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- --[[
- Script Name : shriller16.lua
- Script Purpose : Waypoint Path for shriller16.lua
- Script Author : Devn00b
- Script Date : 06/11/2020 03:53:21 PM
- Script Notes : Locations collected from Live
- --]]
- function spawn(NPC)
- waypoints(NPC)
- end
- function hailed(NPC, Spawn)
- FaceTarget(NPC, Spawn)
- end
- function respawn(NPC)
- end
- function waypoints(NPC)
- MovementLoopAddLocation(NPC, 16.97, -0.08, -175.12, 2, 0)
- MovementLoopAddLocation(NPC, 7.62, 0.42, -182.36, 2, 0)
- MovementLoopAddLocation(NPC, -1.67, -0.09, -182.14, 2, 0)
- MovementLoopAddLocation(NPC, -1.48, -0.16, -190.29, 2, 0)
- MovementLoopAddLocation(NPC, -4.7, -0.08, -192.98, 2, 0)
- MovementLoopAddLocation(NPC, 1.32, -0.06, -187.38, 2, 0)
- MovementLoopAddLocation(NPC, 1.48, -0.07, -192.2, 2, 0)
- MovementLoopAddLocation(NPC, -4.24, -0.11, -187.79, 2, 0)
- MovementLoopAddLocation(NPC, -1.51, -0.15, -190.14, 2, 0)
- MovementLoopAddLocation(NPC, -4.67, 0.15, -190.25, 2, 0)
- MovementLoopAddLocation(NPC, 0.4, -0.01, -190.27, 2, 0)
- MovementLoopAddLocation(NPC, -1.9, -0.12, -190.17, 2, 0)
- MovementLoopAddLocation(NPC, -2.06, -0.1, -183.57, 2, 0)
- MovementLoopAddLocation(NPC, -20.5, -0.18, -182.41, 2, 0)
- MovementLoopAddLocation(NPC, -39.67, -0.18, -172.67, 2, 0)
- MovementLoopAddLocation(NPC, -34.24, -0.18, -164.5, 2, 0)
- MovementLoopAddLocation(NPC, -34.05, 0.01, -151.9, 2, 0)
- MovementLoopAddLocation(NPC, -29.26, 0.41, -145.58, 2, 0)
- MovementLoopAddLocation(NPC, -12.34, -0.08, -146.22, 2, 0)
- MovementLoopAddLocation(NPC, -12.61, -0.03, -153.7, 2, 0)
- MovementLoopAddLocation(NPC, -12.07, -0.11, -148.54, 2, 0)
- MovementLoopAddLocation(NPC, -0.59, 0, -144.84, 2, 0)
- MovementLoopAddLocation(NPC, 1.62, -0.14, -141.6, 2, 0)
- MovementLoopAddLocation(NPC, 0.93, -0.1, -130.19, 2, 0)
- MovementLoopAddLocation(NPC, 0.54, -0.09, -107.85, 2, 0)
- MovementLoopAddLocation(NPC, -11.45, -0.09, -107.58, 2, 0)
- MovementLoopAddLocation(NPC, -13.26, -0.09, -119.99, 2, 0)
- MovementLoopAddLocation(NPC, 0.04, -0.09, -121.19, 2, 0)
- MovementLoopAddLocation(NPC, -0.43, -0.09, -110.32, 2, 0)
- MovementLoopAddLocation(NPC, 9.69, -0.09, -109.64, 2, 0)
- MovementLoopAddLocation(NPC, 26.77, 0.04, -110.14, 2, 0)
- MovementLoopAddLocation(NPC, 31.64, -0.09, -110.37, 2, 0)
- MovementLoopAddLocation(NPC, 36.4, -0.08, -115.06, 2, 0)
- MovementLoopAddLocation(NPC, 31.64, -0.09, -110.37, 2, 0)
- MovementLoopAddLocation(NPC, 26.77, 0.04, -110.14, 2, 0)
- MovementLoopAddLocation(NPC, 9.69, -0.09, -109.64, 2, 0)
- MovementLoopAddLocation(NPC, -0.43, -0.09, -110.32, 2, 0)
- MovementLoopAddLocation(NPC, 0.04, -0.09, -121.19, 2, 0)
- MovementLoopAddLocation(NPC, -13.26, -0.09, -119.99, 2, 0)
- MovementLoopAddLocation(NPC, -11.45, -0.09, -107.58, 2, 0)
- MovementLoopAddLocation(NPC, 0.54, -0.09, -107.85, 2, 0)
- MovementLoopAddLocation(NPC, 0.93, -0.1, -130.19, 2, 0)
- MovementLoopAddLocation(NPC, 1.62, -0.14, -141.6, 2, 0)
- MovementLoopAddLocation(NPC, -0.59, 0, -144.84, 2, 0)
- MovementLoopAddLocation(NPC, -12.07, -0.11, -148.54, 2, 0)
- MovementLoopAddLocation(NPC, -12.61, -0.03, -153.7, 2, 0)
- MovementLoopAddLocation(NPC, -12.34, -0.08, -146.22, 2, 0)
- MovementLoopAddLocation(NPC, -29.26, 0.41, -145.58, 2, 0)
- MovementLoopAddLocation(NPC, -34.05, 0.01, -151.9, 2, 0)
- MovementLoopAddLocation(NPC, -34.24, -0.18, -164.5, 2, 0)
- MovementLoopAddLocation(NPC, -39.67, -0.18, -172.67, 2, 0)
- MovementLoopAddLocation(NPC, -20.5, -0.18, -182.41, 2, 0)
- MovementLoopAddLocation(NPC, -2.06, -0.1, -183.57, 2, 0)
- MovementLoopAddLocation(NPC, -1.9, -0.12, -190.17, 2, 0)
- MovementLoopAddLocation(NPC, 0.4, -0.01, -190.27, 2, 0)
- MovementLoopAddLocation(NPC, -4.67, 0.15, -190.25, 2, 0)
- MovementLoopAddLocation(NPC, -1.51, -0.15, -190.14, 2, 0)
- MovementLoopAddLocation(NPC, -4.24, -0.11, -187.79, 2, 0)
- MovementLoopAddLocation(NPC, 1.48, -0.07, -192.2, 2, 0)
- MovementLoopAddLocation(NPC, 1.32, -0.06, -187.38, 2, 0)
- MovementLoopAddLocation(NPC, -4.7, -0.08, -192.98, 2, 0)
- MovementLoopAddLocation(NPC, -1.48, -0.16, -190.29, 2, 0)
- MovementLoopAddLocation(NPC, -1.67, -0.09, -182.14, 2, 0)
- MovementLoopAddLocation(NPC, 7.62, 0.42, -182.36, 2, 0)
- MovementLoopAddLocation(NPC, 16.97, -0.08, -175.12, 2, 0)
- end
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