Emagi 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
..
Achievements 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
AltAdvancement 463c6ce53a InfoStruct accessible in LUA/mutli-thread %!s(int64=3) %!d(string=hai) anos
Bots cd17261b83 better mutex handling for spell process, grid now has broken down spawns, KillSpawnByDistance and SetSpawnByDistance is now limited to its grid, future prospect of cross grid support hai 1 ano
Chat 742f91c50f Removed IRC system. It was no longer used. hai 1 ano
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process %!s(int64=4) %!d(string=hai) anos
Commands 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
Guilds 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
HeroicOp 7775ea3e66 Fix HO starter wheel pre-stage bug not honoring the abilities fields %!s(int64=3) %!d(string=hai) anos
Housing 562e914f26 fix %I64u to %llu hai 1 ano
Items a4ed5802c7 recipe and tradeskill updates hai 1 ano
RaceTypes 8a6753febb In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page %!s(int64=2) %!d(string=hai) anos
Recipes e6ddd1ac80 Update Recipe.cpp hai 1 ano
Rules f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet hai 1 ano
Tradeskills 52d997bd39 Tradeskill /recipe fixes hai 1 ano
Traits 744ffb46d0 ghost map stability venture 3 %!s(int64=2) %!d(string=hai) anos
Zone 81dfccef28 Allow region tics to occur when a node is deleted without second pass hai 1 ano
Appearances.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt d4b59319ce Techwizz: Fix CMake to include boost libraries %!s(int64=3) %!d(string=hai) anos
ClientPacketFunctions.cpp 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
ClientPacketFunctions.h 4442e6bc02 Fix #465 and Fix #463 hai 1 ano
Combat.cpp dbf6d0a630 Fix accidental Focus skill check/increase when it is already done below hai 1 ano
Combat.h 04498a2490 Player/Target Radius added to distance checks %!s(int64=4) %!d(string=hai) anos
Entity.cpp 6f21dcd29d Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one hai 1 ano
Entity.h f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet hai 1 ano
Factions.cpp 009705f75c Whoops not sure why that Player.H was there! Really! %!s(int64=2) %!d(string=hai) anos
Factions.h 24a1ccf3a2 EQ2Emu Base Updates %!s(int64=4) %!d(string=hai) anos
GroundSpawn.cpp 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes hai 1 ano
GroundSpawn.h 60928d2e0c Fix #448 - Scroll/Recipe scribing fixes hai 1 ano
Languages.cpp 1068849ef8 Fix #451 - basic pvp mitigation / mitigation integration hai 1 ano
Languages.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
LoginServer.cpp 1922ca362c Removed unused patch server code. hai 1 ano
LoginServer.h 1922ca362c Removed unused patch server code. hai 1 ano
LuaFunctions.cpp 6f21dcd29d Avoid crash on calling AddSpellBonus via lua functions without a spell, also protection on bonuses to not require one hai 1 ano
LuaFunctions.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
LuaInterface.cpp 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables hai 1 ano
LuaInterface.h 0ac12173fe Remove LUA SpawnList design, changed GetSpawnListByID and its adjacent lua functions to use lua tables hai 1 ano
MutexHelper.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexList.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexMap.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
MutexVector.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
NPC.cpp 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list hai 1 ano
NPC.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
NPC_AI.cpp 4c5202e216 Pets cannot aggro their master, this addresses charming a pet and being able to sent it to attack, follow you correctly without locking encounter hai 1 ano
NPC_AI.h f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
Object.cpp 13b1837623 Fix #384 group encounter mob loot %!s(int64=2) %!d(string=hai) anos
Object.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
Player.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
Player.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
PlayerGroups.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
PlayerGroups.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
Quests.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
Quests.h 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
Sign.cpp d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). hai 1 ano
Sign.h d3819ec135 - Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player). hai 1 ano
Skills.cpp f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet hai 1 ano
Skills.h bc5e07681d Procyon Update #2 - Linkdead fix, stability fixes, AE encounter NPC->player spell cast support %!s(int64=2) %!d(string=hai) anos
Spawn.cpp 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list hai 1 ano
Spawn.h 2ea1982355 Fix #318 - added spawn set scared_strong_players [0|1]. NPCs will be afraid if gray con and in aggro range, needs faction to check aggro list hai 1 ano
SpawnLists.h f52e5f59db Further expanded spawn_location_placement stat overrides %!s(int64=2) %!d(string=hai) anos
SpellProcess.cpp baff7ced26 Change how SpellProcess grabs the spell targets from the grid to an ID hai 1 ano
SpellProcess.h c7358a5fed fix hangup on cure hai 1 ano
Spells.cpp be924b2306 Fix custom spells persisting cross zone, food/drink as an example hai 1 ano
Spells.h be924b2306 Fix custom spells persisting cross zone, food/drink as an example hai 1 ano
Titles.cpp 96debb941c Fixed titles, make sure to source in DB update! %!s(int64=3) %!d(string=hai) anos
Titles.h 96debb941c Fixed titles, make sure to source in DB update! %!s(int64=3) %!d(string=hai) anos
Trade.cpp 5b0f52641c Trade check for Player cast hai 1 ano
Trade.h 682e023635 Complete Fix #418 item flags hai 1 ano
Transmute.cpp 1e2d5f98cf - Completed Fix #279 hai 1 ano
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) %!s(int64=4) %!d(string=hai) anos
Variables.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
VisualStates.h 66505ccea3 RegionScripts, lava/death region support %!s(int64=3) %!d(string=hai) anos
Widget.cpp 1609cb9797 Support for IsCollector visual state (turn in quest) wip, movement location crash fix %!s(int64=2) %!d(string=hai) anos
Widget.h 567117054d LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door' %!s(int64=3) %!d(string=hai) anos
World.cpp 005244259b Map memory cache disabled by default, enable with R_World, MemoryCacheZoneMaps set to 1. Changed Spawns no longer a MutexList, was terribly inefficient, in debug 50% cpu performance improvement on moving spawns hai 1 ano
World.h f7ab072a1b Fix #452 - implement skill bonus caps. Fix for conversation crash with CloseItemConversation. Attempts to address spawns being called during deletion like RemovePet hai 1 ano
WorldDatabase.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
WorldDatabase.h c359fd96e2 Added claim shared across account, Added check for incomplete transaction (lore confict etc). Added correct claim message based on live. Issue #127 hai 1 ano
WorldTCPConnection.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
classes.cpp 0cb26e084d Fixed the camel case function for classes to upper case the first character AFTER setting to lower case %!s(int64=3) %!d(string=hai) anos
classes.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
client.cpp 3ee4e5e105 Fix #304 - quest sharing and delete restrictions, check DB sql for required updates hai 1 ano
client.h f17d884f72 oops.. hai 1 ano
makefile 7956735566 c++17 compile required for makefile now hai 1 ano
makefile.a64 b489814c9f makefile.a64 set to c++17 compile flag hai 1 ano
net.cpp f0e3800333 Fix #381 - NPC Spell Enhancements hai 1 ano
net.h 1922ca362c Removed unused patch server code. hai 1 ano
races.cpp 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
races.h 548007ea96 Base %!s(int64=4) %!d(string=hai) anos
zoneserver.cpp aedc80a827 Removed redundant boolean for IsFullyLoggedIn, replaced with IsReadyForUpdatees hai 1 ano
zoneserver.h 8571729d8a Address some issues with dead spawn pointers when calling grid map hai 1 ano