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- --[[
- Script Name : ItemScripts/anevileyeenchantment.lua
- Script Author : AussieGlen/Dorbin
- Script Date : 2022.01.01 01:01:01
- Script Purpose :
- :
- --]]
- local LoreAndLegendEvileye = 5408
- function examined(Item, Player)
- local LnLAccept = GetRuleFlagFloat("R_World", "LoreAndLegendAccept")
- if LnLAccept > 0 and not HasQuest(Player, LoreAndLegendEvileye) and not HasCompletedQuest(Player, LoreAndLegendEvileye) then
- OfferQuest(nil, Player, LoreAndLegendEvileye)
- else
- conversation = CreateConversation()
- if HasQuest(Player, LoreAndLegendEvileye) and GetQuestStepProgress(Player, LoreAndLegendEvileye, 5)==0 then
- AddConversationOption(conversation, "Begin to study...", "Step_Complete")
- end
- AddConversationOption(conversation, "No, put away", "CloseItemConversation")
- StartDialogConversation(conversation, 2, Item, Player, "This item can be used to learn the secrets of the evil eye. Do you wish to study it?")
- end
- end
- function Step_Complete(Item, Player)
- if HasItem(Player,3617,1) then
- SetStepComplete(Player, LoreAndLegendEvileye, 5)
- CloseItemConversation(Item, Player)
- RemoveItem(Player, 3617)
- end
- end
- function item_description(Item, Spawn)
- return "You have already examined this item."
- end
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