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- --[[
- Script Name : Quests/Hallmark/path_of_the_crusader.lua
- Script Author : Dorbin
- Script Date : 2022.12.07 03:12:29
- Script Purpose : QEYNOS CRUSADER CLASS QUEST
- Zone : Hallmark
- Quest Giver: Master at Arms Dagorel
- Preceded by: Fighter Training pt II
- Followed by: None
- --]]
- require "SpawnScripts/Generic/DialogModule"
- function Init(Quest)
- AddQuestStep(Quest, 1, "I must defeat the brigands and free the villager from a house in the Harbor.", 1, 100, "I must rescue the villager from the brigands in the Qeynos Harbor.", 11)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- Dialog.New(QuestGiver, Player)
- Dialog.AddDialog("Prove to me that you've got the courage and conviction to stand up for others when they cannot stand up for themselves. I heard that some outsider thugs are holed up in Qeynos Harbor, and that they've got one of our citizens as a prisoner. If you can rescue him, you'll earn the title of crusader.")
- PlayFlavor(QuestGiver, "", "", "nod", 0, 0, Player)
- Dialog.AddOption("Thank you, Dagorel. I won't forget your lessons.")
- Dialog.Start()
- if GetQuestStep(Player,5878)==1 then
- QuestStepIsComplete(Player,5878,1)
- end
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I've defeated the brigands and freed the villager.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've defeated the thugs holding the villager hostage and set her free.")
- if GetClass(Player)== 1 then
- SetAdventureClass(Player,8)
- SetPlayerLevel(Player,10)
- SendMessage(Player, "Congratulations! You are a Crusader.","yellow")
- SendPopUpMessage(Player, "Congratulations! You are a Crusader.",250,250,200)
- ApplySpellVisual(Player, 324)
- PlaySound(Player, "sounds/test/endquest.wav", GetX(Player), GetY(Player), GetZ(Player), Player)
-
- local level = GetLevel(Player)*5
- if not HasSkill(Player, 1408356869) then -- Martial
- AddSkill(Player, 1408356869,1,level)
- SendMessage(Player, "You have learned the Martial skill")
- end
- if not HasSkill(Player, 3809066846) then -- Faith/Crusader
- AddSkill(Player, 3809066846,1,level)
- SendMessage(Player, "You have learned the Faith skill")
- end
- if not HasSkill(Player, 3421494576) then -- Crushing
- AddSkill(Player, 3421494576,1,level)
- SendMessage(Player, "You have learned the Crushing skill")
- end
- if not HasSkill(Player, 418532101) then -- Slashing
- AddSkill(Player, 418532101,1,level)
- SendMessage(Player, "You have learned the Slashing skill")
- end
- if not HasSkill(Player, 3048574950) then -- Piercing
- AddSkill(Player, 3048574950,1,level)
- SendMessage(Player, "You have learned the Piercing skill")
- end
- if not HasSkill(Player, 2638198038) then -- Focus
- AddSkill(Player, 2638198038,1,level)
- SendMessage(Player, "You have learned the Focus skill")
- end
- if not HasSkill(Player, 613995491) then -- Disruption
- AddSkill(Player, 613995491,1,level)
- SendMessage(Player, "You have learned the Disruption skill")
- end
- if not HasSkill(Player, 366253016) then -- Ministration
- AddSkill(Player, 366253016,1,level)
- SendMessage(Player, "You have learned the Ministration skill")
- end
- if not HasSkill(Player, 3587918036) then -- Ordination
- AddSkill(Player, 3587918036,1,level)
- SendMessage(Player, "You have learned the Ordination skill")
- end
- if not HasSkill(Player, 882983852) then -- Subjugation
- AddSkill(Player, 882983852,1,level)
- SendMessage(Player, "You have learned the Subjugation skill")
- end
- --WEAPON SKILLS
- if not HasSkill(Player, 2897193374) then -- Light Armor
