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Achievements
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548007ea96
Base
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4 years ago |
AltAdvancement
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 months ago |
Bots
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 months ago |
Chat
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78f4a6e63b
Added Discord chat support.
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9 months ago |
Collections
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cb0d07c5fa
Character saves needed to be async, too slow to run synchronous in client process
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4 years ago |
Commands
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12fe577015
Fix #557 bug reporting on DoF now works, thanks to ColdLlama
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8 months ago |
Guilds
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 months ago |
HeroicOp
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955f90a55d
- SpawnScripts/Generic/SpiritShard.lua shard expiration updated to assure the values are integer based
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1 year ago |
Housing
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 year ago |
Items
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81ef0b82ab
git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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9 months ago |
RaceTypes
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8a6753febb
In game support for adding or updating race_types database, Use /spawn set race_type race_id category subcategory model_name -- the category, subcategory and model_name are optional fields. /spawn details updated to include the race_types fields on the second page
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2 years ago |
Recipes
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f720513876
DoF Recipe/Tradeskill Stage 1 of 2 for Issue #532
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1 year ago |
Rules
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791e48c857
Fix for discord bot. ruleset_details->rule_value was too small. Extended from 64->1024.
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9 months ago |
Tradeskills
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50022b425a
DoF tradeskill Create from recipe fix
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10 months ago |
Traits
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744ffb46d0
ghost map stability venture 3
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3 years ago |
Zone
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427964b7a0
Functionality:
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11 months ago |
Appearances.h
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548007ea96
Base
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4 years ago |
CMakeLists.txt
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d4b59319ce
Techwizz: Fix CMake to include boost libraries
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3 years ago |
ClientPacketFunctions.cpp
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4d4873d674
- Fix #515 display spawn name and database id when /spawn set or /spawn remove is used successfully.
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1 year ago |
ClientPacketFunctions.h
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5cc42192a5
Fix #524 - DoF client part #3, plus crash fixes (reload spells, entering zone shutting down)
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1 year ago |
Combat.cpp
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39ac029ffc
Fix #558 - deadlock on heal checking encounter state of existing aggroed npcs on the person being healed
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8 months ago |
Combat.h
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04498a2490
Player/Target Radius added to distance checks
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4 years ago |
Entity.cpp
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27130d0aae
Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells
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8 months ago |
Entity.h
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81ef0b82ab
git pushMerge branch 'master' of https://git.eq2emu.com/devn00b/EQ2EMu
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9 months ago |
Factions.cpp
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009705f75c
Whoops not sure why that Player.H was there! Really!
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2 years ago |
Factions.h
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24a1ccf3a2
EQ2Emu Base Updates
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4 years ago |
GroundSpawn.cpp
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 year ago |
GroundSpawn.h
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60928d2e0c
Fix #448 - Scroll/Recipe scribing fixes
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2 years ago |
Languages.cpp
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427964b7a0
Functionality:
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11 months ago |
Languages.h
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427964b7a0
Functionality:
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11 months ago |
LoginServer.cpp
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7324c9a462
- Fix #544 - login server now correctly loads skin color for appearance data in character select, matches in-game color.
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1 year ago |
LoginServer.h
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1922ca362c
Removed unused patch server code.
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2 years ago |
LuaFunctions.cpp
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513fafef3c
Avoid nullptr casters!
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7 months ago |
LuaFunctions.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 year ago |
LuaInterface.cpp
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27130d0aae
Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells
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8 months ago |
LuaInterface.h
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27130d0aae
Mutex handling fixes, ptr crash fix and loose pointer cleanup related to lua spells
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8 months ago |
MutexHelper.h
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548007ea96
Base
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4 years ago |
MutexList.h
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548007ea96
Base
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4 years ago |
MutexMap.h
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548007ea96
Base
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4 years ago |
MutexVector.h
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548007ea96
Base
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4 years ago |
NPC.cpp
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427964b7a0
Functionality:
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11 months ago |
NPC.h
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a74469795d
- Manipulate the game world! Remove widgets!
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1 year ago |
NPC_AI.cpp
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 months ago |
NPC_AI.h
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427964b7a0
Functionality:
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11 months ago |
Object.cpp
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523e98c2c5
- Fix #533 - Group support for DoF, fixed /acceptinvite and group member display
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1 year ago |
Object.h
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548007ea96
Base
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4 years ago |
Player.cpp
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 months ago |
Player.h
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e10aedb79d
- Fix #549 - DoF inventory can now remove/add items freely. The lower bounds index <=255 is assigned to existing items on zone-in or replacing items in that existing index. Indexed items 256+ will represent new items that have to grow the clients item index array. This will distinguish properly what the client is trying to examine when requests come in (versus getting no index).
