LoginDatabase.cpp 41 KB

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  1. /*
  2. EQ2Emulator: Everquest II Server Emulator
  3. Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
  4. This file is part of EQ2Emulator.
  5. */
  6. #include "../common/debug.h"
  7. #include <iostream>
  8. using namespace std;
  9. #ifdef WIN32
  10. #define WIN32_LEAN_AND_MEAN
  11. #include <windows.h>
  12. #define snprintf _snprintf
  13. #define strncasecmp _strnicmp
  14. #define strcasecmp _stricmp
  15. #else
  16. #include "../common/unix.h"
  17. #include <netinet/in.h>
  18. #endif
  19. #include "../common/Log.h"
  20. #include "LoginDatabase.h"
  21. #include "LoginAccount.h"
  22. #include "../common/MiscFunctions.h"
  23. #include "../common/packet_functions.h"
  24. #include "../common/packet_dump.h"
  25. #include "LWorld.h"
  26. extern LoginDatabase database;
  27. extern LWorldList world_list;
  28. void LoginDatabase::SetZoneInformation(int32 server_id, int32 zone_id, int32 version, PacketStruct* packet){
  29. if(packet){
  30. Query query;
  31. MYSQL_RES* result = 0;
  32. if ( version >= 1212 )
  33. result = query.RunQuery2(Q_SELECT, "SELECT name, description from ls_world_zones where server_id=%i and zone_id=%i", server_id, zone_id);
  34. MYSQL_ROW row;
  35. if(result && (row = mysql_fetch_row(result))) {
  36. if (row[0])
  37. packet->setMediumStringByName("zone", row[0]);
  38. else
  39. packet->setMediumStringByName("zone", " ");
  40. if(row[1])
  41. packet->setMediumStringByName("zonedesc", row[1]);
  42. else
  43. packet->setMediumStringByName("zonedesc", " ");
  44. }
  45. else{
  46. Query query2;
  47. MYSQL_RES* result2 = 0;
  48. if (version < 1212)
  49. result2 = query2.RunQuery2(Q_SELECT, "SELECT file, description from zones where id=%i", zone_id);
  50. else
  51. result2 = query2.RunQuery2(Q_SELECT, "SELECT name, description from zones where id=%i", zone_id);
  52. MYSQL_ROW row2;
  53. if(result2 && (row2 = mysql_fetch_row(result2))) {
  54. if (version != 546 && version < 1212)
  55. {
  56. if (row2[0])
  57. {
  58. int len = strlen(row2[0]);
  59. char* zoneName = new char[len + 2];
  60. strncpy(zoneName, row2[0], len);
  61. zoneName[len] = 0x2E;
  62. zoneName[len + 1] = 0x30;
  63. packet->setMediumStringByName("zone", zoneName);
  64. safe_delete_array(zoneName);
  65. }
  66. else
  67. packet->setMediumStringByName("zone", ".0");
  68. }
  69. else
  70. {
  71. if (row2[0])
  72. packet->setMediumStringByName("zone", row2[0]);
  73. else
  74. packet->setMediumStringByName("zone", " ");
  75. }
  76. if(row2[1])
  77. packet->setMediumStringByName("zonedesc", row2[1]);
  78. else
  79. packet->setMediumStringByName("zonedesc", " ");
  80. }
  81. }
  82. packet->setMediumStringByName("zonename2"," ");
  83. }
  84. }
  85. string LoginDatabase::GetZoneDescription(char* name){
  86. string ret;
  87. Query query;
  88. query.escaped_name = getEscapeString(name);
  89. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT description from zones where file=substring_index('%s', '.', 1)", query.escaped_name);
  90. MYSQL_ROW row;
  91. if((row = mysql_fetch_row(result))) {
  92. ret = string(row[0]);
  93. }
  94. return ret;
  95. }
  96. void LoginDatabase::SetServerZoneDescriptions(int32 server_id, map<int32, LoginZoneUpdate> zone_descriptions){
  97. if(zone_descriptions.size() > 0){
  98. map<int32, LoginZoneUpdate>::iterator zone_itr;
  99. string query_string = "replace into ls_world_zones (server_id, zone_id, name, description) values";
  100. int count=0;
  101. char server_id_str[12] = {0};
  102. sprintf(server_id_str, "%i", server_id);
  103. for(zone_itr = zone_descriptions.begin(); zone_itr != zone_descriptions.end(); zone_itr++, count++){
  104. char zone_id_str[12] = {0};
  105. sprintf(zone_id_str, "%i", zone_itr->first);
  106. if(count > 0)
  107. query_string.append(", ");
  108. query_string.append("(").append(server_id_str).append(",");
  109. query_string.append(zone_id_str).append(",");
  110. query_string.append("'").append(getSafeEscapeString(zone_itr->second.name.c_str()).c_str()).append("', '");
  111. query_string.append(getSafeEscapeString(zone_itr->second.description.c_str()).c_str()).append("')");
  112. }
  113. Query query;
  114. query.RunQuery2(query_string, Q_REPLACE);
  115. }
  116. }
  117. //this is really just for the version that doesn't send the server id in its play request
  118. int32 LoginDatabase::GetServer(int32 accountID, int32 charID, string name) {
  119. int32 id = 0;
  120. Query query;
  121. MYSQL_ROW row;
  122. query.escaped_name = getEscapeString(name.c_str());
  123. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT server_id from login_characters where account_id=%i and char_id=%i and name='%s'", accountID, charID, query.escaped_name);
  124. if (result && mysql_num_rows(result) == 1) {
  125. row = mysql_fetch_row(result);
  126. id = atoi(row[0]);
  127. }
  128. return id;
  129. }
  130. void LoginDatabase::LoadCharacters(LoginAccount* acct, int16 version){
  131. if(acct != NULL)
  132. acct->flushCharacters ( );
  133. Query query;
  134. Query query2;
  135. int32 id = 0;
  136. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT lc.char_id, lc.server_id, lc.name, lc.race, lc.class, lc.gender, lc.deity, lc.body_size, lc.body_age, lc.current_zone_id, lc.level, lc.soga_wing_type, lc.soga_chest_type, lc.soga_legs_type, lc.soga_hair_type, lc.legs_type, lc.chest_type, lc.wing_type, lc.hair_type, unix_timestamp(lc.created_date), unix_timestamp(lc.last_played), lc.id, lw.name, lc.facial_hair_type, lc.soga_facial_hair_type, lc.soga_model_type, lc.model_type from login_characters lc, login_worldservers lw where lw.id = lc.server_id and lc.account_id=%i and lc.deleted=0",acct->getLoginAccountID());
