12345678910111213141516171819202122232425262728293031323334353637 |
- --[[
- Script Name : ItemScripts/askeletonsorrowcore.lua
- Script Author : AussieGlen//Dorbin
- Script Date : 2021.12.29 08:12:45
- Script Purpose :
- :
- --]]
- local LoreAndLegendSkeleton = 5396
- function examined(Item, Player)
- local LnLAccept = GetRuleFlagFloat("R_World", "LoreAndLegendAccept")
- if LnLAccept > 0 and not HasQuest(Player, LoreAndLegendSkeleton) and not HasCompletedQuest(Player, LoreAndLegendSkeleton) then
- OfferQuest(nil, Player, LoreAndLegendSkeleton)
- else
- conversation = CreateConversation()
- if HasQuest(Player, LoreAndLegendSkeleton) and GetQuestStepProgress(Player, LoreAndLegendSkeleton, 8)==0 then
- AddConversationOption(conversation, "Begin to study...", "Step_Complete")
- end
- AddConversationOption(conversation, "No, put away", "CloseItemConversation")
- StartDialogConversation(conversation, 2, Item, Player, "This item can be used to learn the secrets of the skeleton. Do you wish to study it?")
- end
- end
- function Step_Complete(Item, Player)
- if HasItem(Player,2738,1) then
- SetStepComplete(Player, LoreAndLegendSkeleton, 8)
- CloseItemConversation(Item, Player)
- RemoveItem(Player, 2738)
- end
- end
- function item_description(Item, Spawn)
- return "You have already examined this item."
- end
|