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- --[[
- Script Name : ire_minion18.lua
- Script Purpose : Waypoint Path for ire_minion18.lua
- Script Author : Devn00b
- Script Date : 06/11/2020 04:17:06 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, -4.13, -0.08, -189.11, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -3.16, -0.11, -193.13, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 0.6, -0.06, -188.07, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -0.77, -0.12, -187.63, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -1.14, -0.14, -193.13, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -4.3, -0.08, -191.37, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 1.32, -0.05, -191.2, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 1.48, -0.02, -187.98, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -0.18, -0.09, -187.86, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -3.1, -0.12, -192.59, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -3.22, -0.15, -187.46, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -1.24, -0.18, -186.84, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 1.07, -0.08, -192.45, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -0.77, -0.14, -190.91, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -3.92, -0.08, -191.48, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -2.07, -0.12, -188.02, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -3.92, -0.08, -191.48, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -0.77, -0.14, -190.91, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 1.07, -0.08, -192.45, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -1.24, -0.18, -186.84, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -3.22, -0.15, -187.46, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -3.1, -0.12, -192.59, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -0.18, -0.09, -187.86, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 1.48, -0.02, -187.98, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 1.32, -0.05, -191.2, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -4.3, -0.08, -191.37, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -1.14, -0.14, -193.13, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -0.77, -0.12, -187.63, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, 0.6, -0.06, -188.07, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -3.16, -0.11, -193.13, 2, math.random(0,10))
- MovementLoopAddLocation(NPC, -4.13, -0.08, -189.11, 2, math.random(0,10))
- end
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