation, NPC, Spawn, "Hello.")
  249. if convo==1 then
  250. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
  251. AddConversationOption(conversation, "I do. Here you are.", "dlg_1_1")
  252. StartConversation(conversation, NPC, Spawn, "Do you have them?")
  253. end
  254. if convo==2 then
  255. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
  256. AddConversationOption(conversation, "I do. Here you are.", "dlg_2_1")
  257. StartConversation(conversation, NPC, Spawn, "Do you have them?")
  258. end
  259. if convo==4 then
  260. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn)
  261. AddConversationOption(conversation, "Hi.", "dlg_4_1")
  262. StartConversation(conversation, NPC, Spawn, "Hello.")
  263. end
  264. if convo==7 then
  265. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
  266. AddConversationOption(conversation, "I sure did.", "dlg_7_1")
  267. StartConversation(conversation, NPC, Spawn, "Did you get them?")
  268. end
  269. if convo==8 then
  270. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
  271. AddConversationOption(conversation, "I sure did.", "dlg_8_1")
  272. StartConversation(conversation, NPC, Spawn, "Did you get them?")
  273. end
  274. if convo==9 then
  275. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
  276. AddConversationOption(conversation, "I do, here you go.", "dlg_9_1")
  277. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  278. end
  279. if convo==10 then
  280. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
  281. AddConversationOption(conversation, "I do, here you go.", "dlg_10_1")
  282. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  283. end
  284. if convo==11 then
  285. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
  286. AddConversationOption(conversation, "I do. Here you are.", "dlg_11_1")
  287. StartConversation(conversation, NPC, Spawn, "Do you have them?")
  288. end
  289. if convo==13 then
  290. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
  291. AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_13_1")
  292. StartConversation(conversation, NPC, Spawn, "Hello.")
  293. end
  294. if convo==21 then
  295. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
  296. AddConversationOption(conversation, "Hi. I've a delivery from Fileyl for you.", "dlg_21_1")
  297. StartConversation(conversation, NPC, Spawn, "Hello.")
  298. end
  299. if convo==22 then
  300. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn)
  301. AddConversationOption(conversation, "Hi.", "dlg_22_1")
  302. StartConversation(conversation, NPC, Spawn, "Hello.")
  303. end
  304. if convo==23 then
  305. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
  306. AddConversationOption(conversation, "I do, here you go.", "dlg_23_1")
  307. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  308. end
  309. if convo==24 then
  310. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
  311. AddConversationOption(conversation, "I do, here you go.", "dlg_24_1")
  312. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  313. end
  314. if convo==25 then
  315. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
  316. AddConversationOption(conversation, "I do. Here you are.", "dlg_25_1")
  317. StartConversation(conversation, NPC, Spawn, "Do you have them?")
  318. end
  319. if convo==26 then
  320. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia013.mp3", "", "", 4057665445, 4206402151, Spawn)
  321. AddConversationOption(conversation, "I do. Here you are.", "dlg_26_1")
  322. StartConversation(conversation, NPC, Spawn, "Do you have them?")
  323. end
  324. if convo==32 then
  325. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery000.mp3", "", "", 169576251, 1164193707, Spawn)
  326. AddConversationOption(conversation, "Hi. I've a delivery from Aunthrae for you.", "dlg_32_1")
  327. StartConversation(conversation, NPC, Spawn, "Hello.")
  328. end
  329. if convo==38 then
  330. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia017.mp3", "", "", 614943785, 2190575335, Spawn)
  331. AddConversationOption(conversation, "I sure did.", "dlg_38_1")
  332. StartConversation(conversation, NPC, Spawn, "Did you get them?")
  333. end
  334. if convo==39 then
  335. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia023.mp3", "", "", 2998879726, 1525879375, Spawn)
  336. AddConversationOption(conversation, "I have, actually.", "dlg_39_1")
  337. StartConversation(conversation, NPC, Spawn, "Have you found my lure?")
  338. end
  339. if convo==47 then
  340. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
  341. AddConversationOption(conversation, "I have. Here you go.", "dlg_47_1")
  342. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  343. end
  344. if convo==48 then
  345. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
  346. AddConversationOption(conversation, "I have. Here you go.", "dlg_48_1")
  347. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  348. end
  349. if convo==49 then
  350. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia007.mp3", "", "", 1448690893, 2588880650, Spawn)