  137. if(result) {
  138. MYSQL_ROW row;
  139. MYSQL_ROW row2;
  140. MYSQL_ROW row3;
  141. while ((row = mysql_fetch_row(result))) {
  142. CharSelectProfile* player = new CharSelectProfile(version);
  143. id = atoul(row[0]);
  144. //for (int i = 0; i < 10; i++)
  145. // player->packet->setDataByName("hair_type", 0, i);
  146. //player->packet->setDataByName("test23", 413);
  147. //player->packet->setDataByName("test24", 414);
  148. player->packet->setDataByName("charid", id);
  149. player->packet->setDataByName("server_id", atoul(row[1]));
  150. player->packet->setMediumStringByName("name", row[2]);
  151. player->packet->setDataByName("race", atoi(row[3]));
  152. player->packet->setDataByName("class", atoi(row[4]));
  153. player->packet->setDataByName("gender", atoi(row[5]));
  154. player->packet->setDataByName("deity", atoi(row[6]));
  155. player->packet->setDataByName("body_size", atof(row[7]));
  156. player->packet->setDataByName("body_age", atof(row[8]));
  157. SetZoneInformation(atoi(row[1]), atoi(row[9]), version, player->packet);
  158. player->packet->setDataByName("level", atoi(row[10]));
  159. if(atoi(row[11]) > 0)
  160. player->packet->setDataByName("soga_wing_type", atoi(row[11]));
  161. else
  162. player->packet->setDataByName("soga_wing_type", atoi(row[17]));
  163. if(atoi(row[12]) > 0)
  164. player->packet->setDataByName("soga_chest_type", atoi(row[12]));
  165. else
  166. player->packet->setDataByName("soga_chest_type", atoi(row[16]));
  167. if(atoi(row[13]) > 0)
  168. player->packet->setDataByName("soga_legs_type", atoi(row[13]));
  169. else
  170. player->packet->setDataByName("soga_legs_type", atoi(row[15]));
  171. if(atoi(row[14]) > 0)
  172. player->packet->setDataByName("soga_hair_type", atoi(row[14]));
  173. else
  174. player->packet->setDataByName("soga_hair_type", atoi(row[18]));
  175. player->packet->setDataByName("legs_type", atoi(row[15]));
  176. player->packet->setDataByName("chest_type", atoi(row[16]));
  177. player->packet->setDataByName("wing_type", atoi(row[17]));
  178. player->packet->setDataByName("hair_type", atoi(row[18]));
  179. player->packet->setDataByName("created_date", atol(row[19]));
  180. if (row[20])
  181. player->packet->setDataByName("last_played", atol(row[20]));
  182. if(version == 546)
  183. player->packet->setDataByName("version", 11);
  184. else if(version >= 887)
  185. player->packet->setDataByName("version", 6);
  186. else
  187. player->packet->setDataByName("version", 5);
  188. player->packet->setDataByName("account_id", acct->getLoginAccountID());
  189. player->packet->setDataByName("account_id2", acct->getLoginAccountID());
  190. LoadAppearanceData(atol(row[21]), player->packet);
  191. if(row[22])
  192. player->packet->setMediumStringByName("server_name", row[22]);
  193. player->packet->setDataByName("hair_face_type", atoi(row[23]));
  194. if(atoi(row[24]) > 0)
  195. player->packet->setDataByName("soga_hair_face_type", atoi(row[24]));
  196. else
  197. player->packet->setDataByName("soga_hair_face_type", atoi(row[23]));
  198. if(atoi(row[25]) > 0)
  199. player->packet->setDataByName("soga_race_type", atoi(row[25]));
  200. else
  201. player->packet->setDataByName("soga_race_type", atoi(row[26]));
  202. player->packet->setDataByName("race_type", atoi(row[26]));
  203. player->packet->setDataByName("unknown3", 57);
  204. player->packet->setDataByName("unknown4", 56);
  205. player->packet->setDataByName("unknown6", 1, 1); //if not here will not display character
  206. player->packet->setDataByName("unknown8", 15);
  207. player->packet->setDataByName("unknown13", 212);
  208. player->packet->setColorByName("unknown14", 0xFF, 0xFF, 0xFF);
  209. uchar tmp[] = {0xFF, 0xFF, 0xFF, 0x61, 0x00, 0x2C, 0x04, 0xA5, 0x09, 0x02, 0x0F, 0x00, 0x00};
  210. for(size_t y=0;y<sizeof(tmp);y++)
  211. player->packet->setDataByName("unknown11", tmp[y], y);
  212. MYSQL_RES* result3 = query2.RunQuery2(Q_SELECT, "SELECT slot, equip_type, red, green, blue, highlight_red, highlight_green, highlight_blue from login_equipment where login_characters_id=%i order by slot",id);
  213. if(result3){
  214. for(int i=0;(row3 = mysql_fetch_row(result3)) && i<24; i++){
  215. player->packet->setEquipmentByName("equip", atoi(row3[1]), atoi(row3[2]), atoi(row3[3]), atoi(row3[4]), atoi(row3[5]), atoi(row3[6]), atoi(row3[7]), atoi(row3[0]));
  216. }
  217. }
  218. player->packet->setDataByName("mount", 1377);
  219. player->packet->setDataByName("mount_color1", 57);
  220. /*
  221. enum NetAppearance::NetAppearanceFlags
  222. {
  223. NAF_INVISIBLE=1,
  224. NAF_SHOW_HOOD=2
  225. };
  226. */
  227. acct->addCharacter(player);
  228. }
  229. }
  230. else
  231. LogWrite(LOGIN__ERROR, 0, "Login", "Error in LoadCharacters query '%s': %s", query.GetQuery(), query.GetError());
  232. }
  233. void LoginDatabase::CheckCharacterTimeStamps(LoginAccount* acct){
  234. Query query;
  235. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT char_id, unix_timestamp from login_characters where account_id=%i",acct->getLoginAccountID());
  236. if(result && mysql_num_rows(result) > 0) {
  237. MYSQL_ROW row;
  238. ServerPacket* outpack = new ServerPacket(ServerOP_CharTimeStamp, sizeof(CharacterTimeStamp_Struct));
  239. CharacterTimeStamp_Struct* cts = (CharacterTimeStamp_Struct*) outpack->pBuffer;
  240. cts->account_id = acct->getLoginAccountID();
  241. int32 server_id = 0;
  242. LWorld* world_server = 0;
  243. while ((row = mysql_fetch_row(result))) {
  244. server_id = atoi(row[1]);
  245. if(server_id != 0)
  246. world_server = world_list.FindByAccount(server_id, World);
  247. if(world_server) // If the pointer is 0, the world server must be down, we can't do any updates...
