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shriller21.lua 4.0 KB

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  1. --[[
  2. Script Name : shriller21.lua
  3. Script Purpose : Waypoint Path for shriller21.lua
  4. Script Author : Devn00b
  5. Script Date : 05/14/2020 02:15:31 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. waypoints(NPC)
  16. end
  17. function waypoints(NPC)
  18. MovementLoopAddLocation(NPC, -148.91, -0.12, -84.17, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, -158.68, 0.47, -106.18, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, -160.8, -0.03, -124.84, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, -156.74, -0.14, -109.88, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, -147.99, -0.08, -85.65, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, -165.72, -0.22, -72.43, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, -182.48, -0.12, -73.37, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, -188.97, 0.41, -71.93, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, -192.03, -0.02, -66.15, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, -190.41, -0.1, -49.52, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, -178.01, -0.1, -33.57, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, -176.64, -0.1, -37.04, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, -187.42, 0.05, -47.69, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, -190.18, -0.09, -50.48, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, -191.44, -0.06, -65.92, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, -187.95, 0.4, -70.43, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, -176.76, -0.21, -75.79, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, -176.73, -0.24, -85.79, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, -188.57, -0.04, -93.43, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, -204.14, 0.6, -93.29, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, -209.9, -0.04, -93.04, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, -220.12, -0.05, -79.72, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, -219.32, 0.16, -65.46, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, -216.9, 0.03, -55.18, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, -202.7, 0.14, -40.68, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, -216.9, 0.03, -55.18, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, -219.32, 0.16, -65.46, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, -220.12, -0.05, -79.72, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, -209.9, -0.04, -93.04, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, -204.14, 0.6, -93.29, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, -188.57, -0.04, -93.43, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, -176.73, -0.24, -85.79, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, -176.76, -0.21, -75.79, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, -187.95, 0.4, -70.43, 2, math.random(0,5))
  52. MovementLoopAddLocation(NPC, -191.44, -0.06, -65.92, 2, math.random(0,5))
  53. MovementLoopAddLocation(NPC, -190.18, -0.09, -50.48, 2, math.random(0,5))
  54. MovementLoopAddLocation(NPC, -187.42, 0.05, -47.69, 2, math.random(0,5))
  55. MovementLoopAddLocation(NPC, -176.64, -0.1, -37.04, 2, math.random(0,5))
  56. MovementLoopAddLocation(NPC, -178.01, -0.1, -33.57, 2, math.random(0,5))
  57. MovementLoopAddLocation(NPC, -190.41, -0.1, -49.52, 2, math.random(0,5))
  58. MovementLoopAddLocation(NPC, -192.03, -0.02, -66.15, 2, math.random(0,5))
  59. MovementLoopAddLocation(NPC, -188.97, 0.41, -71.93, 2, math.random(0,5))
  60. MovementLoopAddLocation(NPC, -182.48, -0.12, -73.37, 2, math.random(0,5))
  61. MovementLoopAddLocation(NPC, -165.72, -0.22, -72.43, 2, math.random(0,5))
  62. MovementLoopAddLocation(NPC, -147.99, -0.08, -85.65, 2, math.random(0,5))
  63. MovementLoopAddLocation(NPC, -156.74, -0.14, -109.88, 2, math.random(0,5))
  64. MovementLoopAddLocation(NPC, -160.8, -0.03, -124.84, 2, math.random(0,5))
  65. MovementLoopAddLocation(NPC, -158.68, 0.47, -106.18, 2, math.random(0,5))
  66. MovementLoopAddLocation(NPC, -148.91, -0.12, -84.17, 2, math.random(0,5))
  67. end