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- --[[
- Script Name : Quests/Hallmark/becoming_a_druid.lua
- Script Author : Dorbin
- Script Date : 2023.09.29 02:09:15
- Script Purpose :
- Zone : Hallmark
- Quest Giver:
- Preceded by: None
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepKill(Quest, 1, "I need to destroy the plant beast.", 1, 100, "I need to find this monstrosity of nature and destroy it with my command of nature.", 11, 1)
- AddQuestStepCompleteAction(Quest, 1, "Step1Complete")
- end
- --It's just a plant, right? I think I can handle that.
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function Step1Complete(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I defeated the plant beast.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I defeated the plant beast.")
- AddQuestStepChat(Quest, 2, "I need to report back to Kelian.", 1, "I need to report back to Priest Kelian.", 11, 1440466)
- AddQuestStepCompleteAction(Quest, 2, "QuestComplete")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 2, "I spoke with Priest Kelian.")
- UpdateQuestTaskGroupDescription(Quest, 2, "I spoke with Priest Kelian.")
- UpdateQuestDescription(Quest, "I defeated the plant beast that the mage failed to destroy after creating it. I have demonstrated that the power of nature is greater than any mages creation. I am now a Druid.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- Step1Complete(Quest, QuestGiver, Player)
- elseif Step == 2 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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