  248. {
  249. cts->char_id = atoi(row[0]);
  250. cts->unix_timestamp = atoi(row[1]);
  251. world_server->SendPacket(outpack);
  252. //Reset for next character
  253. world_server = 0;
  254. server_id = 0;
  255. }
  256. }
  257. safe_delete(outpack);
  258. }
  259. }
  260. void LoginDatabase::SaveCharacterFloats(int32 char_id, char* type, float float1, float float2, float float3){
  261. Query query;
  262. string create_char = string("insert into login_char_colors (login_characters_id, type, red, green, blue, signed_value) values(%i,'%s',%i,%i,%i, 1)");
  263. query.RunQuery2(Q_INSERT, create_char.c_str(), char_id, type, (sint8)(float1*100), (sint8)(float2*100), (sint8)(float3*100));
  264. }
  265. void LoginDatabase::SaveCharacterColors(int32 char_id, char* type, EQ2_Color color){
  266. Query query;
  267. string create_char = string("insert into login_char_colors (login_characters_id, type, red, green, blue) values(%i,'%s',%i,%i,%i)");
  268. query.RunQuery2(Q_INSERT, create_char.c_str(), char_id, type, color.red, color.green, color.blue);
  269. }
  270. void LoginDatabase::LoadAppearanceData(int32 char_id, PacketStruct* char_select_packet){
  271. Query query;
  272. MYSQL_ROW row;
  273. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT type, signed_value, red, green, blue from login_char_colors where login_characters_id = %i",char_id);
  274. while((row = mysql_fetch_row(result))){
  275. if(atoi(row[1]) == 0)
  276. char_select_packet->setColorByName(row[0], atoi(row[2]), atoi(row[3]), atoi(row[4]));
  277. else{
  278. if (char_select_packet->GetVersion() <= 283)
  279. {
  280. char_select_packet->setDataByName(row[0], atoi(row[2]) * 2.5, 0);
  281. char_select_packet->setDataByName(row[0], atoi(row[3]) * 2.5, 1);
  282. char_select_packet->setDataByName(row[0], atoi(row[4]) * 2.5, 2);
  283. }
  284. else
  285. {
  286. char_select_packet->setDataByName(row[0], atoi(row[2]), 0);
  287. char_select_packet->setDataByName(row[0], atoi(row[3]), 1);
  288. char_select_packet->setDataByName(row[0], atoi(row[4]), 2);
  289. }
  290. }
  291. }
  292. }
  293. int16 LoginDatabase::GetAppearanceID(string name){
  294. int32 id = 0;
  295. Query query;
  296. MYSQL_ROW row;
  297. query.escaped_name = getEscapeString(name.c_str());
  298. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT appearance_id from appearances where name='%s'", query.escaped_name);
  299. if(result && mysql_num_rows(result) == 1){
  300. row = mysql_fetch_row(result);
  301. id = atoi(row[0]);
  302. }
  303. return id;
  304. }
  305. void LoginDatabase::DeactivateCharID(int32 server_id, int32 char_id, int32 exception_id){
  306. Query query;
  307. query.RunQuery2(Q_UPDATE, "update login_characters set deleted=1 where char_id=%u and server_id=%u and id!=%u",char_id,server_id,exception_id);
  308. }
  309. int32 LoginDatabase::SaveCharacter(PacketStruct* create, LoginAccount* acct, int32 world_charid, int32 client_version){
  310. int32 ret_id = 0;
  311. Query query;
  312. string create_char =
  313. string("Insert into login_characters (account_id, server_id, char_id, name, race, class, gender, deity, body_size, body_age, soga_wing_type, soga_chest_type, soga_legs_type, soga_hair_type, soga_facial_hair_type, legs_type, chest_type, wing_type, hair_type, facial_hair_type, soga_model_type, model_type)"
  314. " values(%i, %i, %i, '%s', %i, %i, %i, %i, %f, %f, %i, %i, %i, %i, %i, %i, %i, %i, %i, %i, %i, %i)");
  315. query.RunQuery2(Q_INSERT, create_char.c_str(),
  316. acct->getLoginAccountID(),
  317. create->getType_int32_ByName("server_id"), world_charid,
  318. create->getType_EQ2_16BitString_ByName("name").data.c_str(),
  319. create->getType_int8_ByName("race"),
  320. create->getType_int8_ByName("class"),
  321. create->getType_int8_ByName("gender"),
  322. create->getType_int8_ByName("deity"),
  323. create->getType_float_ByName("body_size"),
  324. create->getType_float_ByName("body_age"),
  325. GetAppearanceID(create->getType_EQ2_16BitString_ByName("soga_wing_file").data),
  326. GetAppearanceID(create->getType_EQ2_16BitString_ByName("soga_chest_file").data),
  327. GetAppearanceID(create->getType_EQ2_16BitString_ByName("soga_legs_file").data),
  328. GetAppearanceID(create->getType_EQ2_16BitString_ByName("soga_hair_file").data),
  329. GetAppearanceID(create->getType_EQ2_16BitString_ByName("soga_face_file").data),
  330. GetAppearanceID(create->getType_EQ2_16BitString_ByName("legs_file").data),
  331. GetAppearanceID(create->getType_EQ2_16BitString_ByName("chest_file").data),
  332. GetAppearanceID(create->getType_EQ2_16BitString_ByName("wing_file").data),
  333. GetAppearanceID(create->getType_EQ2_16BitString_ByName("hair_file").data),
  334. GetAppearanceID(create->getType_EQ2_16BitString_ByName("face_file").data),
  335. GetAppearanceID(create->getType_EQ2_16BitString_ByName("soga_race_file").data),
  336. GetAppearanceID(create->getType_EQ2_16BitString_ByName("race_file").data));
  337. if(query.GetError() && strlen(query.GetError()) > 0){
  338. LogWrite(LOGIN__ERROR, 0, "Login", "Error in SaveCharacter query '%s': %s", query.GetQuery(), query.GetError());
  339. return 0;
  340. }
  341. int32 last_insert_id = query.GetLastInsertedID();
  342. //mark any remaining characters with same id as deleted (creates problems if world deleted their db and started assigning new char ids)
  343. DeactivateCharID(create->getType_int32_ByName("server_id"), world_charid, last_insert_id);
  344. int32 char_id = last_insert_id;
  345. if (client_version <= 546) {
  346. SaveCharacterFloats(char_id, "skin_color", create->getType_float_ByName("skin_color", 0), create->getType_float_ByName("skin_color", 1), create->getType_float_ByName("skin_color", 2));