  351. AddConversationOption(conversation, "I have. Here you go.", "dlg_49_1")
  352. StartConversation(conversation, NPC, Spawn, "Have you got the razormaw?")
  353. end
  354. end
  355. function dlg_0_1(NPC, Spawn)
  356. FaceTarget(NPC, Spawn)
  357. conversation = CreateConversation()
  358. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn)
  359. AddConversationOption(conversation, "All right. Goodbye.", "dlg_0_2")
  360. StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
  361. end
  362. function dlg_0_2(NPC, Spawn)
  363. FaceTarget(NPC, Spawn)
  364. conversation = CreateConversation()
  365. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
  366. AddConversationOption(conversation, "What?", "dlg_0_3")
  367. StartConversation(conversation, NPC, Spawn, "Hey, wait!")
  368. end
  369. function dlg_0_3(NPC, Spawn)
  370. FaceTarget(NPC, Spawn)
  371. conversation = CreateConversation()
  372. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia000.mp3", "", "", 3120161704, 1555228530, Spawn)
  373. AddConversationOption(conversation, "Hi.", "dlg_0_4")
  374. StartConversation(conversation, NPC, Spawn, "Hello.")
  375. end
  376. function dlg_0_3(NPC, Spawn)
  377. FaceTarget(NPC, Spawn)
  378. conversation = CreateConversation()
  379. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  380. AddConversationOption(conversation, "What kind of help?")
  381. StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
  382. end
  383. function dlg_0_4(NPC, Spawn)
  384. FaceTarget(NPC, Spawn)
  385. conversation = CreateConversation()
  386. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn)
  387. AddConversationOption(conversation, "Hello.", "dlg_0_5")
  388. StartConversation(conversation, NPC, Spawn, "Hi.")
  389. end
  390. function dlg_0_5(NPC, Spawn)
  391. FaceTarget(NPC, Spawn)
  392. conversation = CreateConversation()
  393. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia002.mp3", "", "", 3622946514, 3238136826, Spawn)
  394. AddConversationOption(conversation, "... goodbye.", "dlg_0_6")
  395. StartConversation(conversation, NPC, Spawn, "Hello.")
  396. end
  397. function dlg_0_6(NPC, Spawn)
  398. FaceTarget(NPC, Spawn)
  399. conversation = CreateConversation()
  400. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
  401. AddConversationOption(conversation, "What?", "dlg_0_7")
  402. StartConversation(conversation, NPC, Spawn, "Hey, wait!")
  403. end
  404. function dlg_0_7(NPC, Spawn)
  405. FaceTarget(NPC, Spawn)
  406. conversation = CreateConversation()
  407. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
  408. AddConversationOption(conversation, "Why do you ask?", "dlg_0_8")
  409. StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
  410. end
  411. function dlg_0_8(NPC, Spawn)
  412. FaceTarget(NPC, Spawn)
  413. conversation = CreateConversation()
  414. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
  415. AddConversationOption(conversation, "What do you want me to do?", "dlg_0_9")
  416. StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
  417. end
  418. function dlg_0_9(NPC, Spawn)
  419. FaceTarget(NPC, Spawn)
  420. conversation = CreateConversation()
  421. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
  422. AddConversationOption(conversation, "All right, I'll help you.", "dlg_0_10")
  423. AddConversationOption(conversation, "Find someone else.")
  424. StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
  425. end
  426. function dlg_0_10(NPC, Spawn)
  427. FaceTarget(NPC, Spawn)
  428. conversation = CreateConversation()
  429. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
  430. AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_0_11")
  431. StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
  432. end
  433. function dlg_1_1(NPC, Spawn)
  434. FaceTarget(NPC, Spawn)
  435. conversation = CreateConversation()
  436. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
  437. AddConversationOption(conversation, "What kind of fish do you need?", "dlg_1_2")
  438. StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.")
  439. end
  440. function dlg_1_2(NPC, Spawn)
  441. FaceTarget(NPC, Spawn)
  442. conversation = CreateConversation()
  443. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
  444. AddConversationOption(conversation, "I can fish them up.", "dlg_1_3")
  445. AddConversationOption(conversation, "I'd prefer not to.")
  446. StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
  447. end
  448. function dlg_2_1(NPC, Spawn)
  449. FaceTarget(NPC, Spawn)
  450. conversation = CreateConversation()
  451. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
  452. AddConversationOption(conversation, "What kind of fish do you need?", "dlg_2_2")
  453. StartConversation(conversation, NPC, Spawn, "Great! These will go a long ways towards feeding the soldiers stationed at T'Vatar Outpost. Now then, if you'd like, you could help me catch some more fish.")
