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crawler_hatchling5.lua 3.2 KB

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  1. --[[
  2. Script Name : crawler_hatchling5.lua
  3. Script Purpose : Waypoint Path for crawler_hatchling5.lua
  4. Script Author : Devn00b
  5. Script Date : 05/11/2020 02:50:11 PM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -19.88, -0.1, -80.81, 2, math.random(0,10))
  19. MovementLoopAddLocation(NPC, -22.24, -0.01, -83.13, 2, math.random(0,10))
  20. MovementLoopAddLocation(NPC, -21.97, -0.12, -80.78, 2, 0)
  21. MovementLoopAddLocation(NPC, -29.52, 0.31, -69.66, 2, math.random(0,10))
  22. MovementLoopAddLocation(NPC, -31.39, -0.07, -75.37, 2, math.random(0,10))
  23. MovementLoopAddLocation(NPC, -21.39, -0.04, -76.72, 2, math.random(0,10))
  24. MovementLoopAddLocation(NPC, -39.9, -0.09, -65.14, 2, math.random(0,10))
  25. MovementLoopAddLocation(NPC, -34.45, -0.07, -74.03, 2, math.random(0,10))
  26. MovementLoopAddLocation(NPC, -32.27, -0.04, -68.44, 2, math.random(0,10))
  27. MovementLoopAddLocation(NPC, -42.18, -0.03, -70.75, 2, math.random(0,10))
  28. MovementLoopAddLocation(NPC, -41.82, -0.07, -69.2, 2, math.random(0,10))
  29. MovementLoopAddLocation(NPC, -48.41, -0.12, -67.65, 2, math.random(0,10))
  30. MovementLoopAddLocation(NPC, -55.18, -0.08, -70.95, 2, math.random(0,10))
  31. MovementLoopAddLocation(NPC, -45.92, -0.09, -63.3, 2, math.random(0,10))
  32. MovementLoopAddLocation(NPC, -35.02, -0.09, -73.34, 2, math.random(0,10))
  33. MovementLoopAddLocation(NPC, -34.15, -0.09, -72.18, 2, math.random(0,10))
  34. MovementLoopAddLocation(NPC, -19, -0.08, -73.98, 2, math.random(0,10))
  35. MovementLoopAddLocation(NPC, -21.63, -0.08, -68.86, 2, math.random(0,10))
  36. MovementLoopAddLocation(NPC, -17.85, -0.08, -73.27, 2, math.random(0,10))
  37. MovementLoopAddLocation(NPC, -28.95, -0.14, -74.62, 2, math.random(0,10))
  38. MovementLoopAddLocation(NPC, -17.85, -0.08, -73.27, 2, math.random(0,10))
  39. MovementLoopAddLocation(NPC, -21.63, -0.08, -68.86, 2, math.random(0,10))
  40. MovementLoopAddLocation(NPC, -19, -0.08, -73.98, 2, math.random(0,10))
  41. MovementLoopAddLocation(NPC, -34.15, -0.09, -72.18, 2, math.random(0,10))
  42. MovementLoopAddLocation(NPC, -35.02, -0.09, -73.34, 2, math.random(0,10))
  43. MovementLoopAddLocation(NPC, -45.92, -0.09, -63.3, 2, math.random(0,10))
  44. MovementLoopAddLocation(NPC, -55.18, -0.08, -70.95, 2, math.random(0,10))
  45. MovementLoopAddLocation(NPC, -48.41, -0.12, -67.65, 2, math.random(0,10))
  46. MovementLoopAddLocation(NPC, -41.82, -0.07, -69.2, 2, math.random(0,10))
  47. MovementLoopAddLocation(NPC, -42.18, -0.03, -70.75, 2, math.random(0,10))
  48. MovementLoopAddLocation(NPC, -32.27, -0.04, -68.44, 2, math.random(0,10))
  49. MovementLoopAddLocation(NPC, -34.45, -0.07, -74.03, 2, math.random(0,10))
  50. MovementLoopAddLocation(NPC, -39.9, -0.09, -65.14, 2, math.random(0,10))
  51. MovementLoopAddLocation(NPC, -21.39, -0.04, -76.72, 2, math.random(0,10))
  52. MovementLoopAddLocation(NPC, -31.39, -0.07, -75.37, 2, math.random(0,10))
  53. MovementLoopAddLocation(NPC, -29.52, 0.31, -69.66, 2, math.random(0,10))
  54. MovementLoopAddLocation(NPC, -21.97, -0.12, -80.78, 2, math.random(0,10))
  55. MovementLoopAddLocation(NPC, -22.24, -0.01, -83.13, 2, math.random(0,10))
  56. MovementLoopAddLocation(NPC, -19.88, -0.1, -80.81, 2, math.random(0,10))
  57. end