.. |
Achievements
|
548007ea96
Base
|
4 rokov pred |
AltAdvancement
|
548007ea96
Base
|
4 rokov pred |
Bots
|
04498a2490
Player/Target Radius added to distance checks
|
4 rokov pred |
Chat
|
548007ea96
Base
|
4 rokov pred |
Collections
|
cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
|
4 rokov pred |
Commands
|
3ef309619f
AFK Visual for players now works for newer clients (1188+)
|
4 rokov pred |
Guilds
|
548007ea96
Base
|
4 rokov pred |
HeroicOp
|
548007ea96
Base
|
4 rokov pred |
Housing
|
548007ea96
Base
|
4 rokov pred |
IRC
|
548007ea96
Base
|
4 rokov pred |
Items
|
07f9f741b5
Loot Chests and other specified objects will show interactive hand icon
|
4 rokov pred |
Patch
|
548007ea96
Base
|
4 rokov pred |
RaceTypes
|
548007ea96
Base
|
4 rokov pred |
Recipes
|
548007ea96
Base
|
4 rokov pred |
Rules
|
29a98cfcb5
Rules Global Expansion Flag
|
4 rokov pred |
Tradeskills
|
548007ea96
Base
|
4 rokov pred |
Traits
|
548007ea96
Base
|
4 rokov pred |
Zone
|
42c26f4150
MovementMgr now takes in Spawn not Entity, also protected the command queue with a mutex due to cross thread contamination
|
4 rokov pred |
Appearances.h
|
548007ea96
Base
|
4 rokov pred |
ClientPacketFunctions.cpp
|
b19fd5f36f
Adds char properties and fixes looting alive npcs
|
4 rokov pred |
ClientPacketFunctions.h
|
b19fd5f36f
Adds char properties and fixes looting alive npcs
|
4 rokov pred |
Combat.cpp
|
49a0072218
Better logging for 'proc' function not triggering right so we know which spell
|
4 rokov pred |
Combat.h
|
04498a2490
Player/Target Radius added to distance checks
|
4 rokov pred |
Entity.cpp
|
c0632906b6
Fixed issues with some LUA movement scripts, also mobs engaged in combat should stop more abruptly and not run past you
|
4 rokov pred |
Entity.h
|
42c26f4150
MovementMgr now takes in Spawn not Entity, also protected the command queue with a mutex due to cross thread contamination
|
4 rokov pred |
Factions.cpp
|
548007ea96
Base
|
4 rokov pred |
Factions.h
|
24a1ccf3a2
EQ2Emu Base Updates
|
4 rokov pred |
GroundSpawn.cpp
|
548007ea96
Base
|
4 rokov pred |
GroundSpawn.h
|
5a8ffc3385
Groundspawn adhere to ground (lol)
|
4 rokov pred |
Languages.cpp
|
548007ea96
Base
|
4 rokov pred |
Languages.h
|
548007ea96
Base
|
4 rokov pred |
LoginServer.cpp
|
6676f66184
LoginServer.ini reading updated
|
4 rokov pred |
LoginServer.h
|
548007ea96
Base
|
4 rokov pred |
LuaFunctions.cpp
|
25d9c9d93f
potential crash fix
|
4 rokov pred |
LuaFunctions.h
|
cbcac95674
Added Spawn Proximity code
|
4 rokov pred |
LuaInterface.cpp
|
cbcac95674
Added Spawn Proximity code
|
4 rokov pred |
LuaInterface.h
|
5dfafe4464
Linux fixes
|
4 rokov pred |
MutexHelper.h
|
548007ea96
Base
|
4 rokov pred |
MutexList.h
|
548007ea96
Base
|
4 rokov pred |
MutexMap.h
|
548007ea96
Base
|
4 rokov pred |
MutexVector.h
|
548007ea96
Base
|
4 rokov pred |
NPC.cpp
|
3694cd44a7
IsFlying command for Spawn to track if the mob should defy normal floor sticking
|
4 rokov pred |
NPC.h
|
a17c7915ee
Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC
|
4 rokov pred |
NPC_AI.cpp
|
423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
|
4 rokov pred |
NPC_AI.h
|
22dc084991
Tracking of player character ids for loot in encounters
|