  454. end
  455. function dlg_2_2(NPC, Spawn)
  456. FaceTarget(NPC, Spawn)
  457. conversation = CreateConversation()
  458. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
  459. AddConversationOption(conversation, "I can fish them up.", "dlg_2_3")
  460. AddConversationOption(conversation, "I'd prefer not to.")
  461. StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
  462. end
  463. function dlg_2_3(NPC, Spawn)
  464. FaceTarget(NPC, Spawn)
  465. conversation = CreateConversation()
  466. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn)
  467. StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!")
  468. end
  469. function dlg_4_1(NPC, Spawn)
  470. FaceTarget(NPC, Spawn)
  471. conversation = CreateConversation()
  472. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn)
  473. AddConversationOption(conversation, "Hello.", "dlg_4_2")
  474. StartConversation(conversation, NPC, Spawn, "Hi.")
  475. end
  476. function dlg_7_1(NPC, Spawn)
  477. FaceTarget(NPC, Spawn)
  478. conversation = CreateConversation()
  479. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn)
  480. AddConversationOption(conversation, "Smolderfin?", "dlg_7_2")
  481. StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!")
  482. end
  483. function dlg_7_2(NPC, Spawn)
  484. FaceTarget(NPC, Spawn)
  485. conversation = CreateConversation()
  486. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn)
  487. AddConversationOption(conversation, "How can we catch him, then?", "dlg_7_3")
  488. StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.")
  489. end
  490. function dlg_7_3(NPC, Spawn)
  491. FaceTarget(NPC, Spawn)
  492. conversation = CreateConversation()
  493. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn)
  494. AddConversationOption(conversation, "Okay, I'm up for the challenge.", "dlg_7_4")
  495. AddConversationOption(conversation, "I don't think I'm interested.")
  496. StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.")
  497. end
  498. function dlg_8_1(NPC, Spawn)
  499. FaceTarget(NPC, Spawn)
  500. conversation = CreateConversation()
  501. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn)
  502. AddConversationOption(conversation, "Smolderfin?", "dlg_8_2")
  503. StartConversation(conversation, NPC, Spawn, "You're a much better fisher than I am. Maybe that's why I enjoy it though. I can always get better. I bet you could catch Smolderfin!")
  504. end
  505. function dlg_8_2(NPC, Spawn)
  506. FaceTarget(NPC, Spawn)
  507. conversation = CreateConversation()
  508. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn)
  509. AddConversationOption(conversation, "How can we catch him, then?", "dlg_8_3")
  510. StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.")
  511. end
  512. function dlg_8_3(NPC, Spawn)
  513. FaceTarget(NPC, Spawn)
  514. conversation = CreateConversation()
  515. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn)
  516. AddConversationOption(conversation, "Okay, I'm up for the challenge.", "dlg_8_4")
  517. AddConversationOption(conversation, "I don't think I'm interested.")
  518. StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.")
  519. end
  520. function dlg_8_4(NPC, Spawn)
  521. FaceTarget(NPC, Spawn)
  522. conversation = CreateConversation()
  523. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn)
  524. AddConversationOption(conversation, "All right.", "dlg_8_5")
  525. StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.")
  526. end
  527. function dlg_9_1(NPC, Spawn)
  528. FaceTarget(NPC, Spawn)
  529. conversation = CreateConversation()
  530. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
  531. AddConversationOption(conversation, "I'm XXXXXXX.", "dlg_9_2")
  532. StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.")
  533. end
  534. function dlg_9_2(NPC, Spawn)
  535. FaceTarget(NPC, Spawn)
  536. conversation = CreateConversation()
  537. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
  538. AddConversationOption(conversation, "No.", "dlg_9_3")
  539. AddConversationOption(conversation, "Sometimes.")
  540. AddConversationOption(conversation, "All the time.")
  541. StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?")
  542. end
  543. function dlg_9_3(NPC, Spawn)
  544. FaceTarget(NPC, Spawn)
  545. conversation = CreateConversation()
  546. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  547. AddConversationOption(conversation, "What kind of help?")
  548. StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
  549. end
  550. function dlg_10_1(NPC, Spawn)
  551. FaceTarget(NPC, Spawn)
  552. conversation = CreateConversation()
  553. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
  554. AddConversationOption(conversation, "I'm XXXXXXX.", "dlg_10_2")
  555. StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.")
  556. end
  557. function dlg_10_2(NPC, Spawn)
  558. FaceTarget(NPC, Spawn)
  559. conversation = CreateConversation()
  560. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
  561. AddConversationOption(conversation, "No.", "dlg_10_3")
  562. AddConversationOption(conversation, "Sometimes.")
  563. AddConversationOption(conversation, "All the time.")
  564. StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?")
  565. end
  566. function dlg_10_3(NPC, Spawn)
  567. FaceTarget(NPC, Spawn)
  568. conversation = CreateConversation()
  569. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  570. AddConversationOption(conversation, "What kind of help?", "dlg_10_4")
  571. StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
  572. end
  573. function dlg_10_4(NPC, Spawn)
  574. FaceTarget(NPC, Spawn)
  575. conversation = CreateConversation()
