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OutlanderVaughn.lua 1.1 KB

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  1. --[[
  2. Script Name : SpawnScripts/ForestRuins/OutlanderVaughn.lua
  3. Script Purpose : Outlander Vaughn
  4. Script Author : John Adams
  5. Script Date : 2008.09.19
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. ProvidesQuest(NPC, 1)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. conversation = CreateConversation()
  14. PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1004.mp3", "", "", 0, 0)
  15. if HasCompletedQuest(Spawn, 1) then
  16. else
  17. AddConversationOption(conversation, "What is it you need?", "dlg_4_1")
  18. AddConversationOption(conversation, "No time for charity. ")
  19. StartConversation(conversation, NPC, Spawn, "Am I ever in a bind! Will you please help me?")
  20. end
  21. end
  22. function dlg_4_1(NPC, Spawn)
  23. FaceTarget(NPC, Spawn)
  24. conversation = CreateConversation()
  25. AddConversationOption(conversation, "I'll see what I can do.", "dlg_4_2")
  26. StartConversation(conversation, NPC, Spawn, "Those wretched Blackfurl deckhands stole my satchel! It had everything that was important to me. Please, recover my satchel!")
  27. end