DocksideMarketGuardA.lua 3.1 KB

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  1. --[[
  2. Script Name : SpawnScripts/Neriak/DocksideMarketGuardA.lua
  3. Script Purpose : Waypoint Path for Dockside Market Guard A Spires to Indigo Hollow path
  4. Script Author : Cynnar
  5. Script Date : 5/20/2018 12:00:00 AM
  6. Script Notes : <special-instructions>
  7. --]]
  8. function spawn(NPC)
  9. SetMount(NPC, 7242)
  10. SetMountColor(NPC, 65, 52, 44, 58, 59, 151)
  11. waypoints(NPC)
  12. end
  13. function hailed(NPC, Spawn)
  14. FaceTarget(NPC, Spawn)
  15. end
  16. function respawn(NPC)
  17. end
  18. function waypoints(NPC)
  19. MovementLoopAddLocation(NPC, -78.02, 9.05, 293.06, 2, 0)
  20. MovementLoopAddLocation(NPC, -81.24, 8.37, 298.21, 2, 0)
  21. MovementLoopAddLocation(NPC, -82.74, 8.12, 299.87, 2, 0)
  22. MovementLoopAddLocation(NPC, -84.4, 7.96, 301.49, 2, 0)
  23. MovementLoopAddLocation(NPC, -87.89, 8.04, 301.09, 2, 0)
  24. MovementLoopAddLocation(NPC, -94.29, 8.07, 300.26, 2, 0)
  25. MovementLoopAddLocation(NPC, -100.81, 7.7, 299.93, 2, 0)
  26. MovementLoopAddLocation(NPC, -105.37, 7.53, 297.03, 2, 0)
  27. MovementLoopAddLocation(NPC, -107.67, 7.48, 294.44, 2, 0)
  28. MovementLoopAddLocation(NPC, -109.8, 7.47, 291.08, 2, 0)
  29. MovementLoopAddLocation(NPC, -111.14, 7.53, 286.49, 2, 0)
  30. MovementLoopAddLocation(NPC, -111.6, 7.48, 283.09, 2, 0)
  31. MovementLoopAddLocation(NPC, -112.41, 7.49, 273.54, 2, 0)
  32. MovementLoopAddLocation(NPC, -114.46, 7.64, 269.93, 2, 0)
  33. MovementLoopAddLocation(NPC, -118.77, 7.58, 267.13, 2, 0)
  34. MovementLoopAddLocation(NPC, -124.56, 7.62, 265.87, 2, 0)
  35. MovementLoopAddLocation(NPC, -130.35, 8.11, 263.9, 2, 0)
  36. MovementLoopAddLocation(NPC, -146.45, 12.22, 267, 2, 0)
  37. MovementLoopAddLocation(NPC, -149.24, 12.55, 266.35, 2, 0)
  38. MovementLoopAddLocation(NPC, -153.17, 12.72, 264.43, 2, 0)
  39. MovementLoopAddLocation(NPC, -158.32, 12.9, 260.13, 2, 0)
  40. MovementLoopAddLocation(NPC, -161.35, 12.97, 256.96, 2, 0)
  41. MovementLoopAddLocation(NPC, -163.86, 13, 255.3, 2, 0)
  42. MovementLoopAddLocation(NPC, -161.35, 12.97, 256.96, 2, 0)
  43. MovementLoopAddLocation(NPC, -158.32, 12.9, 260.13, 2, 0)
  44. MovementLoopAddLocation(NPC, -153.17, 12.72, 264.43, 2, 0)
  45. MovementLoopAddLocation(NPC, -149.24, 12.55, 266.35, 2, 0)
  46. MovementLoopAddLocation(NPC, -146.45, 12.22, 267, 2, 0)
  47. MovementLoopAddLocation(NPC, -130.35, 8.11, 263.9, 2, 0)
  48. MovementLoopAddLocation(NPC, -124.56, 7.62, 265.87, 2, 0)
  49. MovementLoopAddLocation(NPC, -118.77, 7.58, 267.13, 2, 0)
  50. MovementLoopAddLocation(NPC, -114.46, 7.64, 269.93, 2, 0)
  51. MovementLoopAddLocation(NPC, -112.41, 7.49, 273.54, 2, 0)
  52. MovementLoopAddLocation(NPC, -111.6, 7.48, 283.09, 2, 0)
  53. MovementLoopAddLocation(NPC, -111.14, 7.53, 286.49, 2, 0)
  54. MovementLoopAddLocation(NPC, -109.8, 7.47, 291.08, 2, 0)
  55. MovementLoopAddLocation(NPC, -107.67, 7.48, 294.44, 2, 0)
  56. MovementLoopAddLocation(NPC, -105.37, 7.53, 297.03, 2, 0)
  57. MovementLoopAddLocation(NPC, -100.81, 7.7, 299.93, 2, 0)
  58. MovementLoopAddLocation(NPC, -94.29, 8.07, 300.26, 2, 0)
  59. MovementLoopAddLocation(NPC, -87.89, 8.04, 301.09, 2, 0)
  60. MovementLoopAddLocation(NPC, -84.4, 7.96, 301.49, 2, 0)
  61. MovementLoopAddLocation(NPC, -82.74, 8.12, 299.87, 2, 0)
  62. MovementLoopAddLocation(NPC, -81.24, 8.37, 298.21, 2, 0)
  63. MovementLoopAddLocation(NPC, -78.02, 9.05, 293.06, 2, 0)
  64. MovementLoopAddLocation(NPC, -73.56, 10.96, 280.13, 2, 0)
  65. end