4 rokov pred |
Object.cpp
|
548007ea96
Base
|
4 rokov pred |
Object.h
|
548007ea96
Base
|
4 rokov pred |
Player.cpp
|
423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
|
4 rokov pred |
Player.h
|
9574459e57
Spawn struct fixes / logging
|
4 rokov pred |
PlayerGroups.cpp
|
24a1ccf3a2
EQ2Emu Base Updates
|
4 rokov pred |
PlayerGroups.h
|
548007ea96
Base
|
4 rokov pred |
Quests.cpp
|
548007ea96
Base
|
4 rokov pred |
Quests.h
|
548007ea96
Base
|
4 rokov pred |
Sign.cpp
|
548007ea96
Base
|
4 rokov pred |
Sign.h
|
548007ea96
Base
|
4 rokov pred |
Skills.cpp
|
d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
|
4 rokov pred |
Skills.h
|
bd2658946f
Resolve Deadlock in MSpawnList against CombatProcess, barebones of disarm trap
|
4 rokov pred |
Spawn.cpp
|
48b973454c
Fixed the proximities changes
|
4 rokov pred |
Spawn.h
|
5bd0deb900
avoid unnecessary processing for spawns that don't have spawn proximities (cpu improvement)
|
4 rokov pred |
SpawnLists.h
|
548007ea96
Base
|
4 rokov pred |
SpellProcess.cpp
|
569f9e8df2
Deadlock fix for SpellProcess
|
4 rokov pred |
SpellProcess.h
|
9c71a0ebe0
PVP AE Player Group support
|
4 rokov pred |
Spells.cpp
|
548007ea96
Base
|
4 rokov pred |
Spells.h
|
548007ea96
Base
|
4 rokov pred |
Titles.cpp
|
548007ea96
Base
|
4 rokov pred |
Titles.h
|
548007ea96
Base
|
4 rokov pred |
Trade.cpp
|
548007ea96
Base
|
4 rokov pred |
Trade.h
|
548007ea96
Base
|
4 rokov pred |
Transmute.cpp
|
b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
|
4 rokov pred |
Transmute.h
|
b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
|
4 rokov pred |
Variables.h
|
548007ea96
Base
|
4 rokov pred |
VisualStates.h
|
548007ea96
Base
|
4 rokov pred |
Widget.cpp
|
6eeaee134c
fix doors not opening
|
4 rokov pred |
Widget.h
|
3c0b5abeb5
Update Widget.h
|
4 rokov pred |
World.cpp
|
7f24a9e0d9
Limit bug reports on spell range being 0 to a single report per startup of world
|
4 rokov pred |
World.h
|
7f24a9e0d9
Limit bug reports on spell range being 0 to a single report per startup of world
|
4 rokov pred |
WorldDatabase.cpp
|
ae51e035fe
Database updates for spawn db pulls to get expansion_flag
|
4 rokov pred |
WorldDatabase.h
|
ae51e035fe
Database updates for spawn db pulls to get expansion_flag
|
4 rokov pred |
WorldTCPConnection.h
|
548007ea96
Base
|
4 rokov pred |
classes.cpp
|
548007ea96
Base
|
4 rokov pred |
classes.h
|
548007ea96
Base
|
4 rokov pred |
client.cpp
|
d2882be847
If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn
|
4 rokov pred |
client.h
|
d2882be847
If Merchant or Mender have a secondary command id of hail (9, 1262,1265,1267) then automatically hail npc/spawn
|
4 rokov pred |
makefile
|
91c4ff20bd
makefile updates for nix support
|
4 rokov pred |
makefile.a64
|
d7a00658d1
Rest of Chest Traps and Disarm Chest Traps implementation
|
4 rokov pred |
net.cpp
|
423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
|
4 rokov pred |
net.h
|
548007ea96
Base
|
4 rokov pred |
races.cpp
|
548007ea96
Base
|
4 rokov pred |
races.h
|
548007ea96
Base
|
4 rokov pred |
zoneserver.cpp
|
423163d30c
Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes"
|
4 rokov pred |
zoneserver.h
|
cbcac95674
Added Spawn Proximity code
|
4 rokov pred |