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- --[[
- Script Name : Quests/EnchantedLands/Drodo'sGoodies.lua
- Script Purpose : Handles the quest "Drodo's Goodies"
- Script Author : Cynnar
- Script Date : 2015.05.13
- Script Notes : <special-instructions>
- Zone : Enchanted Lands
- Quest Giver : Augin Drodo
- Preceded by : None
- Followed by : None
- --]]
- local DrodosGoodies = 119
- function Init(Quest)
- AddQuestRewardCoin(Quest, math.random(10,95), math.random(39,49), math.random(1,1), 0)
- AddQuestStepKill(Quest, 1, "I must hunt grove badgers.", 1, 40, "I must hunt the critters near the granary in Enchanted Lands. They should have Drodo's goodies.", 2299, 390041)
- AddQuestStepKill(Quest, 2, "I must hunt lancer wasps.", 1, 40, "I must hunt the critters near the granary in Enchanted Lands. They should have Drodo's goodies.", 1229, 390092)
- AddQuestStepKill(Quest, 3, "I must hunt klakrok drones.", 1, 40, "I must hunt the critters near the granary in Enchanted Lands. They should have Drodo's goodies.", 1225, 390069)
- AddQuestStepKill(Quest, 4, "I must hunt briarpaw cubs.", 1, 40, "I must hunt the critters near the granary in Enchanted Lands. They should have Drodo's goodies.", 928, 390104)
- AddQuestStepCompleteAction(Quest, 1, "deck")
- AddQuestStepCompleteAction(Quest, 2, "comb")
- AddQuestStepCompleteAction(Quest, 3, "dice")
- AddQuestStepCompleteAction(Quest, 4, "box")
- end
- function CheckProgress(Quest, QuestGiver, Player)
- if QuestStepIsComplete(Player, DrodosGoodies, 1) and QuestStepIsComplete(Player, DrodosGoodies, 2) and QuestStepIsComplete(Player, DrodosGoodies, 3) and QuestStepIsComplete(Player, DrodosGoodies, 4) then
- UpdateQuestTaskGroupDescription(Quest, 1, "I hunted the critters near the granary and collected all of Drodo's goodies.")
- AddStep5(Quest, QuestGiver, Player)
- end
- end
- function AddStep5(Quest, QuestGiver, Player)
- SetCompleteFlag(Quest)
- AddQuestStepChat(Quest, 5, "I must return the goodies.", 1, "I must return the goodies to Augin Drodo at the granary near Bobick in the Enchanted Lands.", 0, GetSpawnID(QuestGiver))
- AddQuestStepCompleteAction(Quest, 5, "QuestComplete")
- end
- function deck(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 1, "I found Drodo's King's Court deck!")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function comb(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 2, "I found Drodo's foot comb!")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function dice(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "I found Drodo's goblin dice!")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function box(Quest, QuestGiver, Player)
- UpdateQuestStepDescription(Quest, 3, "I found Drodo's brunch box!")
- CheckProgress(Quest, QuestGiver, Player)
- end
- function Accepted(Quest, QuestGiver, Player)
- FaceTarget(QuestGiver, Player)
- conversation = CreateConversation()
- PlayFlavor(QuestGiver, "augin_drodo/enchanted/augin_drodo003.mp3", "", "", 3982874170, 1388125971, Spawn)
- AddConversationOption(conversation, "I'll return with your goodies.")
- StartConversation(conversation, QuestGiver, Player, "Excellent! That would be very neighborly of you! Wish I could help, but I got a bum knee ya know. Otherwise these critters would fear the name Drodo.")
- end
- function QuestComplete(Quest, QuestGiver, Player)
- GiveQuestReward(Quest, Player)
- end
- function Deleted(Quest, QuestGiver, Player)
- end
- function Declined(Quest, QuestGiver, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if QuestStepIsComplete(Player, DrodosGoodies, 1) then
- deck(Quest, QuestGiver, Player)
- end
- if QuestStepIsComplete(Player, DrodosGoodies, 2) then
- comb(Quest, QuestGiver, Player)
- end
- if QuestStepIsComplete(Player, DrodosGoodies, 3) then
- dice(Quest, QuestGiver, Player)
- end
- if QuestStepIsComplete(Player, DrodosGoodies, 4) then
- box(Quest, QuestGiver, Player)
- end
- end
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