Image 38929e5c17 ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized %!s(int64=3) %!d(string=hai) anos
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Eq2VpkTool 38929e5c17 ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized %!s(int64=3) %!d(string=hai) anos
Properties 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
Spart 38929e5c17 ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized %!s(int64=3) %!d(string=hai) anos
bin 38929e5c17 ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized %!s(int64=3) %!d(string=hai) anos
libeq2 38929e5c17 ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized %!s(int64=3) %!d(string=hai) anos
obj 38929e5c17 ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized %!s(int64=3) %!d(string=hai) anos
App.config 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
Background.bmp 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
BitmapClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
CPUClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
CameraClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
EQ2ModelViewer.csproj 38929e5c17 ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized %!s(int64=3) %!d(string=hai) anos
FPSClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
FontClass.cs b18137f552 Fixed a Fontclass loading bug, using regex instead %!s(int64=3) %!d(string=hai) anos
FontShaderClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
FrustumClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
GameObject.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
GraphicClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
InputClass.cs 70f9b92bb0 ModelViewer Exe/PDB/Tool Update %!s(int64=3) %!d(string=hai) anos
LightShaderClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
Main.Designer.cs 0dae7dccb7 Model viewer changes to export region maps %!s(int64=3) %!d(string=hai) anos
Main.cs 38929e5c17 ModelViewer / MapEditor updated with the latest EQ2Region code / Map code utilized %!s(int64=3) %!d(string=hai) anos
Main.resx 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
MeshClass.cs d2ff3c4c0d reintegrated water changes into model viewer %!s(int64=3) %!d(string=hai) anos
Model.cs d2ff3c4c0d reintegrated water changes into model viewer %!s(int64=3) %!d(string=hai) anos
ModelManager.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
PositionClass.cs eeee2aac84 obj/eq2map export fix, support to move faster in model viewer holding down shift %!s(int64=4) %!d(string=hai) anos
Program.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
SkyBox.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
TextClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
Texture.ps 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
Texture.vs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
TextureClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
TextureShaderClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
TimerClass.cs 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
libeq2.dll 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
packages.config 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos
triangle.fx 8fa28fa054 EQ2Modeler (aka EQ2 Map Editor) upload %!s(int64=4) %!d(string=hai) anos