12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849 |
- --[[
- Script Name : SpawnScripts/TheRuins_Classic/aLonetuskwarriorCheering.lua
- Script Author : LordPazuzu
- Script Date : 2023.07.04 07:07:20
- Script Purpose :
- :
- --]]
- dofile("SpawnScripts/Generic/MonsterCallouts/LoneTusk2.lua")
- require "SpawnScripts/Generic/NPCModule"
- function spawn(NPC, Spawn)
- NPCModule(NPC, Spawn)
- RandomWeapons(NPC)
- OrcArmorCommon(NPC)
- Lonetusk(NPC)
- AddTimer(NPC,MakeRandomInt(1000,3500),"EmoteLoop")
- end
- function EmoteLoop(NPC,Spawn)
- local zone = GetZone(NPC)
- local Dancer = GetSpawnByLocationID(zone,133785473)
- if IsInCombat(NPC)==false then
- if Dancer ~=nil and IsAlive(Dancer)then
- choice = MakeRandomInt(1,3)
- if choice == 1 then
- PlayFlavor(NPC,"","","cheer",0,0)
- elseif choice == 2 then
- PlayFlavor(NPC,"","","woowoo",0,0)
- elseif choice == 3 then
- PlayFlavor(NPC,"","","happy",0,0)
- end
- else
- choice = MakeRandomInt(1,3)
- if choice == 1 then
- PlayFlavor(NPC,"","","tapfoot",0,0)
- elseif choice == 2 then
- PlayFlavor(NPC,"","","grumble",0,0)
- elseif choice == 3 then
- PlayFlavor(NPC,"","","peer",0,0)
- end
- end
- end
- AddTimer(NPC, MakeRandomInt(5500,8500),"EmoteLoop")
- end
- function respawn(NPC)
- spawn(NPC)
- end
|