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- --[[
- Script Name : Quests/Hallmark/speaking_with_braksan.lua
- Script Author : Dorbin
- Script Date : 2022.09.10 12:09:16
- Script Purpose :
- Zone : Hallmark
- Quest Giver: Garven Tralk
- Preceded by: Gruttooth Invasion
- Followed by:
- --]]
- function Init(Quest)
- AddQuestStepChat(Quest, 1, "I must speak with Braksan.", 1, "I must speak with Braksan Steelforge in the village.", 11, 3250017)
- AddQuestStepCompleteAction(Quest, 1, "QuestComplete")
- end
- function Accepted(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is accepted
- end
- function Declined(Quest, QuestGiver, Player)
- -- Add dialog here for when the quest is declined
- end
- function Deleted(Quest, QuestGiver, Player)
- -- Remove any quest specific items here when the quest is deleted
- end
- function QuestComplete(Quest, QuestGiver, Player)
- -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around
- UpdateQuestStepDescription(Quest, 1, "I've spoken with Braksan.")
- UpdateQuestTaskGroupDescription(Quest, 1, "I've spoken with Braksan Steelforge in the village.")
- UpdateQuestDescription(Quest, "I've spoken with Braksan Steelforge as per Garven Tralk's instructions.")
- GiveQuestReward(Quest, Player)
- end
- function Reload(Quest, QuestGiver, Player, Step)
- if Step == 1 then
- QuestComplete(Quest, QuestGiver, Player)
- end
- end
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