  347. SaveCharacterFloats(char_id, "eye_color", create->getType_float_ByName("eye_color", 0), create->getType_float_ByName("eye_color", 1), create->getType_float_ByName("eye_color", 2));
  348. SaveCharacterFloats(char_id, "hair_color1", create->getType_float_ByName("hair_color1", 0), create->getType_float_ByName("hair_color1", 1), create->getType_float_ByName("hair_color1", 2));
  349. SaveCharacterFloats(char_id, "hair_color2", create->getType_float_ByName("hair_color2", 0), create->getType_float_ByName("hair_color2", 1), create->getType_float_ByName("hair_color2", 2));
  350. SaveCharacterFloats(char_id, "hair_highlight", create->getType_float_ByName("hair_highlight", 0), create->getType_float_ByName("hair_highlight", 1), create->getType_float_ByName("hair_highlight", 2));
  351. SaveCharacterFloats(char_id, "hair_type_color", create->getType_float_ByName("hair_type_color", 0), create->getType_float_ByName("hair_type_color", 1), create->getType_float_ByName("hair_type_color", 2));
  352. SaveCharacterFloats(char_id, "hair_type_highlight_color", create->getType_float_ByName("hair_type_highlight_color", 0), create->getType_float_ByName("hair_type_highlight_color", 1), create->getType_float_ByName("hair_type_highlight_color", 2));
  353. SaveCharacterFloats(char_id, "hair_type_color", create->getType_float_ByName("hair_type_color", 0), create->getType_float_ByName("hair_type_color", 1), create->getType_float_ByName("hair_type_color", 2));
  354. SaveCharacterFloats(char_id, "hair_type_highlight_color", create->getType_float_ByName("hair_type_highlight_color", 0), create->getType_float_ByName("hair_type_highlight_color", 1), create->getType_float_ByName("hair_type_highlight_color", 2));
  355. SaveCharacterFloats(char_id, "hair_face_color", create->getType_float_ByName("hair_face_color", 0), create->getType_float_ByName("hair_face_color", 1), create->getType_float_ByName("hair_face_color", 2));
  356. SaveCharacterFloats(char_id, "hair_face_highlight_color", create->getType_float_ByName("hair_face_highlight_color", 0), create->getType_float_ByName("hair_face_highlight_color", 1), create->getType_float_ByName("hair_face_highlight_color", 2));
  357. SaveCharacterFloats(char_id, "shirt_color", create->getType_float_ByName("shirt_color", 0), create->getType_float_ByName("shirt_color", 1), create->getType_float_ByName("shirt_color", 2));
  358. SaveCharacterFloats(char_id, "unknown_chest_color", create->getType_float_ByName("unknown_chest_color", 0), create->getType_float_ByName("unknown_chest_color", 1), create->getType_float_ByName("unknown_chest_color", 2));
  359. SaveCharacterFloats(char_id, "pants_color", create->getType_float_ByName("pants_color", 0), create->getType_float_ByName("pants_color", 1), create->getType_float_ByName("pants_color", 2));
  360. SaveCharacterFloats(char_id, "unknown_legs_color", create->getType_float_ByName("unknown_legs_color", 0), create->getType_float_ByName("unknown_legs_color", 1), create->getType_float_ByName("unknown_legs_color", 2));
  361. SaveCharacterFloats(char_id, "unknown9", create->getType_float_ByName("unknown9", 0), create->getType_float_ByName("unknown9", 1), create->getType_float_ByName("unknown9", 2));
  362. }
  363. else {
  364. SaveCharacterColors(char_id, "skin_color", create->getType_EQ2_Color_ByName("skin_color"));
  365. SaveCharacterColors(char_id, "eye_color", create->getType_EQ2_Color_ByName("eye_color"));
  366. SaveCharacterColors(char_id, "hair_color1", create->getType_EQ2_Color_ByName("hair_color1"));
  367. SaveCharacterColors(char_id, "hair_color2", create->getType_EQ2_Color_ByName("hair_color2"));
  368. SaveCharacterColors(char_id, "hair_highlight", create->getType_EQ2_Color_ByName("hair_highlight"));
  369. SaveCharacterColors(char_id, "hair_type_color", create->getType_EQ2_Color_ByName("hair_type_color"));
  370. SaveCharacterColors(char_id, "hair_type_highlight_color", create->getType_EQ2_Color_ByName("hair_type_highlight_color"));
  371. SaveCharacterColors(char_id, "hair_face_color", create->getType_EQ2_Color_ByName("hair_face_color"));
  372. SaveCharacterColors(char_id, "hair_face_highlight_color", create->getType_EQ2_Color_ByName("hair_face_highlight_color"));
  373. SaveCharacterColors(char_id, "wing_color1", create->getType_EQ2_Color_ByName("wing_color1"));
  374. SaveCharacterColors(char_id, "wing_color2", create->getType_EQ2_Color_ByName("wing_color2"));
  375. SaveCharacterColors(char_id, "shirt_color", create->getType_EQ2_Color_ByName("shirt_color"));
  376. SaveCharacterColors(char_id, "unknown_chest_color", create->getType_EQ2_Color_ByName("unknown_chest_color"));
  377. SaveCharacterColors(char_id, "pants_color", create->getType_EQ2_Color_ByName("pants_color"));
  378. SaveCharacterColors(char_id, "unknown_legs_color", create->getType_EQ2_Color_ByName("unknown_legs_color"));
  379. SaveCharacterColors(char_id, "unknown9", create->getType_EQ2_Color_ByName("unknown9"));
  380. SaveCharacterColors(char_id, "soga_skin_color", create->getType_EQ2_Color_ByName("soga_skin_color"));
  381. SaveCharacterColors(char_id, "soga_eye_color", create->getType_EQ2_Color_ByName("soga_eye_color"));
  382. SaveCharacterColors(char_id, "soga_hair_color1", create->getType_EQ2_Color_ByName("soga_hair_color1"));
  383. SaveCharacterColors(char_id, "soga_hair_color2", create->getType_EQ2_Color_ByName("soga_hair_color2"));
  384. SaveCharacterColors(char_id, "soga_hair_highlight", create->getType_EQ2_Color_ByName("soga_hair_highlight"));
  385. SaveCharacterColors(char_id, "soga_hair_type_color", create->getType_EQ2_Color_ByName("soga_hair_type_color"));
  386. SaveCharacterColors(char_id, "soga_hair_type_highlight_color", create->getType_EQ2_Color_ByName("soga_hair_type_highlight_color"));
  387. SaveCharacterColors(char_id, "soga_hair_face_color", create->getType_EQ2_Color_ByName("soga_hair_face_color"));
