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aFroglokchild.lua 1.1 KB

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  1. --[[
  2. Script Name : SpawnScripts/TheLostVillageofKugup/aFroglokchild.lua
  3. Script Purpose : a Froglok child
  4. Script Author : neatz09
  5. Script Date : 2023.11.22
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function spawn(NPC)
  9. end
  10. function respawn(NPC)
  11. spawn(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. RandomGreeting(NPC, Spawn)
  15. end
  16. function RandomGreeting(NPC, Spawn)
  17. local choice = MakeRandomInt(1,6)
  18. if choice == 1 then
  19. PlayFlavor(NPC, "", "Hehe!", "", 0, 0, Spawn, 0)
  20. elseif choice == 2 then
  21. PlayFlavor(NPC, "", "EEeiiiiIIEE!!", "", 0, 0, Spawn, 0)
  22. elseif choice == 3 then
  23. PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1027.mp3", 0, 0, Spawn)
  24. elseif choice == 4 then
  25. PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1027.mp3", 0, 0, Spawn)
  26. elseif choice == 5 then
  27. PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1028.mp3", 0, 0, Spawn)
  28. elseif choice == 6 then
  29. PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1027.mp3", 0, 0, Spawn)
  30. end
  31. end