root e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
..
anger_fang.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
file_a_final_report.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
identifying_the_lonetusk_ally.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
knock_the_fight_out_of_em.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
pawns_in_the_game.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
pounding_the_enemy.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
prophet_and_loss.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
reporting_for_duty.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
requesting_further_orders.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
stepping_up_the_offense.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos
vengeance_for_shoreside.lua e4ce4bca87 Update lua to EQ2EMu current. %!s(int64=4) %!d(string=hai) anos