  388. SaveCharacterColors(char_id, "soga_hair_face_highlight_color", create->getType_EQ2_Color_ByName("soga_hair_face_highlight_color"));
  389. SaveCharacterColors(char_id, "soga_wing_color1", create->getType_EQ2_Color_ByName("soga_wing_color1"));
  390. SaveCharacterColors(char_id, "soga_wing_color2", create->getType_EQ2_Color_ByName("soga_wing_color2"));
  391. SaveCharacterColors(char_id, "soga_shirt_color", create->getType_EQ2_Color_ByName("soga_shirt_color"));
  392. SaveCharacterColors(char_id, "soga_unknown_chest_color", create->getType_EQ2_Color_ByName("soga_unknown_chest_color"));
  393. SaveCharacterColors(char_id, "soga_pants_color", create->getType_EQ2_Color_ByName("soga_pants_color"));
  394. SaveCharacterColors(char_id, "soga_unknown_legs_color", create->getType_EQ2_Color_ByName("soga_unknown_legs_color"));
  395. SaveCharacterColors(char_id, "soga_unknown13", create->getType_EQ2_Color_ByName("soga_unknown13"));
  396. SaveCharacterFloats(char_id, "soga_eye_type", create->getType_float_ByName("soga_eyes2", 0), create->getType_float_ByName("soga_eyes2", 1), create->getType_float_ByName("soga_eyes2", 2));
  397. SaveCharacterFloats(char_id, "soga_ear_type", create->getType_float_ByName("soga_ears", 0), create->getType_float_ByName("soga_ears", 1), create->getType_float_ByName("soga_ears", 2));
  398. SaveCharacterFloats(char_id, "soga_eye_brow_type", create->getType_float_ByName("soga_eye_brows", 0), create->getType_float_ByName("soga_eye_brows", 1), create->getType_float_ByName("soga_eye_brows", 2));
  399. SaveCharacterFloats(char_id, "soga_cheek_type", create->getType_float_ByName("soga_cheeks", 0), create->getType_float_ByName("soga_cheeks", 1), create->getType_float_ByName("soga_cheeks", 2));
  400. SaveCharacterFloats(char_id, "soga_lip_type", create->getType_float_ByName("soga_lips", 0), create->getType_float_ByName("soga_lips", 1), create->getType_float_ByName("soga_lips", 2));
  401. SaveCharacterFloats(char_id, "soga_chin_type", create->getType_float_ByName("soga_chin", 0), create->getType_float_ByName("soga_chin", 1), create->getType_float_ByName("soga_chin", 2));
  402. SaveCharacterFloats(char_id, "soga_nose_type", create->getType_float_ByName("soga_nose", 0), create->getType_float_ByName("soga_nose", 1), create->getType_float_ByName("soga_nose", 2));
  403. }
  404. SaveCharacterFloats(char_id, "eye_type", create->getType_float_ByName("eyes2", 0), create->getType_float_ByName("eyes2", 1), create->getType_float_ByName("eyes2", 2));
  405. SaveCharacterFloats(char_id, "ear_type", create->getType_float_ByName("ears", 0), create->getType_float_ByName("ears", 1), create->getType_float_ByName("ears", 2));
  406. SaveCharacterFloats(char_id, "eye_brow_type", create->getType_float_ByName("eye_brows", 0), create->getType_float_ByName("eye_brows", 1), create->getType_float_ByName("eye_brows", 2));
  407. SaveCharacterFloats(char_id, "cheek_type", create->getType_float_ByName("cheeks", 0), create->getType_float_ByName("cheeks", 1), create->getType_float_ByName("cheeks", 2));
  408. SaveCharacterFloats(char_id, "lip_type", create->getType_float_ByName("lips", 0), create->getType_float_ByName("lips", 1), create->getType_float_ByName("lips", 2));
  409. SaveCharacterFloats(char_id, "chin_type", create->getType_float_ByName("chin", 0), create->getType_float_ByName("chin", 1), create->getType_float_ByName("chin", 2));
  410. SaveCharacterFloats(char_id, "nose_type", create->getType_float_ByName("nose", 0), create->getType_float_ByName("nose", 1), create->getType_float_ByName("nose", 2));
  411. SaveCharacterFloats(char_id, "body_size", create->getType_float_ByName("body_size", 0), 0, 0);
  412. return ret_id;
  413. }
  414. bool LoginDatabase::DeleteCharacter(int32 account_id, int32 character_id, int32 server_id){
  415. Query query;
  416. string delete_char = string("delete from login_characters where char_id=%i and account_id=%i and server_id=%i");
  417. query.RunQuery2(Q_DELETE, delete_char.c_str(),character_id,account_id,server_id);
  418. if(!query.GetAffectedRows())
  419. {
  420. //No error just in case ppl try doing stupid stuff
  421. return false;
  422. }
  423. return true;
  424. }
  425. string LoginDatabase::GetCharacterName(int32 char_id, int32 server_id){
  426. Query query;
  427. MYSQL_ROW row;
  428. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT name from login_characters where char_id=%lu and server_id=%lu and deleted = 0", char_id,server_id);
  429. if(result && mysql_num_rows(result) == 1){
  430. row = mysql_fetch_row(result);
  431. return string(row[0]);
  432. }
  433. return string("");
  434. }
  435. bool LoginDatabase::UpdateCharacterTimeStamp(int32 account_id, int32 character_id, int32 timestamp_update, int32 server_id){
  436. Query query;
  437. string update_charts = string("update login_characters set unix_timestamp=%lu where char_id=%lu and account_id=%lu and server_id=%lu");
  438. query.RunQuery2(Q_UPDATE, update_charts.c_str(),timestamp_update,character_id,account_id,server_id);
  439. if(!query.GetAffectedRows())
  440. {
  441. LogWrite(LOGIN__ERROR, 0, "Login", "Error in UpdateCharacterTimeStamp query '%s': %s", query.GetQuery(), query.GetError());
  442. return false;
  443. }
  444. return true;
  445. }
  446. bool LoginDatabase::UpdateCharacterLevel(int32 account_id, int32 character_id, int8 in_level, int32 server_id){
  447. Query query;
  448. string update_charts = string("update login_characters set level=%i where char_id=%lu and account_id=%lu and server_id=%lu");
  449. query.RunQuery2(Q_UPDATE, update_charts.c_str(),in_level,character_id,account_id,server_id);
  450. if(!query.GetAffectedRows())
  451. {
  452. LogWrite(LOGIN__ERROR, 0, "Login", "Error in UpdateCharacterLevel query '%s': %s", query.GetQuery(), query.GetError());
