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GuardValmont.lua 1.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/ElddarGrove/GuardValmont.lua
  3. Script Purpose : Guard Valmont <Guard>
  4. Script Author : John Adams
  5. Script Date : 2008.09.28
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua")
  9. dofile("SpawnScripts/Generic/ExpelNonCitizen.lua")
  10. function spawn(NPC)
  11. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  12. end
  13. function InRange(NPC, Spawn)
  14. NonCitizen(NPC,Spawn)
  15. end
  16. function respawn(NPC)
  17. spawn(NPC)
  18. end
  19. function hailed(NPC, Spawn)
  20. FaceTarget(NPC, Spawn)
  21. choice = math.random(1,3)
  22. if choice == 1 then
  23. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/guard/human_guard_service_good_1_hail_gf_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 3448203562, 506341016, Spawn)
  24. elseif choice == 2 then
  25. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/guard/human_guard_service_good_1_hail_gf_c865a827.mp3", "Duty above all else, citizen, except honor!", "scold", 373851625, 467562033, Spawn)
  26. elseif choice == 3 then
  27. PlayFlavor(NPC, "voiceover/english/human_eco_good_1/ft/service/guard/human_guard_service_good_1_hail_gf_ee473c11.mp3", "Good day to you, citizen. All preserve Queen Antonia.", "salute", 1886617373, 1115286759, Spawn)
  28. else
  29. end
  30. end