  576. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
  577. AddConversationOption(conversation, "Sure, I'll help.", "dlg_10_5")
  578. AddConversationOption(conversation, "I don't think so.")
  579. StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
  580. end
  581. function dlg_10_5(NPC, Spawn)
  582. FaceTarget(NPC, Spawn)
  583. conversation = CreateConversation()
  584. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn)
  585. AddConversationOption(conversation, "All right.", "dlg_10_6")
  586. StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.")
  587. end
  588. function dlg_11_1(NPC, Spawn)
  589. FaceTarget(NPC, Spawn)
  590. conversation = CreateConversation()
  591. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
  592. AddConversationOption(conversation, "What kind of fish do you need?", "dlg_11_2")
  593. StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.")
  594. end
  595. function dlg_11_2(NPC, Spawn)
  596. FaceTarget(NPC, Spawn)
  597. conversation = CreateConversation()
  598. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
  599. AddConversationOption(conversation, "I can fish them up.", "dlg_11_3")
  600. AddConversationOption(conversation, "I'd prefer not to.")
  601. StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
  602. end
  603. function dlg_11_3(NPC, Spawn)
  604. FaceTarget(NPC, Spawn)
  605. conversation = CreateConversation()
  606. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn)
  607. AddConversationOption(conversation, "I'll be back.", "dlg_11_4")
  608. StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!")
  609. end
  610. function dlg_13_1(NPC, Spawn)
  611. FaceTarget(NPC, Spawn)
  612. conversation = CreateConversation()
  613. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn)
  614. AddConversationOption(conversation, "All right. Goodbye.", "dlg_13_2")
  615. StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
  616. end
  617. function dlg_13_2(NPC, Spawn)
  618. FaceTarget(NPC, Spawn)
  619. conversation = CreateConversation()
  620. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
  621. AddConversationOption(conversation, "Why do you ask?", "dlg_13_3")
  622. StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
  623. end
  624. function dlg_13_3(NPC, Spawn)
  625. FaceTarget(NPC, Spawn)
  626. conversation = CreateConversation()
  627. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
  628. AddConversationOption(conversation, "What do you want me to do?", "dlg_13_4")
  629. StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
  630. end
  631. function dlg_13_4(NPC, Spawn)
  632. FaceTarget(NPC, Spawn)
  633. conversation = CreateConversation()
  634. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
  635. AddConversationOption(conversation, "All right, I'll help you.", "dlg_13_5")
  636. AddConversationOption(conversation, "Find someone else.")
  637. StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
  638. end
  639. function dlg_13_5(NPC, Spawn)
  640. FaceTarget(NPC, Spawn)
  641. conversation = CreateConversation()
  642. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
  643. AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_13_6")
  644. StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
  645. end
  646. function dlg_21_1(NPC, Spawn)
  647. FaceTarget(NPC, Spawn)
  648. conversation = CreateConversation()
  649. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn)
  650. AddConversationOption(conversation, "All right. Goodbye.", "dlg_21_2")
  651. StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
  652. end
  653. function dlg_21_2(NPC, Spawn)
  654. FaceTarget(NPC, Spawn)
  655. conversation = CreateConversation()
  656. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
  657. AddConversationOption(conversation, "What?", "dlg_21_3")
  658. StartConversation(conversation, NPC, Spawn, "Hey, wait!")
  659. end
  660. function dlg_21_3(NPC, Spawn)
  661. FaceTarget(NPC, Spawn)
  662. conversation = CreateConversation()
  663. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
  664. AddConversationOption(conversation, "Why do you ask?", "dlg_21_4")
  665. StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
  666. end
  667. function dlg_21_4(NPC, Spawn)
  668. FaceTarget(NPC, Spawn)
  669. conversation = CreateConversation()
  670. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
  671. AddConversationOption(conversation, "What do you want me to do?", "dlg_21_5")
  672. StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
  673. end
  674. function dlg_21_5(NPC, Spawn)
  675. FaceTarget(NPC, Spawn)
  676. conversation = CreateConversation()
  677. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
  678. AddConversationOption(conversation, "All right, I'll help you.", "dlg_21_6")
  679. AddConversationOption(conversation, "Find someone else.")
  680. StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
  681. end
  682. function dlg_22_1(NPC, Spawn)
  683. FaceTarget(NPC, Spawn)
  684. conversation = CreateConversation()
  685. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia001.mp3", "", "", 1088846584, 3200436101, Spawn)