  453. return false;
  454. }
  455. return true;
  456. }
  457. bool LoginDatabase::UpdateCharacterRace(int32 account_id, int32 character_id, int16 in_racetype, int8 in_race, int32 server_id){
  458. Query query;
  459. string update_charts = string("update login_characters set race_type=%i, race=%i where char_id=%lu and account_id=%lu and server_id=%lu");
  460. query.RunQuery2(Q_UPDATE, update_charts.c_str(),in_racetype,in_race,character_id,account_id,server_id);
  461. if(!query.GetAffectedRows())
  462. {
  463. LogWrite(LOGIN__ERROR, 0, "Login", "Error in UpdateCharacterRace query '%s': %s", query.GetQuery(), query.GetError());
  464. return false;
  465. }
  466. return true;
  467. }
  468. bool LoginDatabase::UpdateCharacterZone(int32 account_id, int32 character_id, int32 zone_id, int32 server_id){
  469. Query query;
  470. string update_chars = string("update login_characters set current_zone_id=%i where char_id=%lu and account_id=%lu and server_id=%lu");
  471. query.RunQuery2(Q_UPDATE, update_chars.c_str(), zone_id, character_id, account_id, server_id);
  472. if(!query.GetAffectedRows())
  473. {
  474. LogWrite(LOGIN__ERROR, 0, "Login", "Error in UpdateCharacterZone query '%s': %s", query.GetQuery(), query.GetError());
  475. return false;
  476. }
  477. return true;
  478. }
  479. bool LoginDatabase::UpdateCharacterClass(int32 account_id, int32 character_id, int8 in_class, int32 server_id){
  480. Query query;
  481. string update_charts = string("update login_characters set class=%i where char_id=%lu and account_id=%lu and server_id=%lu");
  482. query.RunQuery2(Q_UPDATE, update_charts.c_str(),in_class,character_id,account_id,server_id);
  483. if(!query.GetAffectedRows())
  484. {
  485. LogWrite(LOGIN__ERROR, 0, "Login", "Error in UpdateCharacterClass query '%s': %s", query.GetQuery(), query.GetError());
  486. return false;
  487. }
  488. return true;
  489. }
  490. bool LoginDatabase::UpdateCharacterGender(int32 account_id, int32 character_id, int8 in_gender, int32 server_id){
  491. Query query;
  492. string update_charts = string("update login_characters set gender=%i where char_id=%lu and account_id=%lu and server_id=%lu");
  493. query.RunQuery2(Q_UPDATE, update_charts.c_str(),in_gender,character_id,account_id,server_id);
  494. if(!query.GetAffectedRows())
  495. {
  496. LogWrite(LOGIN__ERROR, 0, "Login", "Error in UpdateCharacterClass query '%s': %s", query.GetQuery(), query.GetError());
  497. return false;
  498. }
  499. return true;
  500. }
  501. LoginAccount* LoginDatabase::LoadAccount(const char* name, const char* password, bool attemptAccountCreation){
  502. LoginAccount* acct = NULL;
  503. Query query;
  504. query.escaped_name = getEscapeString(name);
  505. query.escaped_pass = getEscapeString(password);
  506. MYSQL_ROW row;
  507. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT id from account where name='%s' and passwd=sha2('%s',512)", query.escaped_name, query.escaped_pass);
  508. if(result){
  509. if (mysql_num_rows(result) == 1){
  510. row = mysql_fetch_row(result);
  511. int32 id = atol(row[0]);
  512. acct = new LoginAccount(id, name, password);
  513. acct->setAuthenticated(true);
  514. }
  515. else if(mysql_num_rows(result) > 0)
  516. LogWrite(LOGIN__ERROR, 0, "Login", "Error in LoginAccount: more than one account returned for '%s'", name);
  517. else if (attemptAccountCreation && !database.GetAccountIDByName(name))
  518. {
  519. Query newquery;
  520. newquery.RunQuery2(Q_INSERT, "insert into account set name='%s',passwd=sha2('%s',512)", query.escaped_name, query.escaped_pass);
  521. // re-run the query for select only not account creation
  522. return LoadAccount(name, password, false);
  523. }
  524. }
  525. return acct;
  526. }
  527. int32 LoginDatabase::GetAccountIDByName(const char* name) {
  528. int32 id = 0;
  529. Query query;
  530. MYSQL_ROW row;
  531. query.escaped_name = getEscapeString(name);
  532. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT id from account where name='%s'", query.escaped_name);
  533. if (result && mysql_num_rows(result) == 1) {
  534. row = mysql_fetch_row(result);
  535. id = atoi(row[0]);
  536. }
  537. return id;
  538. }
  539. int32 LoginDatabase::CheckServerAccount(char* name, char* passwd){
  540. int32 id = 0;
  541. Query query;
  542. MYSQL_ROW row;
  543. query.escaped_name = getEscapeString(name);
  544. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT lower(password), id from login_worldservers where account='%s'", query.escaped_name);
  545. LogWrite(LOGIN__INFO, 0, "Login", "WorldServer CheckServerAccount Account=%s\nSHA=%s", (char*)query.escaped_name, passwd);
  546. if(result && mysql_num_rows(result) == 1){
  547. row = mysql_fetch_row(result);
  548. LogWrite(LOGIN__INFO, 0, "Login", "WorldServer CheckServerAccountResult Account=%s\nPassword=%s", (char*)query.escaped_name, (row && row[0]) ? row[0] : "(NULL)");
  549. if (memcmp(row[0], passwd, strnlen(row[0], 256)) == 0)
  550. {
  551. LogWrite(LOGIN__INFO, 0, "Login", "WorldServer CheckServerAccountResultMatch Account=%s", (char*)query.escaped_name);
  552. id = atoi(row[1]);
  553. }
  554. }
  555. return id;
  556. }
  557. void LoginDatabase::GetServerAccounts(vector<LWorld*>* server_list){
  558. Query query;
  559. MYSQL_ROW row;
  560. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT id, account, name, admin_id from login_worldservers");
  561. while((row = mysql_fetch_row(result))){
  562. LWorld* world = new LWorld(atol(row[0]), row[1], row[2], atoi(row[3]));
  563. world->SetID(world->GetAccountID());
  564. server_list->push_back(world);
  565. }
  566. }
  567. void LoginDatabase::SaveClientLog(const char* type, const char* message, const char* player_name, int16 version){
  568. Query query;
