Emagi eb69bd7357 add support for DB to override map values if the default -1000000.0 is overridden in the DB 2 lat temu
..
Achievements 548007ea96 Base 4 lat temu
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread 3 lat temu
Bots cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
Chat 742f91c50f Removed IRC system. It was no longer used. 2 lat temu
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 lat temu
Commands c7358a5fed fix hangup on cure 2 lat temu
Guilds 4442e6bc02 Fix #465 and Fix #463 2 lat temu
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields 3 lat temu
Housing 562e914f26 fix %I64u to %llu 2 lat temu
Items 9d2dc8f186 Added Heirloom check to shared bank. 2 lat temu
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page 2 lat temu
Recipes be1220d3f8 additional recipe bug fixes 2 lat temu
Rules 91841a5be2 increased min Y offset since we can't account for underwater or lava 2 lat temu
Tradeskills 54a61e0c39 Should fix issue 407, 408, 409 2 lat temu
Traits 744ffb46d0 ghost map stability venture 3 3 lat temu
Zone 54fe1942aa Update Windows source/project to c++17. 2 lat temu
Appearances.h 548007ea96 Base 4 lat temu
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries 3 lat temu
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 2 lat temu
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 2 lat temu
Combat.cpp 4442e6bc02 Fix #465 and Fix #463 2 lat temu
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 lat temu
Entity.cpp c7358a5fed fix hangup on cure 2 lat temu
Entity.h 7c95b36ac2 Fix for issue #489. Secondary/Ranged were returning the delay of the main hand. 2 lat temu
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! 2 lat temu
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 lat temu
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 lat temu
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes 2 lat temu
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration 2 lat temu
Languages.h 548007ea96 Base 4 lat temu
LoginServer.cpp 1922ca362c Removed unused patch server code. 2 lat temu
LoginServer.h 1922ca362c Removed unused patch server code. 2 lat temu
LuaFunctions.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
LuaInterface.cpp 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 2 lat temu
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables 2 lat temu
MutexHelper.h 548007ea96 Base 4 lat temu
MutexList.h 548007ea96 Base 4 lat temu
MutexMap.h 548007ea96 Base 4 lat temu
MutexVector.h 548007ea96 Base 4 lat temu
NPC.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
NPC_AI.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
Object.cpp 13b1837623 Fix #384 group encounter mob loot 2 lat temu
Object.h 548007ea96 Base 4 lat temu
Player.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
Player.h 8827b79dcb Fix for non-dual wielding classes being able to dual wield. Fixes issue #482 2 lat temu
PlayerGroups.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
PlayerGroups.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
Quests.cpp 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 2 lat temu
Quests.h 40b156387a - Reward / Temp Reward now stack count by item id when putting in player inventory, not single item 2 lat temu
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 lat temu
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 lat temu
Skills.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). 2 lat temu
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support 3 lat temu
Spawn.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
Spawn.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides 2 lat temu
SpellProcess.cpp c7358a5fed fix hangup on cure 2 lat temu
SpellProcess.h c7358a5fed fix hangup on cure 2 lat temu
Spells.cpp be924b2306 Fix custom spells persisting cross zone, food/drink as an example 2 lat temu
Spells.h be924b2306 Fix custom spells persisting cross zone, food/drink as an example 2 lat temu
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! 3 lat temu
Titles.h 96debb941c Fixed titles, make sure to source in DB update! 3 lat temu
Trade.cpp 5b0f52641c Trade check for Player cast 2 lat temu
Trade.h 682e023635 Complete Fix #418 item flags 2 lat temu
Transmute.cpp 1e2d5f98cf - Completed Fix #279 2 lat temu
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 lat temu
Variables.h 548007ea96 Base 4 lat temu
VisualStates.h 66505ccea3 RegionScripts, lava/death region support 4 lat temu
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix 3 lat temu
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' 3 lat temu
World.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
World.h f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
WorldDatabase.cpp be924b2306 Fix custom spells persisting cross zone, food/drink as an example 2 lat temu
WorldDatabase.h c2068993ea Fix #320 persist pet name cross zone 2 lat temu
WorldTCPConnection.h 548007ea96 Base 4 lat temu
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case 3 lat temu
classes.h 548007ea96 Base 4 lat temu
client.cpp eb69bd7357 add support for DB to override map values if the default -1000000.0 is overridden in the DB 2 lat temu
client.h 85eb882a78 Added auto pay from bank when buying a house. Part of issue #492. 2 lat temu
makefile 7956735566 c++17 compile required for makefile now 2 lat temu
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag 2 lat temu
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements 2 lat temu
net.h 1922ca362c Removed unused patch server code. 2 lat temu
races.cpp 548007ea96 Base 4 lat temu
races.h 548007ea96 Base 4 lat temu
zoneserver.cpp cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu
zoneserver.h cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support 2 lat temu