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- --[[
- Script Name : shriller12.lua
- Script Purpose : Waypoint Path for shriller12.lua
- Script Author : Devn00b
- Script Date : 06/09/2020 12:55:36 AM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 19.88, -0.15, -43.55, 2, 0)
- MovementLoopAddLocation(NPC, 10.48, -0.17, -47.28, 2, 0)
- MovementLoopAddLocation(NPC, 5.75, 0.42, -38.98, 2, 0)
- MovementLoopAddLocation(NPC, 4.11, -0.16, -30.9, 2, 0)
- MovementLoopAddLocation(NPC, -3.63, -0.15, -27.92, 2, 0)
- MovementLoopAddLocation(NPC, -14.13, -0.15, -37.96, 2, 0)
- MovementLoopAddLocation(NPC, -11.74, 0.36, -44.44, 2, 0)
- MovementLoopAddLocation(NPC, -8.63, 0.51, -49.58, 2, 0)
- MovementLoopAddLocation(NPC, -4.52, -0.08, -54.46, 2, 0)
- MovementLoopAddLocation(NPC, -8.07, 0.51, -50.36, 2, 0)
- MovementLoopAddLocation(NPC, -13.19, 0.46, -44.05, 2, 0)
- MovementLoopAddLocation(NPC, -14.59, -0.11, -35.94, 2, 0)
- MovementLoopAddLocation(NPC, -4.8, -0.12, -28.33, 2, 0)
- MovementLoopAddLocation(NPC, 3.13, -0.24, -31.12, 2, 0)
- MovementLoopAddLocation(NPC, 6.72, -0.19, -43.49, 2, 0)
- MovementLoopAddLocation(NPC, 13.91, 0.31, -47.69, 2, 0)
- MovementLoopAddLocation(NPC, 19.91, -0.17, -46.01, 2, 0)
- MovementLoopAddLocation(NPC, 35.45, -0.22, -31.08, 2, 0)
- MovementLoopAddLocation(NPC, 70.34, -0.07, -31.5, 2, 0)
- MovementLoopAddLocation(NPC, 74.51, 0.71, -39.66, 2, 0)
- MovementLoopAddLocation(NPC, 78.61, 1.47, -43.52, 2, 0)
- MovementLoopAddLocation(NPC, 83.38, 2.03, -44.66, 2, 0)
- MovementLoopAddLocation(NPC, 88.86, 2.67, -43.13, 2, 0)
- MovementLoopAddLocation(NPC, 93.02, 3.32, -39.81, 2, 0)
- MovementLoopAddLocation(NPC, 96.03, 4.13, -35.41, 2, 0)
- MovementLoopAddLocation(NPC, 96.62, 4.69, -31.32, 2, 0)
- MovementLoopAddLocation(NPC, 95.3, 5.33, -26.07, 2, 0)
- MovementLoopAddLocation(NPC, 91.94, 5.91, -22.53, 2, 0)
- MovementLoopAddLocation(NPC, 85, 6.96, -20.81, 2, 0)
- MovementLoopAddLocation(NPC, 83.1, 7, -15.78, 2, 0)
- MovementLoopAddLocation(NPC, 82.3, 6.9, -7.33, 2, 0)
- MovementLoopAddLocation(NPC, 63.87, 6.85, -3.28, 2, 0)
- MovementLoopAddLocation(NPC, 82.3, 6.9, -7.33, 2, 0)
- MovementLoopAddLocation(NPC, 83.1, 7, -15.78, 2, 0)
- MovementLoopAddLocation(NPC, 85, 6.96, -20.81, 2, 0)
- MovementLoopAddLocation(NPC, 91.94, 5.91, -22.53, 2, 0)
- MovementLoopAddLocation(NPC, 95.3, 5.33, -26.07, 2, 0)
- MovementLoopAddLocation(NPC, 96.62, 4.69, -31.32, 2, 0)
- MovementLoopAddLocation(NPC, 96.03, 4.13, -35.41, 2, 0)
- MovementLoopAddLocation(NPC, 93.02, 3.32, -39.81, 2, 0)
- MovementLoopAddLocation(NPC, 88.86, 2.67, -43.13, 2, 0)
- MovementLoopAddLocation(NPC, 83.38, 2.03, -44.66, 2, 0)
- MovementLoopAddLocation(NPC, 78.61, 1.47, -43.52, 2, 0)
- MovementLoopAddLocation(NPC, 74.51, 0.71, -39.66, 2, 0)
- MovementLoopAddLocation(NPC, 70.34, -0.07, -31.5, 2, 0)
- MovementLoopAddLocation(NPC, 35.45, -0.22, -31.08, 2, 0)
- MovementLoopAddLocation(NPC, 19.91, -0.17, -46.01, 2, 0)
- MovementLoopAddLocation(NPC, 13.91, 0.31, -47.69, 2, 0)
- MovementLoopAddLocation(NPC, 6.72, -0.19, -43.49, 2, 0)
- MovementLoopAddLocation(NPC, 3.13, -0.24, -31.12, 2, 0)
- MovementLoopAddLocation(NPC, -4.8, -0.12, -28.33, 2, 0)
- MovementLoopAddLocation(NPC, -14.59, -0.11, -35.94, 2, 0)
- MovementLoopAddLocation(NPC, -13.19, 0.46, -44.05, 2, 0)
- MovementLoopAddLocation(NPC, -8.07, 0.51, -50.36, 2, 0)
- MovementLoopAddLocation(NPC, -4.52, -0.08, -54.46, 2, 0)
- MovementLoopAddLocation(NPC, -8.63, 0.51, -49.58, 2, 0)
- MovementLoopAddLocation(NPC, -11.74, 0.36, -44.44, 2, 0)
- MovementLoopAddLocation(NPC, -14.13, -0.15, -37.96, 2, 0)
- MovementLoopAddLocation(NPC, -3.63, -0.15, -27.92, 2, 0)
- MovementLoopAddLocation(NPC, 4.11, -0.16, -30.9, 2, 0)
- MovementLoopAddLocation(NPC, 5.75, 0.42, -38.98, 2, 0)
- MovementLoopAddLocation(NPC, 10.48, -0.17, -47.28, 2, 0)
- MovementLoopAddLocation(NPC, 19.88, -0.15, -43.55, 2, 0)
- end
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