  569. query.escaped_data1 = getEscapeString(message);
  570. query.escaped_name = getEscapeString(player_name);
  571. query.RunQuery2(Q_INSERT, "insert into log_messages (type, message, name, version) values('%s', '%s', '%s', %i)", type, query.escaped_data1, query.escaped_name, version);
  572. }
  573. bool LoginDatabase::VerifyDelete(int32 account_id, int32 character_id, const char* name){
  574. Query query;
  575. query.escaped_name = getEscapeString(name);
  576. query.RunQuery2(Q_UPDATE, "update login_characters set deleted = 1 where char_id=%i and account_id=%i and name='%s'", character_id, account_id, query.escaped_name);
  577. if(query.GetAffectedRows() == 1)
  578. return true;
  579. else
  580. return false;
  581. }
  582. char* LoginDatabase::GetServerAccountName(int32 id){
  583. Query query;
  584. MYSQL_ROW row;
  585. char* name = 0;
  586. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT name from login_worldservers where id=%lu", id);
  587. if(result && mysql_num_rows(result) == 1){
  588. row = mysql_fetch_row(result);
  589. if(strlen(row[0]) > 0){
  590. name = new char[strlen(row[0])+1];
  591. strcpy(name, row[0]);
  592. }
  593. }
  594. return name;
  595. }
  596. int32 LoginDatabase::GetRaceID(char* name){
  597. int32 ret = 1487;
  598. Query query;
  599. MYSQL_ROW row;
  600. query.escaped_name = getEscapeString(name);
  601. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT race_type from login_races where name='%s'", query.escaped_name);
  602. if(result && mysql_num_rows(result) == 1){
  603. row = mysql_fetch_row(result);
  604. ret = atol(row[0]);
  605. }
  606. else if(!result || mysql_num_rows(result) == 0)
  607. UpdateRaceID(query.escaped_name);
  608. return ret;
  609. }
  610. void LoginDatabase::UpdateRaceID(char* name){
  611. Query query;
  612. query.RunQuery2(Q_UPDATE, "insert into login_races (name) values('%s')", name);
  613. }
  614. bool LoginDatabase::CheckVersion(char* in_version){
  615. Query query;
  616. query.escaped_data1 = getEscapeString(in_version);
  617. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT id from login_versions where version='%s' or version='*'", query.escaped_data1);
  618. if(result && mysql_num_rows(result) > 0)
  619. return true;
  620. else
  621. return false;
  622. }
  623. void LoginDatabase::GetLatestTableVersions(LatestTableVersions* table_versions){
  624. Query query;
  625. MYSQL_ROW row;
  626. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT name, max(version) from login_table_versions group by name order by id");
  627. if(result && mysql_num_rows(result) > 0){
  628. table_versions->SetTableSize(mysql_num_rows(result));
  629. }
  630. else // we need to return if theres no result, otherwise it will crash attempting to loop through rows
  631. return;
  632. while((row = mysql_fetch_row(result))){
  633. if(VerifyDataTable(row[0]))
  634. table_versions->AddTable(row[0], atoi(row[1]), GetDataVersion(row[0]));
  635. else
  636. table_versions->AddTable(row[0], atoi(row[1]), 0);
  637. }
  638. }
  639. bool LoginDatabase::VerifyDataTable(char* name){
  640. Query query;
  641. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT table_name from download_tables where table_name='%s'", name);
  642. if(result && mysql_num_rows(result) > 0)
  643. return true;
  644. return false;
  645. }
  646. string LoginDatabase::GetColumnNames(char* name){
  647. Query query;
  648. MYSQL_ROW row;
  649. string columns = "(";
  650. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "show columns from %s", name);
  651. if(result && mysql_num_rows(result) > 0){
  652. int16 i = 0;
  653. while((row = mysql_fetch_row(result))){
  654. if(strcmp(row[0], "table_data_version") != 0){
  655. if(i>0)
  656. columns.append(",");
  657. columns.append(row[0]);
  658. i++;
  659. }
  660. }
  661. }
  662. columns.append(") ");
  663. return columns;
  664. }
  665. TableDataQuery* LoginDatabase::GetTableDataQuery(int32 server_ip, char* name, int16 version){
  666. Query query;
  667. MYSQL_ROW row;
  668. query.escaped_name = getEscapeString(name);
  669. TableDataQuery* table_query = 0;
  670. MYSQL_RES* result = 0;
  671. string columns;
  672. if(VerifyDataTable(query.escaped_name)){
  673. result = query.RunQuery2(Q_SELECT, "SELECT * from %s where table_data_version > %i", query.escaped_name, version);
  674. columns = GetColumnNames(query.escaped_name);
  675. }
  676. if(result && mysql_num_rows(result) > 0){
  677. table_query = new TableDataQuery(query.escaped_name);
  678. table_query->num_queries = mysql_num_rows(result);
  679. table_query->columns_size = columns.length() + 1;
  680. table_query->columns = new char[table_query->columns_size + 1];
  681. table_query->version = GetDataVersion(query.escaped_name);
  682. strcpy(table_query->columns, (char*)columns.c_str());
  683. string query_data;
  684. MYSQL_FIELD* field;
  685. int* int_list = new int[mysql_num_fields(result)];
  686. int16 ndx = 0;
  687. while((field = mysql_fetch_field(result))){
  688. int_list[ndx] = IS_NUM(field->type);
  689. if(strcmp(field->name,"table_data_version") == 0)
  690. int_list[ndx] = 2;
  691. ndx++;
  692. }
  693. ndx = 0;
  694. while((row = mysql_fetch_row(result))){
  695. query_data = "";
  696. for(int i=0;i<mysql_num_fields(result);i++){
  697. if(int_list[i]<2){
  698. if(i>0)
  699. query_data.append(",");
  700. if(!int_list[i]){
  701. query_data.append("'").append(getEscapeString(row[i])).append("'");
  702. }
  703. else
  704. query_data.append(row[i]);
  705. }
  706. }
  707. TableData* new_query = new TableData;
  708. new_query->size = query_data.length() + 1;
  709. new_query->query = new char[query_data.length() + 1];
  710. strcpy(new_query->query, query_data.c_str());