- AddSkill(Player, 2897193374,1,level)
- SendMessage(Player, "You are now more proficient with Light Armor")
- end
- if not HasSkill(Player, 2246237129) then -- Medium Armor
- AddSkill(Player, 2246237129,1,level)
- SendMessage(Player, "You are now more proficient with Medium Armor")
- end
- if not HasSkill(Player, 4037812502) then -- Buckler
- AddSkill(Player, 4037812502,1,level)
- SendMessage(Player, "You are now more proficient with a Buckler")
- end
- if not HasSkill(Player, 3173504370) then -- Roundshield
- AddSkill(Player, 3173504370,1,level)
- SendMessage(Player, "You are now more proficient with a Roundshield")
- end
- if not HasSkill(Player, 2608320658) then -- Kite Shield
- AddSkill(Player, 2608320658,1,level)
- SendMessage(Player, "You are now more proficient with a Kite Shield")
- end
- if not HasSkill(Player, 1696217328) then -- Sword
- AddSkill(Player, 1696217328,1,level)
- SendMessage(Player, "You are now more proficient with a Sword")
- end
- if not HasSkill(Player, 2292577688) then -- Great Sword
- AddSkill(Player, 2292577688,1,level)
- SendMessage(Player, "You are now more proficient with a Great Sword")
- end
- if not HasSkill(Player, 770311065) then -- Mace
- AddSkill(Player, 770311065,1,level)
- SendMessage(Player, "You are now more proficient with a Mace")
- end
- if not HasSkill(Player, 554333641) then -- Hammer
- AddSkill(Player, 554333641,1,level)
- SendMessage(Player, "You are now more proficient with a Hammer")
- end
- if not HasSkill(Player, 1653482350) then -- Great Hammer
- AddSkill(Player, 1653482350,1,level)
- SendMessage(Player, "You are now more proficient with a Great Hammer")
- end
- --REMOVED SKILLS
- --Removed Advance Fighter
- if HasSkill(Player, 1124719197) then -- Tactics/Warrior
- RemoveSkill(Player, 1124719197)
- end
- if HasSkill(Player, 433335062) then -- Berserk/Berserker
- RemoveSkill(Player, 433335062)
- end
- if HasSkill(Player, 1209716810) then -- Protection/Guardian
- RemoveSkill(Player, 1209716810)
- end
- if HasSkill(Player, 3856706740) then -- Brawl/Brawling
- RemoveSkill(Player, 3856706740)
- end
- if HasSkill(Player, 2011726342) then -- Tranquility/Monk
- RemoveSkill(Player, 2011726342)
- end
- if HasSkill(Player, 3067436248) then -- Physicality/Bruiser
- RemoveSkill(Player, 3067436248)
- end
- if HasSkill(Player, 3809066846) then -- Faith/Crusader
- RemoveSkill(Player, 3809066846)
- end
- if HasSkill(Player, 90523872) then -- Determined Faith/Paladin
- RemoveSkill(Player, 90523872)
- end
- if HasSkill(Player, 2741805322) then -- Determined Zeal/Shadowknight
- RemoveSkill(Player, 2741805322)
- end
- --Removed Scout for Fighter
- if HasSkill(Player, 1921433074) then -- Reconnaissance/Scout
- RemoveSkill(Player, 1921433074)
- end
- if HasSkill(Player, 1311635100) then -- Melodies/Bard
- RemoveSkill(Player, 1311635100)
- end
- if HasSkill(Player, 296246391) then -- Ballads/Troubador
- RemoveSkill(Player, 296246391)
- end
- if HasSkill(Player, 340921594) then -- Dirges/Dirge
- RemoveSkill(Player, 340921594)
- end
- if HasSkill(Player, 1514256692) then -- Skulldugery/Rogue
- RemoveSkill(Player, 1514256692)
- end
- if HasSkill(Player, 2663054519) then -- Swashbuckling/Swashbuckler
- RemoveSkill(Player, 2663054519)
- end
- if HasSkill(Player, 1519965519) then -- Banditry/Brigand
- RemoveSkill(Player, 1519965519)
- end
- if HasSkill(Player, 3167106577) then -- Stalking/Predator
- RemoveSkill(Player, 3167106577)
- end
- if HasSkill(Player, 1400160844) then -- Archery/Ranger
- RemoveSkill(Player, 1400160844)