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11 months ago |
PlayerGroups.cpp
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 months ago |
PlayerGroups.h
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 months ago |
Quests.cpp
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7299addd47
Fix #509 - quest crash cleanup, AddHate fixed for non spell function cal, fixed all quests being hidden in journal, reduced time to update quest journal from 300ms to 50ms
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1 year ago |
Quests.h
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2b1948da49
File missing from last night update
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1 year ago |
Sign.cpp
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 year ago |
Sign.h
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d3819ec135
- Fix #412 - "placed" function now called on ItemScript placement in homes. The placed spawn will be the target field (after player).
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2 years ago |
Skills.cpp
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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1 year ago |
Skills.h
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b924495ba3
Fix #527, blue and debt xp, Fix #523 db translation of emotes table to action_state, action_state_str added to spawns_npc table
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1 year ago |
Spawn.cpp
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11032419f3
Additional misc ptr crash fixes
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8 months ago |
Spawn.h
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 months ago |
SpawnLists.h
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f52e5f59db
Further expanded spawn_location_placement stat overrides
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2 years ago |
SpellProcess.cpp
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efca012970
Able to repop in Antonica and not have issues deconstructing spells from spawns
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7 months ago |
SpellProcess.h
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efca012970
Able to repop in Antonica and not have issues deconstructing spells from spawns
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7 months ago |
Spells.cpp
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8af42886a0
inherit orig cast time
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11 months ago |
Spells.h
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8484c78ca2
Remove unnecessary if statements, address spell cast time stacking, some misc pieces missed from last patch like attack state of npcs
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11 months ago |
Titles.cpp
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96debb941c
Fixed titles, make sure to source in DB update!
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3 years ago |
Titles.h
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96debb941c
Fixed titles, make sure to source in DB update!
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3 years ago |
Trade.cpp
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d32141898e
- ZoneServer::GetClientBySpawn removed, no longer using the MutexMap to track the client, use the Player class instead.
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11 months ago |
Trade.h
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682e023635
Complete Fix #418 item flags
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2 years ago |
Transmute.cpp
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1e2d5f98cf
- Completed Fix #279
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2 years ago |
Transmute.h
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b9fc4e7281
EQ2Emu Merge To Current Date (Requires DB update, will be separate commit)
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4 years ago |
Variables.h
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548007ea96
Base
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4 years ago |
VisualStates.h
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3944d57579
- Fix #496 ITEM_STAT_ABILITYCASTINGSPEED (664) and ITEM_STAT_SPELLREUSESPEED (665) now supported
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1 year ago |
Widget.cpp
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 year ago |
Widget.h
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567117054d
LUA support for triggering a door and overriding via spawnscripts vs code 'always accept open door'
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3 years ago |
World.cpp
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427964b7a0
Functionality:
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11 months ago |
World.h
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ace2e20281
- Fix #537 - DoF client health, power, concentration display on items correctly, AoM and DoF client no longer have issues with hide hood/helm in options impacting self and other options
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1 year ago |
WorldDatabase.cpp
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878dd00fb9
Address spell caster dead ptrs, location enter/leave with discovery based on grid id alone
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7 months ago |
WorldDatabase.h
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47196d6b67
- Fix #504 - Group Options Support (loot methods, yell restrictions, encounter lock features, item rarity, auto split coin, auto loot mode)
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9 months ago |
WorldTCPConnection.h
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548007ea96
Base
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4 years ago |
classes.cpp
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0cb26e084d
Fixed the camel case function for classes to upper case the first character AFTER setting to lower case
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3 years ago |
classes.h
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417bea4214
- Spells now has class lists to reduce the time to assign new spells by level
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1 year ago |
client.cpp
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f9d0c8879c
additional group member ptr crash fix
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8 months ago |
client.h
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9ac9da15a5
missing files
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7 months ago |
makefile
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7956735566
c++17 compile required for makefile now
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2 years ago |
makefile.a64
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b489814c9f
makefile.a64 set to c++17 compile flag
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2 years ago |
makefile.discord
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78f4a6e63b
Added Discord chat support.
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9 months ago |
net.cpp
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78f4a6e63b
Added Discord chat support.
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9 months ago |
net.h
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1922ca362c
Removed unused patch server code.
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2 years ago |
races.cpp
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548007ea96
Base
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4 years ago |
races.h
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548007ea96
Base
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4 years ago |
zoneserver.cpp
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efca012970
Able to repop in Antonica and not have issues deconstructing spells from spawns
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7 months ago |
zoneserver.h
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878dd00fb9
Address spell caster dead ptrs, location enter/leave with discovery based on grid id alone
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7 months ago |