  711. table_query->queries.push_back(new_query);
  712. ndx++;
  713. }
  714. safe_delete_array(int_list);
  715. }
  716. else{
  717. string query2 = string("The user tried to download the following table: ").append(query.escaped_name);
  718. SaveClientLog("Possible Hacking Attempt", (char*)query2.c_str(), "Hacking Data", server_ip);
  719. }
  720. return table_query;
  721. }
  722. TableQuery* LoginDatabase::GetLatestTableQuery(int32 server_ip, char* name, int16 version){
  723. Query query;
  724. MYSQL_ROW row;
  725. query.escaped_name = getEscapeString(name);
  726. TableQuery* table_query = 0;
  727. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT query, version from login_table_versions where name = '%s' and version>=%i order by version", query.escaped_name, version + 1);
  728. if(result && mysql_num_rows(result) > 0){
  729. int16 i = 0;
  730. table_query = new TableQuery;
  731. while((row = mysql_fetch_row(result))){
  732. char* rowdata = row[0];
  733. if(strstr(rowdata, ";")){
  734. char* token = strtok(rowdata,";");
  735. while(token){
  736. char* new_query = new char[strlen(token) + 1];
  737. strcpy(new_query, token);
  738. table_query->AddQuery(new_query);
  739. token = strtok(NULL, ";");
  740. }
  741. }
  742. else
  743. table_query->AddQuery(rowdata);
  744. table_query->latest_version = atoi(row[1]);
  745. }
  746. strcpy(table_query->tablename, name);
  747. table_query->your_version = version;
  748. }
  749. else{
  750. string query2 = string("The following was the DB Query: ").append(query.GetQuery());
  751. SaveClientLog("Possible Hacking Attempt", (char*)query2.c_str(), "Hacking Query", server_ip);
  752. }
  753. return table_query;
  754. }
  755. sint16 LoginDatabase::GetDataVersion(char* name){
  756. Query query;
  757. MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT max(table_data_version) from %s", name);
  758. sint16 ret_version = 0;
  759. if(result && mysql_num_rows(result) > 0) {
  760. MYSQL_ROW row;
  761. row = mysql_fetch_row(result);
  762. if(row[0])
  763. ret_version = atoi(row[0]);
  764. }
  765. return ret_version;
  766. }
  767. void LoginDatabase::RemoveOldWorldServerStats(){
  768. Query query;
  769. query.RunQuery2(Q_DELETE, "delete from login_worldstats where (UNIX_TIMESTAMP(NOW())-UNIX_TIMESTAMP(last_update)) > 86400");
  770. }
  771. void LoginDatabase::UpdateWorldServerStats( LWorld* world, sint32 status )
  772. {
  773. if( !world || world->GetAccountID() == 0 )
  774. return;
  775. Query query;
  776. query.RunQuery2(Q_INSERT, "insert into login_worldstats (world_id, world_status, current_players, current_zones, last_update) values(%lu, %i, %i, %i, NOW()) ON DUPLICATE KEY UPDATE current_players=%i,current_zones=%i,world_status=%i,last_update=NOW()",
  777. world->GetAccountID(), status, world->GetPlayerNum(), world->GetZoneNum(), world->GetPlayerNum(), world->GetZoneNum(), status);
  778. }
  779. bool LoginDatabase::ResetWorldServerStatsConnectedTime(LWorld* world){
  780. if(!world || world->GetAccountID() == 0)
  781. return false;
  782. Query query;
  783. string update_stats = string("update login_worldstats set connected_time=now() where world_id=%i and (UNIX_TIMESTAMP(NOW())-UNIX_TIMESTAMP(last_update)) > 300");
  784. query.RunQuery2(Q_UPDATE, update_stats.c_str(),world->GetAccountID());
  785. return true;
  786. }
  787. void LoginDatabase::ResetWorldStats ( )
  788. {
  789. Query query;
  790. string update_stats = string("update login_worldstats set world_status=-4, current_players=0, current_zones=0");
  791. query.RunQuery2(update_stats.c_str(), Q_UPDATE);
  792. }
  793. void LoginDatabase::SaveBugReport(int32 world_id, char* category, char* subcategory, char* causes_crash, char* reproducible, char* summary, char* description, char* version, char* player, int32 account_id, char* spawn_name, int32 spawn_id, int32 zone_id){
  794. Query query;
  795. string bug_report = string("insert into bugs (world_id, category, subcategory, causes_crash, reproducible, summary, description, version, player, account_id, spawn_name, spawn_id, zone_id) values(%lu, '%s', '%s', '%s', '%s', '%s', '%s', '%s', '%s', %lu, '%s', %lu, %lu)");
  796. query.RunQuery2(Q_INSERT, bug_report.c_str(), world_id, database.getSafeEscapeString(category).c_str(), database.getSafeEscapeString(subcategory).c_str(),
  797. database.getSafeEscapeString(causes_crash).c_str(), database.getSafeEscapeString(reproducible).c_str(), database.getSafeEscapeString(summary).c_str(),
  798. database.getSafeEscapeString(description).c_str(), database.getSafeEscapeString(version).c_str(), database.getSafeEscapeString(player).c_str(), account_id,
  799. database.getSafeEscapeString(spawn_name).c_str(), spawn_id, zone_id);
  800. FixBugReport();
  801. }
  802. void LoginDatabase::FixBugReport(){
  803. Query query;
  804. string bug_report = string("update bugs set description = REPLACE(description,SUBSTRING(description,INSTR(description,'%'), 3),char(CONV(SUBSTRING(description,INSTR(description,'%')+1, 2), 16, 10))), summary = REPLACE(summary,SUBSTRING(summary,INSTR(summary,'%'), 3),char(CONV(SUBSTRING(summary,INSTR(summary,'%')+1, 2), 16, 10)))");
  805. query.RunQuery2(bug_report.c_str(), Q_UPDATE);
  806. }
  807. void LoginDatabase::UpdateWorldIPAddress(int32 world_id, int32 address){
  808. struct in_addr in;
  809. in.s_addr = address;
  810. Query query;
  811. query.RunQuery2(Q_UPDATE, "update login_worldservers set ip_address='%s' where id=%lu", inet_ntoa(in), world_id);
  812. }
  813. void LoginDatabase::UpdateAccountIPAddress(int32 account_id, int32 address){
  814. struct in_addr in;
  815. in.s_addr = address;
  816. Query query;
  817. query.RunQuery2(Q_UPDATE, "update account set ip_address='%s' where id=%lu", inet_ntoa(in), account_id);
  818. }