  686. AddConversationOption(conversation, "Hello.", "dlg_22_2")
  687. StartConversation(conversation, NPC, Spawn, "Hi.")
  688. end
  689. function dlg_22_2(NPC, Spawn)
  690. FaceTarget(NPC, Spawn)
  691. conversation = CreateConversation()
  692. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia002.mp3", "", "", 3622946514, 3238136826, Spawn)
  693. AddConversationOption(conversation, "... goodbye.", "dlg_22_3")
  694. StartConversation(conversation, NPC, Spawn, "Hello.")
  695. end
  696. function dlg_22_3(NPC, Spawn)
  697. FaceTarget(NPC, Spawn)
  698. conversation = CreateConversation()
  699. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
  700. AddConversationOption(conversation, "What?", "dlg_22_4")
  701. StartConversation(conversation, NPC, Spawn, "Hey, wait!")
  702. end
  703. function dlg_22_4(NPC, Spawn)
  704. FaceTarget(NPC, Spawn)
  705. conversation = CreateConversation()
  706. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
  707. AddConversationOption(conversation, "Why do you ask?", "dlg_22_5")
  708. StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
  709. end
  710. function dlg_22_5(NPC, Spawn)
  711. FaceTarget(NPC, Spawn)
  712. conversation = CreateConversation()
  713. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
  714. AddConversationOption(conversation, "What do you want me to do?", "dlg_22_6")
  715. StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
  716. end
  717. function dlg_22_6(NPC, Spawn)
  718. FaceTarget(NPC, Spawn)
  719. conversation = CreateConversation()
  720. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
  721. AddConversationOption(conversation, "All right, I'll help you.", "dlg_22_7")
  722. AddConversationOption(conversation, "Find someone else.")
  723. StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
  724. end
  725. function dlg_22_7(NPC, Spawn)
  726. FaceTarget(NPC, Spawn)
  727. conversation = CreateConversation()
  728. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
  729. AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_22_8")
  730. StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
  731. end
  732. function dlg_23_1(NPC, Spawn)
  733. FaceTarget(NPC, Spawn)
  734. conversation = CreateConversation()
  735. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
  736. AddConversationOption(conversation, "I'm Chayne.", "dlg_23_2")
  737. StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.")
  738. end
  739. function dlg_23_2(NPC, Spawn)
  740. FaceTarget(NPC, Spawn)
  741. conversation = CreateConversation()
  742. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
  743. AddConversationOption(conversation, "No.", "dlg_23_3")
  744. AddConversationOption(conversation, "Sometimes.")
  745. AddConversationOption(conversation, "All the time.")
  746. StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?")
  747. end
  748. function dlg_23_3(NPC, Spawn)
  749. FaceTarget(NPC, Spawn)
  750. conversation = CreateConversation()
  751. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  752. AddConversationOption(conversation, "What kind of help?")
  753. StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
  754. end
  755. function dlg_23_4(NPC, Spawn)
  756. FaceTarget(NPC, Spawn)
  757. conversation = CreateConversation()
  758. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
  759. AddConversationOption(conversation, "Sure, I'll help.", "dlg_23_5")
  760. AddConversationOption(conversation, "I don't think so.")
  761. StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
  762. end
  763. function dlg_24_1(NPC, Spawn)
  764. FaceTarget(NPC, Spawn)
  765. conversation = CreateConversation()
  766. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
  767. AddConversationOption(conversation, "I'm Chayne.", "dlg_24_2")
  768. StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way.")
  769. end
  770. function dlg_24_2(NPC, Spawn)
  771. FaceTarget(NPC, Spawn)
  772. conversation = CreateConversation()
  773. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
  774. AddConversationOption(conversation, "No.", "dlg_24_3")
  775. AddConversationOption(conversation, "Sometimes.")
  776. AddConversationOption(conversation, "All the time.")
  777. StartConversation(conversation, NPC, Spawn, "Oh I'll never remember that. Tell me, do you fish much?")
  778. end
  779. function dlg_24_3(NPC, Spawn)
  780. FaceTarget(NPC, Spawn)
  781. conversation = CreateConversation()
  782. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  783. AddConversationOption(conversation, "What kind of help?")
  784. StartConversation(conversation, NPC, Spawn, "Well the waters here are pretty good for fishing. How would you like to help me reel them in?")
