BarikaIjumaa.lua 1.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243
  1. --[[
  2. Script Name : SpawnScripts/Nettleville/BarikaIjumaa.lua
  3. Script Purpose : Barika Ijumaa <General Goods>
  4. Script Author : Scatman
  5. Script Date : 2009.08.08
  6. Script Notes :
  7. --]]
  8. function spawn(NPC)
  9. SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange")
  10. end
  11. function respawn(NPC)
  12. spawn(NPC)
  13. end
  14. function InRange(NPC, Spawn)
  15. local chance = math.random(1, 100)
  16. if chance <= 25 then
  17. Talk(NPC, Spawn)
  18. end
  19. end
  20. function LeaveRange(NPC, Spawn)
  21. end
  22. function hailed(NPC, Spawn)
  23. Talk(NPC, Spawn)
  24. end
  25. function Talk(NPC, Spawn)
  26. FaceTarget(NPC, Spawn)
  27. local choice = math.random(1, 4)
  28. if choice == 1 then
  29. PlayFlavor(NPC, "", "Go on, take a look at the stock. You'll never beat this price in the city. I guarantee it!", "wink", 1689589577, 4560189, Spawn)
  30. elseif choice == 2 then
  31. PlayFlavor(NPC, "", "Greetings, friend traveler! We have the finest supplies to fill your adventuring needs.", "smile", 1689589577, 4560189, Spawn)
  32. elseif choice == 3 then
  33. PlayFlavor(NPC, "", "Confound it! Where did I put that ledger? It must be around here somewhere!", "confused", 1689589577, 4560189, Spawn)
  34. elseif choice == 4 then
  35. PlayFlavor(NPC, "", "Welcome! What can I help you with?", "bow", 1689589577, 4560189, Spawn)
  36. end
  37. end