PathfinderOakheart.lua 1.0 KB

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  1. --[[
  2. Script Name : SpawnScripts/ElddarGrove/PathfinderOakheart.lua
  3. Script Purpose : Pathfinder Oakheart <Guard>
  4. Script Author : John Adams
  5. Script Date : 2008.09.28
  6. Script Notes : Auto-Generated Conversation from PacketParser Data
  7. --]]
  8. function hailed(NPC, Spawn)
  9. FaceTarget(NPC, Spawn)
  10. choice = math.random(1,3)
  11. if choice == 1 then
  12. PlayFlavor(NPC, "voiceover/english/woodelf_eco_good_1/ft/woodelf/woodelf_eco_good_1_hail_gm_1568024c.mp3", "I see that you have many adventures ahead of you. This era of darkness is coming to a close.", "ponder", 3567183056, 3400757896, Spawn)
  13. elseif choice == 2 then
  14. PlayFlavor(NPC, "voiceover/english/woodelf_eco_good_1/ft/woodelf/woodelf_eco_good_1_hail_gm_fcb14e3e.mp3", "We must remain steadfast and vigilant against tyranny. This will allow nature to shape Norrath around us. ", "shakefist", 3130983522, 101511459, Spawn)
  15. elseif choice == 3 then
  16. PlayFlavor(NPC, "", "Can you see the Elddar? Its spirit can be felt in the beauty of the grove before you.", "", 1689589577, 4560189, Spawn)
  17. else
  18. end
  19. end