  785. end
  786. function dlg_24_3(NPC, Spawn)
  787. FaceTarget(NPC, Spawn)
  788. conversation = CreateConversation()
  789. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
  790. AddConversationOption(conversation, "Why do you ask?", "dlg_24_4")
  791. StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
  792. end
  793. function dlg_24_4(NPC, Spawn)
  794. FaceTarget(NPC, Spawn)
  795. conversation = CreateConversation()
  796. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
  797. AddConversationOption(conversation, "Sure, I'll help.", "dlg_24_5")
  798. AddConversationOption(conversation, "I don't think so.")
  799. StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
  800. end
  801. function dlg_24_5(NPC, Spawn)
  802. FaceTarget(NPC, Spawn)
  803. conversation = CreateConversation()
  804. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn)
  805. AddConversationOption(conversation, "All right.", "dlg_24_6")
  806. StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.")
  807. end
  808. function dlg_24_6(NPC, Spawn)
  809. FaceTarget(NPC, Spawn)
  810. conversation = CreateConversation()
  811. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
  812. AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_24_7")
  813. StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
  814. end
  815. function dlg_25_1(NPC, Spawn)
  816. FaceTarget(NPC, Spawn)
  817. conversation = CreateConversation()
  818. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
  819. AddConversationOption(conversation, "What kind of fish do you need?", "dlg_25_2")
  820. StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.")
  821. end
  822. function dlg_25_2(NPC, Spawn)
  823. FaceTarget(NPC, Spawn)
  824. conversation = CreateConversation()
  825. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
  826. AddConversationOption(conversation, "I can fish them up.", "dlg_25_3")
  827. AddConversationOption(conversation, "I'd prefer not to.")
  828. StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
  829. end
  830. function dlg_26_1(NPC, Spawn)
  831. FaceTarget(NPC, Spawn)
  832. conversation = CreateConversation()
  833. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia014.mp3", "", "", 3630010163, 822378916, Spawn)
  834. AddConversationOption(conversation, "What kind of fish do you need?", "dlg_26_2")
  835. StartConversation(conversation, NPC, Spawn, "Great! I hope you enjoyed the fishing here, I certainly do. If you'd like, you could help me catch some more fish.")
  836. end
  837. function dlg_26_2(NPC, Spawn)
  838. FaceTarget(NPC, Spawn)
  839. conversation = CreateConversation()
  840. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia015.mp3", "", "", 2001952195, 1089349401, Spawn)
  841. AddConversationOption(conversation, "I can fish them up.", "dlg_26_3")
  842. AddConversationOption(conversation, "I'd prefer not to.")
  843. StartConversation(conversation, NPC, Spawn, "Seared char! I know, their name is repetitive! They swim in the Searing Tendril, before it splits off into the Lower Tendril River. If you could fish me up some, that would be great!")
  844. end
  845. function dlg_26_3(NPC, Spawn)
  846. FaceTarget(NPC, Spawn)
  847. conversation = CreateConversation()
  848. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia016.mp3", "", "", 3096333821, 2080368744, Spawn)
  849. AddConversationOption(conversation, "I'll be back.", "dlg_26_4")
  850. StartConversation(conversation, NPC, Spawn, "Glad to hear it! I'll be waiting here... fishing!")
  851. end
  852. function dlg_32_1(NPC, Spawn)
  853. FaceTarget(NPC, Spawn)
  854. conversation = CreateConversation()
  855. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery001.mp3", "", "", 1749958115, 2883042757, Spawn)
  856. AddConversationOption(conversation, "All right. Goodbye.", "dlg_32_2")
  857. StartConversation(conversation, NPC, Spawn, "Perfect! Thanks! Just put it on the ground there.")
  858. end
  859. function dlg_32_2(NPC, Spawn)
  860. FaceTarget(NPC, Spawn)
  861. conversation = CreateConversation()
  862. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia_delivery002.mp3", "", "", 2799282957, 2320910908, Spawn)
  863. AddConversationOption(conversation, "What?", "dlg_32_3")
  864. StartConversation(conversation, NPC, Spawn, "Hey, wait!")
  865. end
  866. function dlg_32_3(NPC, Spawn)
  867. FaceTarget(NPC, Spawn)
  868. conversation = CreateConversation()
  869. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia003.mp3", "", "", 1931781458, 1316667418, Spawn)
  870. AddConversationOption(conversation, "Why do you ask?", "dlg_32_4")
  871. StartConversation(conversation, NPC, Spawn, "How good are you at killing?")
  872. end
  873. function dlg_32_4(NPC, Spawn)
  874. FaceTarget(NPC, Spawn)
  875. conversation = CreateConversation()
  876. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia004.mp3", "", "", 999431120, 423593637, Spawn)
  877. AddConversationOption(conversation, "What do you want me to do?", "dlg_32_5")
  878. StartConversation(conversation, NPC, Spawn, "Fishing is getting more and more difficult as the razormaw in this river reach maturity. They break my lines, steal my lures, and eat all the fish before I have a chance to catch them! But they sure do taste great when smoked!")
