Image 3f751b18f0 Fix a crash on zone startup if the EQ2Map isn't present 4 anni fa
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Achievements 548007ea96 Base 4 anni fa
AltAdvancement 548007ea96 Base 4 anni fa
Bots 04498a2490 Player/Target Radius added to distance checks 4 anni fa
Chat 548007ea96 Base 4 anni fa
Collections cb0d07c5fa Character saves needed to be async, too slow to run synchronous in client process 4 anni fa
Commands d2882be847 If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn 4 anni fa
Guilds 548007ea96 Base 4 anni fa
HeroicOp 548007ea96 Base 4 anni fa
Housing 548007ea96 Base 4 anni fa
IRC 548007ea96 Base 4 anni fa
Items 1ae5f04961 support for /itemsearch broker to input item id 4 anni fa
Patch 548007ea96 Base 4 anni fa
RaceTypes 548007ea96 Base 4 anni fa
Recipes 548007ea96 Base 4 anni fa
Rules 29a98cfcb5 Rules Global Expansion Flag 4 anni fa
Tradeskills 548007ea96 Base 4 anni fa
Traits 548007ea96 Base 4 anni fa
Zone eb06006c75 nix fix 4 anni fa
Appearances.h 548007ea96 Base 4 anni fa
ClientPacketFunctions.cpp b19fd5f36f Adds char properties and fixes looting alive npcs 4 anni fa
ClientPacketFunctions.h b19fd5f36f Adds char properties and fixes looting alive npcs 4 anni fa
Combat.cpp 89ff042377 Update Combat.cpp 4 anni fa
Combat.h 04498a2490 Player/Target Radius added to distance checks 4 anni fa
Entity.cpp c4ad6568d5 Created HaltMovement to send a client update of no further forward movement, used for fear and mez currently 4 anni fa
Entity.h c4ad6568d5 Created HaltMovement to send a client update of no further forward movement, used for fear and mez currently 4 anni fa
Factions.cpp 548007ea96 Base 4 anni fa
Factions.h 24a1ccf3a2 EQ2Emu Base Updates 4 anni fa
GroundSpawn.cpp 548007ea96 Base 4 anni fa
GroundSpawn.h 5a8ffc3385 Groundspawn adhere to ground (lol) 4 anni fa
Languages.cpp 548007ea96 Base 4 anni fa
Languages.h 548007ea96 Base 4 anni fa
LoginServer.cpp 6676f66184 LoginServer.ini reading updated 4 anni fa
LoginServer.h 548007ea96 Base 4 anni fa
LuaFunctions.cpp d065919cf8 Support for SetZoneExpansionFlag(Zone,decimalbits) and GetZoneExpansionFlag(Zone) 4 anni fa
LuaFunctions.h d065919cf8 Support for SetZoneExpansionFlag(Zone,decimalbits) and GetZoneExpansionFlag(Zone) 4 anni fa
LuaInterface.cpp d065919cf8 Support for SetZoneExpansionFlag(Zone,decimalbits) and GetZoneExpansionFlag(Zone) 4 anni fa
LuaInterface.h 5dfafe4464 Linux fixes 4 anni fa
MutexHelper.h 548007ea96 Base 4 anni fa
MutexList.h 548007ea96 Base 4 anni fa
MutexMap.h 548007ea96 Base 4 anni fa
MutexVector.h 548007ea96 Base 4 anni fa
NPC.cpp 3694cd44a7 IsFlying command for Spawn to track if the mob should defy normal floor sticking 4 anni fa
NPC.h a17c7915ee Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC 4 anni fa
NPC_AI.cpp 22dc084991 Tracking of player character ids for loot in encounters 4 anni fa
NPC_AI.h 22dc084991 Tracking of player character ids for loot in encounters 4 anni fa
Object.cpp 548007ea96 Base 4 anni fa
Object.h 548007ea96 Base 4 anni fa
Player.cpp 04d1ea0151 removed unnecessary setting of values in char sheet, re-added position updates on an info/vis update for spawn 4 anni fa
Player.h 9574459e57 Spawn struct fixes / logging 4 anni fa
PlayerGroups.cpp 24a1ccf3a2 EQ2Emu Base Updates 4 anni fa
PlayerGroups.h 548007ea96 Base 4 anni fa
Quests.cpp 548007ea96 Base 4 anni fa
Quests.h 548007ea96 Base 4 anni fa
Sign.cpp 548007ea96 Base 4 anni fa
Sign.h 548007ea96 Base 4 anni fa
Skills.cpp d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 anni fa
Skills.h bd2658946f Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap 4 anni fa
Spawn.cpp 47926d6430 Fixed an issue in combat where mobs seemed to grow/shrink unexpectedly 4 anni fa
Spawn.h 9574459e57 Spawn struct fixes / logging 4 anni fa
SpawnLists.h 548007ea96 Base 4 anni fa
SpellProcess.cpp 17a8823e46 AE spells will not hit Mezzed targets unless directly targetted 4 anni fa
SpellProcess.h 856e068cad castspell command 4 anni fa
Spells.cpp 548007ea96 Base 4 anni fa
Spells.h 548007ea96 Base 4 anni fa
Titles.cpp 548007ea96 Base 4 anni fa
Titles.h 548007ea96 Base 4 anni fa
Trade.cpp 548007ea96 Base 4 anni fa
Trade.h 548007ea96 Base 4 anni fa
Transmute.cpp b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 anni fa
Transmute.h b9fc4e7281 EQ2Emu Merge To Current Date (Requires DB update, will be separate commit) 4 anni fa
Variables.h 548007ea96 Base 4 anni fa
VisualStates.h 548007ea96 Base 4 anni fa
Widget.cpp 6eeaee134c fix doors not opening 4 anni fa
Widget.h 3c0b5abeb5 Update Widget.h 4 anni fa
World.cpp 438d9f76a7 Spell fails due to range missing auto submits bug 4 anni fa
World.h 548007ea96 Base 4 anni fa
WorldDatabase.cpp ae51e035fe Database updates for spawn db pulls to get expansion_flag 4 anni fa
WorldDatabase.h ae51e035fe Database updates for spawn db pulls to get expansion_flag 4 anni fa
WorldTCPConnection.h 548007ea96 Base 4 anni fa
classes.cpp 548007ea96 Base 4 anni fa
classes.h 548007ea96 Base 4 anni fa
client.cpp d2882be847 If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn 4 anni fa
client.h d2882be847 If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn 4 anni fa
makefile 91c4ff20bd makefile updates for nix support 4 anni fa
makefile.a64 d7a00658d1 Rest of Chest Traps and Disarm Chest Traps implementation 4 anni fa
net.cpp dd8747054d DatabaseNew crashes on mysql_reconnect 4 anni fa
net.h 548007ea96 Base 4 anni fa
races.cpp 548007ea96 Base 4 anni fa
races.h 548007ea96 Base 4 anni fa
zoneserver.cpp 3f751b18f0 Fix a crash on zone startup if the EQ2Map isn't present 4 anni fa
zoneserver.h 8d06858971 Zone based expansion flag and preinit_zone_script LUA function for ZoneScripts 4 anni fa