- end
- if HasSkill(Player, 2711101135) then -- Assassination/Assassin
- RemoveSkill(Player, 2711101135)
- end
- --Removed Priest for Fighter
- if HasSkill(Player, 2463145248) then -- Inspirations/Priest
- RemoveSkill(Player, 2463145248)
- end
- if HasSkill(Player, 3341842907) then -- Theurgy/Cleric
- RemoveSkill(Player, 3341842907)
- end
- if HasSkill(Player, 2581053277) then -- Regimens/Templar
- RemoveSkill(Player, 2581053277)
- end
- if HasSkill(Player, 1829443087) then -- Inquisitions/Inquisitor
- RemoveSkill(Player, 1829443087)
- end
- if HasSkill(Player, 3282420779) then -- Archegenesis/Druid
- RemoveSkill(Player, 3282420779)
- end
- if HasSkill(Player, 1624274802) then -- Nature's Reckoning/Fury
- RemoveSkill(Player, 1624274802)
- end
- if HasSkill(Player, 1040683335) then -- Nature's Refuge/Warden
- RemoveSkill(Player, 1040683335)
- end
- if HasSkill(Player, 3343700951) then -- Talismans/Shaman
- RemoveSkill(Player, 3343700951)
- end
- if HasSkill(Player, 3467160477) then -- Fetichisms/Mystic
- RemoveSkill(Player, 3467160477)
- end
- if HasSkill(Player, 3191839982) then -- Vehemence/Defiler
- RemoveSkill(Player, 3191839982)
- end
- --Removed Mage for Fighter
- if HasSkill(Player, 3820670534) then -- Evocations/Mage
- RemoveSkill(Player, 3820670534)
- end
- if HasSkill(Player, 287643040) then -- Enchantments/Enchanter
- RemoveSkill(Player, 287643040)
- end
- if HasSkill(Player, 2898101972) then -- Hallucinations/Illusionist
- RemoveSkill(Player, 2898101972)
- end
- if HasSkill(Player, 2950599749) then -- Protean/Coecerer
- RemoveSkill(Player, 2950599749)
- end
- if HasSkill(Player, 2533124061) then -- Sorcery/Sorcerer
- RemoveSkill(Player, 2533124061)
- end
- if HasSkill(Player, 2662430630) then -- Elemental Mastery/Wizard
- RemoveSkill(Player, 2662430630)
- end
- if HasSkill(Player, 193411854) then -- Noctivagance/Warlock
- RemoveSkill(Player, 193411854)
- end
- if HasSkill(Player, 2120065377) then -- Legerdemain/Summoner
- RemoveSkill(Player, 2120065377)
- end
- if HasSkill(Player, 2042842194) then -- Conjurations/Conjurer
- RemoveSkill(Player, 2042842194)
- end
- if HasSkill(Player, 289471519) then -- Sepulchers/Necromancer
- RemoveSkill(Player, 289471519)
- end
- --REMOVED WEAPON
- if not HasSkill(Player, 540022425) then -- Parry
- RemoveSkill(Player, 540022425)
- end
- if HasSkill(Player, 241174330) then -- Heavy Armor
- RemoveSkill(Player, 241174330)
- end
- if HasSkill(Player, 3177806075) then -- Fists
- RemoveSkill(Player, 3177806075)
- end
- if HasSkill(Player, 2476073427) then -- Axe
- RemoveSkill(Player, 2476073427)
- end
- if HasSkill(Player, 2954459351) then -- Great Axe
- RemoveSkill(Player, 2954459351)
- end
- if HasSkill(Player, 540022425) then -- Parry
- RemoveSkill(Player, 540022425)
- end
- if HasSkill(Player, 3180399725) then -- Staff(2h)
- RemoveSkill(Player, 3180399725)
- end
- if HasSkill(Player, 1553857724) then -- Investigation
- RemoveSkill(Player, 1553857724)
- end
- if HasSkill(Player, 3429135390) then -- Mystical Destruction
- RemoveSkill(Player, 3429135390)
- end
- if HasSkill(Player, 2200201799) then -- Disarm Trap
- RemoveSkill(Player, 2200201799)
- end
-
-
- end
- UpdateQuestDescription(Quest, "I have rescued the frightened villager from the hands of a dangerous band of brigands, in the process proving to both myself and others that I fight for others and for what I believe in. I am now worthy of becoming a crusader.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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