  879. end
  880. function dlg_32_5(NPC, Spawn)
  881. FaceTarget(NPC, Spawn)
  882. conversation = CreateConversation()
  883. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia005.mp3", "", "", 3936904424, 544099891, Spawn)
  884. AddConversationOption(conversation, "All right, I'll help you.", "dlg_32_6")
  885. AddConversationOption(conversation, "Find someone else.")
  886. StartConversation(conversation, NPC, Spawn, "Kill them for me so I can fish in peace... and so I can have a tasty dinner. What do you say? I'll compensate you for your time, of course.")
  887. end
  888. function dlg_32_6(NPC, Spawn)
  889. FaceTarget(NPC, Spawn)
  890. conversation = CreateConversation()
  891. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia006.mp3", "", "", 1689993769, 508680301, Spawn)
  892. AddConversationOption(conversation, "I'll be back when I've killed them.", "dlg_32_7")
  893. StartConversation(conversation, NPC, Spawn, "Great! I appreciate it!")
  894. end
  895. function dlg_38_1(NPC, Spawn)
  896. FaceTarget(NPC, Spawn)
  897. conversation = CreateConversation()
  898. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia018.mp3", "", "", 2836144377, 248697270, Spawn)
  899. AddConversationOption(conversation, "Smolderfin?", "dlg_38_2")
  900. StartConversation(conversation, NPC, Spawn, "You're great! A much better fisher than I am, maybe that's why I enjoy it though, I can always get better. I bet you could catch Smolderfin!")
  901. end
  902. function dlg_38_2(NPC, Spawn)
  903. FaceTarget(NPC, Spawn)
  904. conversation = CreateConversation()
  905. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia019.mp3", "", "", 1258409578, 147829151, Spawn)
  906. AddConversationOption(conversation, "Maybe I could fish him up for you.", "dlg_38_3")
  907. StartConversation(conversation, NPC, Spawn, "He's a reclusive one, swims around up in Smoldering Lake. I hooked him once, but he took my pole down with him. Eventually it washed ashore and I got it back, but my favorite lure was gone.")
  908. end
  909. function dlg_38_3(NPC, Spawn)
  910. FaceTarget(NPC, Spawn)
  911. conversation = CreateConversation()
  912. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia020.mp3", "", "", 1402216958, 1000093253, Spawn)
  913. AddConversationOption(conversation, "Where can I find him?", "dlg_38_4")
  914. StartConversation(conversation, NPC, Spawn, "Maybe if you were a giant. Smolderfin is huge. But if you want to try I won't stop you, especially if it means I might get my lure back. I'll just tell you to be careful.")
  915. end
  916. function dlg_38_4(NPC, Spawn)
  917. FaceTarget(NPC, Spawn)
  918. conversation = CreateConversation()
  919. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia021.mp3", "", "", 4015813922, 782743353, Spawn)
  920. AddConversationOption(conversation, "Ok, I'm up for the challenge.", "dlg_38_5")
  921. AddConversationOption(conversation, "I don't think I'm interested.")
  922. StartConversation(conversation, NPC, Spawn, "Like I said, he's in Smoldering Lake. But it's rare that he comes out. He likes to eat the smoldering trout, though. If you catch enough of them and drop them in the lake, all bloody and squirming, I bet that will drag him out.")
  923. end
  924. function dlg_38_5(NPC, Spawn)
  925. FaceTarget(NPC, Spawn)
  926. conversation = CreateConversation()
  927. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia022.mp3", "", "", 1365892706, 718371768, Spawn)
  928. AddConversationOption(conversation, "All right.", "dlg_38_6")
  929. StartConversation(conversation, NPC, Spawn, "Good luck! Bring me back my lure if you find it.")
  930. end
  931. function dlg_39_1(NPC, Spawn)
  932. FaceTarget(NPC, Spawn)
  933. conversation = CreateConversation()
  934. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia024.mp3", "", "", 4053635028, 357139583, Spawn)
  935. AddConversationOption(conversation, "You're welcome.", "dlg_39_2")
  936. StartConversation(conversation, NPC, Spawn, "You did? That's amazing. This is perfect, maybe now I'll finally catch something. Thank you, thank you very much!")
