.. |
buffer
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
centroid
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
closest_feature
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
comparable_distance
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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il y a 4 ans |
covered_by
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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il y a 4 ans |
disjoint
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
distance
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
envelope
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
equals
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
expand
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
intersection
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
intersects
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
is_simple
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
is_valid
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
make
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
overlaps
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
overlay
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
relate
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
relation
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
sections
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
touches
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
turns
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
within
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
as_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
assign_box_corners.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
assign_indexed_point.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
assign_values.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
azimuth.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
calculate_null.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
calculate_point_order.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
calculate_sum.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
check_iterator_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
convert_indexed_to_indexed.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
convert_point_to_point.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
counting.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
course.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
direction_code.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
expand_by_epsilon.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
extreme_points.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
for_each_range.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
get_left_turns.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
get_max_size.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
has_self_intersections.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
interior_iterator.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
max_interval_gap.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
multi_modify.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
multi_modify_with_predicate.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
multi_sum.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
normalize.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
not.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
num_distinct_consecutive_points.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
occupation_info.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
partition.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
point_is_spike_or_equal.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
point_on_border.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
recalculate.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
ring_identifier.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
signed_size_type.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
single_geometry.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
sub_range.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
sweep.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |
throw_on_empty_input.hpp
|
2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
|
il y a 4 ans |