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tomb_vermin4.lua 2.9 KB

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  1. --[[
  2. Script Name : tomb_vermin6.lua
  3. Script Purpose : Waypoint Path for tomb_vermin6.lua
  4. Script Author : Devn00b
  5. Script Date : 06/12/2020 12:22:51 AM
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, 49.08, 0.04, -130.45, 2, math.random(0,5))
  18. MovementLoopAddLocation(NPC, 55.69, 0.04, -130.57, 2, math.random(0,5))
  19. MovementLoopAddLocation(NPC, 53.2, 0.04, -149.59, 2, math.random(0,5))
  20. MovementLoopAddLocation(NPC, 46.2, -0.21, -148.98, 2, math.random(0,5))
  21. MovementLoopAddLocation(NPC, 46.6, -0.34, -134.1, 2, math.random(0,5))
  22. MovementLoopAddLocation(NPC, 38.3, -0.34, -131.62, 2, math.random(0,5))
  23. MovementLoopAddLocation(NPC, 38.37, -0.34, -140.61, 2, math.random(0,5))
  24. MovementLoopAddLocation(NPC, 54.41, -0.34, -140.07, 2, math.random(0,5))
  25. MovementLoopAddLocation(NPC, 54.42, -0.34, -148.4, 2, math.random(0,5))
  26. MovementLoopAddLocation(NPC, 48.55, -0.34, -148.38, 2, math.random(0,5))
  27. MovementLoopAddLocation(NPC, 38.25, -0.34, -133.65, 2, math.random(0,5))
  28. MovementLoopAddLocation(NPC, 41.34, -0.18, -131.26, 2, math.random(0,5))
  29. MovementLoopAddLocation(NPC, 52.83, -0.34, -142.67, 2, math.random(0,5))
  30. MovementLoopAddLocation(NPC, 55.44, 0.04, -129.94, 2, math.random(0,5))
  31. MovementLoopAddLocation(NPC, 52.82, 0.04, -130.24, 2, math.random(0,5))
  32. MovementLoopAddLocation(NPC, 36.94, -0.02, -146.51, 2, math.random(0,5))
  33. MovementLoopAddLocation(NPC, 41.96, 0.04, -149.86, 2, math.random(0,5))
  34. MovementLoopAddLocation(NPC, 49.42, 0.01, -130.86, 2, math.random(0,5))
  35. MovementLoopAddLocation(NPC, 41.96, 0.04, -149.86, 2, math.random(0,5))
  36. MovementLoopAddLocation(NPC, 36.94, -0.02, -146.51, 2, math.random(0,5))
  37. MovementLoopAddLocation(NPC, 52.82, 0.04, -130.24, 2, math.random(0,5))
  38. MovementLoopAddLocation(NPC, 55.44, 0.04, -129.94, 2, math.random(0,5))
  39. MovementLoopAddLocation(NPC, 52.83, -0.34, -142.67, 2, math.random(0,5))
  40. MovementLoopAddLocation(NPC, 41.34, -0.18, -131.26, 2, math.random(0,5))
  41. MovementLoopAddLocation(NPC, 38.25, -0.34, -133.65, 2, math.random(0,5))
  42. MovementLoopAddLocation(NPC, 48.55, -0.34, -148.38, 2, math.random(0,5))
  43. MovementLoopAddLocation(NPC, 54.42, -0.34, -148.4, 2, math.random(0,5))
  44. MovementLoopAddLocation(NPC, 54.41, -0.34, -140.07, 2, math.random(0,5))
  45. MovementLoopAddLocation(NPC, 38.37, -0.34, -140.61, 2, math.random(0,5))
  46. MovementLoopAddLocation(NPC, 38.3, -0.34, -131.62, 2, math.random(0,5))
  47. MovementLoopAddLocation(NPC, 46.6, -0.34, -134.1, 2, math.random(0,5))
  48. MovementLoopAddLocation(NPC, 46.2, -0.21, -148.98, 2, math.random(0,5))
  49. MovementLoopAddLocation(NPC, 53.2, 0.04, -149.59, 2, math.random(0,5))
  50. MovementLoopAddLocation(NPC, 55.69, 0.04, -130.57, 2, math.random(0,5))
  51. MovementLoopAddLocation(NPC, 49.08, 0.04, -130.45, 2, math.random(0,5))
  52. end