  937. end
  938. function dlg_47_1(NPC, Spawn)
  939. FaceTarget(NPC, Spawn)
  940. conversation = CreateConversation()
  941. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
  942. AddConversationOption(conversation, "I'm Hacaci.", "dlg_47_2")
  943. StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.")
  944. end
  945. function dlg_47_2(NPC, Spawn)
  946. FaceTarget(NPC, Spawn)
  947. conversation = CreateConversation()
  948. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
  949. AddConversationOption(conversation, "No.", "dlg_47_3")
  950. AddConversationOption(conversation, "Sometimes.")
  951. AddConversationOption(conversation, "All the time.")
  952. StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?")
  953. end
  954. function dlg_47_3(NPC, Spawn)
  955. FaceTarget(NPC, Spawn)
  956. conversation = CreateConversation()
  957. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  958. AddConversationOption(conversation, "What kind of help?", "dlg_47_4")
  959. StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?")
  960. end
  961. function dlg_47_4(NPC, Spawn)
  962. FaceTarget(NPC, Spawn)
  963. conversation = CreateConversation()
  964. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
  965. AddConversationOption(conversation, "Sure, I'll help.", "dlg_47_5")
  966. AddConversationOption(conversation, "I don't think so.")
  967. StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
  968. end
  969. function dlg_48_1(NPC, Spawn)
  970. FaceTarget(NPC, Spawn)
  971. conversation = CreateConversation()
  972. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
  973. AddConversationOption(conversation, "I'm Hacaci.", "dlg_48_2")
  974. StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.")
  975. end
  976. function dlg_48_2(NPC, Spawn)
  977. FaceTarget(NPC, Spawn)
  978. conversation = CreateConversation()
  979. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
  980. AddConversationOption(conversation, "No.", "dlg_48_3")
  981. AddConversationOption(conversation, "Sometimes.")
  982. AddConversationOption(conversation, "All the time.")
  983. StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?")
  984. end
  985. function dlg_48_3(NPC, Spawn)
  986. FaceTarget(NPC, Spawn)
  987. conversation = CreateConversation()
  988. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  989. AddConversationOption(conversation, "What kind of help?")
  990. StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?")
  991. end
  992. function dlg_48_4(NPC, Spawn)
  993. FaceTarget(NPC, Spawn)
  994. conversation = CreateConversation()
  995. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
  996. AddConversationOption(conversation, "Sure, I'll help.", "dlg_48_5")
  997. AddConversationOption(conversation, "I don't think so.")
  998. StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
  999. end
  1000. function dlg_49_1(NPC, Spawn)
  1001. FaceTarget(NPC, Spawn)
  1002. conversation = CreateConversation()
  1003. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia008.mp3", "", "", 2217132870, 3346276431, Spawn)
  1004. AddConversationOption(conversation, "I'm Hacaci.", "dlg_49_2")
  1005. StartConversation(conversation, NPC, Spawn, "Great! I thought the waters seemed a bit calmer. I'm Dirzdia, by the way. I've been sent out here to catch fish to help feed those stationed at T'Vatar Outpost.")
  1006. end
  1007. function dlg_49_2(NPC, Spawn)
  1008. FaceTarget(NPC, Spawn)
  1009. conversation = CreateConversation()
  1010. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia009.mp3", "", "", 389446448, 2794640706, Spawn)
  1011. AddConversationOption(conversation, "No.", "dlg_49_3")
  1012. AddConversationOption(conversation, "Sometimes.")
  1013. AddConversationOption(conversation, "All the time.")
  1014. StartConversation(conversation, NPC, Spawn, "Oh, I'll never remember that. Tell me, do you fish much?")
  1015. end
  1016. function dlg_49_3(NPC, Spawn)
  1017. FaceTarget(NPC, Spawn)
  1018. conversation = CreateConversation()
  1019. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia010.mp3", "", "", 2956956838, 3113219938, Spawn)
  1020. AddConversationOption(conversation, "What kind of help?")
  1021. StartConversation(conversation, NPC, Spawn, "Well, the waters here are pretty good for fishing. How would you like to help me reel them in?")
  1022. end
  1023. function dlg_49_4(NPC, Spawn)
  1024. FaceTarget(NPC, Spawn)
  1025. conversation = CreateConversation()
  1026. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia011.mp3", "", "", 3261932029, 3599840953, Spawn)
  1027. AddConversationOption(conversation, "Sure, I'll help.", "dlg_49_5")
  1028. AddConversationOption(conversation, "I don't think so.")
  1029. StartConversation(conversation, NPC, Spawn, "Just help me catch them. Right now I'm trying to catch searing trout. They swim around in the Lower Tendril River. What do you say?")
  1030. end
  1031. function dlg_49_5(NPC, Spawn)
  1032. FaceTarget(NPC, Spawn)
  1033. conversation = CreateConversation()
  1034. PlayFlavor(NPC, "voiceover/english/neriak/dirzdia_t_zauvirr/darklight_wood/tvatar_post/dirzdia/dirzdia012.mp3", "", "", 2680874987, 3116118568, Spawn)
  1035. AddConversationOption(conversation, "All right.", "dlg_49_6")
  1036. StartConversation(conversation, NPC, Spawn, "Great! Just bring them back to me when you've caught them.")
  1037. end
  1038. ]]--