aclearwaterfrog606.lua 12 KB

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  1. --[[
  2. Script Name : SpawnScripts/Oakmyst/aclearwaterfrog606.lua
  3. Script Author : Ememjr
  4. Script Date : 2019.10.12 06:10:28
  5. Script Purpose :
  6. :
  7. --]]
  8. function spawn(NPC)
  9. MovementLoopAddLocation(NPC, 986.909, 0.781519, -206.048, 2, 5)
  10. MovementLoopAddLocation(NPC, 986.909, 0.781519, -206.048, 2, 5)
  11. MovementLoopAddLocation(NPC, 981.574, 0.676865, -206.435, 2, 5)
  12. MovementLoopAddLocation(NPC, 981.336, 0.605602, -207.475, 2, 5)
  13. MovementLoopAddLocation(NPC, 979.898, 0.860104, -207.574, 2, 5)
  14. MovementLoopAddLocation(NPC, 976.898, 0.708733, -200.428, 2, 5)
  15. MovementLoopAddLocation(NPC, 977.963, 0.984644, -203.69, 2, 5)
  16. MovementLoopAddLocation(NPC, 978.806, 5.17616, -202.717, 2, 5)
  17. MovementLoopAddLocation(NPC, 978.042, 7.46185, -197.574, 2, 5)
  18. MovementLoopAddLocation(NPC, 980.773, 2.67748, -197.591, 2, 5)
  19. MovementLoopAddLocation(NPC, 980.283, 2.00012, -197.601, 2, 5)
  20. MovementLoopAddLocation(NPC, 980.283, 2.00012, -197.601, 2, 10)
  21. MovementLoopAddLocation(NPC, 978.499, 2.72604, -197.598, 2, 0)
  22. MovementLoopAddLocation(NPC, 978.499, 2.72604, -197.598, 2, 0)
  23. MovementLoopAddLocation(NPC, 980.825, 5.26465, -202.383, 2, 0)
  24. MovementLoopAddLocation(NPC, 980.158, 5.17928, -203.387, 2, 0)
  25. MovementLoopAddLocation(NPC, 980.458, 6.2448, -203.579, 2, 10)
  26. --MovementLoopAddLocation(NPC, 980.458, 6.2448, -203.579, 2, 0)
  27. --MovementLoopAddLocation(NPC, 981.492, 6.12132, -200.747, 2, 0)
  28. --MovementLoopAddLocation(NPC, 981.064, 2.54151, -200.255, 2, 0)
  29. --MovementLoopAddLocation(NPC, 981.064, 2.54151, -200.255, 2, 0)
  30. --MovementLoopAddLocation(NPC, 987.325, 2.86794, -200.678, 2, 0)
  31. --MovementLoopAddLocation(NPC, 987.287, 3.78678, -201.653, 2, 0)
  32. --MovementLoopAddLocation(NPC, 987.512, 3.14934, -202.576, 2, 0)
  33. --MovementLoopAddLocation(NPC, 984.325, 1.4005, -203.594, 2, 0)
  34. --MovementLoopAddLocation(NPC, 984.263, 1.13902, -202.529, 2, 0)
  35. --MovementLoopAddLocation(NPC, 985.35, 0.702294, -202.542, 2, 0)
  36. --MovementLoopAddLocation(NPC, 985.687, 1.19563, -202.482, 2, 0)
  37. --MovementLoopAddLocation(NPC, 990.024, 1.24909, -202.449, 2, 0)
  38. --MovementLoopAddLocation(NPC, 990.024, 1.24909, -202.449, 2, 0)
  39. --MovementLoopAddLocation(NPC, 989.031, 1.72502, -202.449, 2, 0)
  40. --MovementLoopAddLocation(NPC, 978.028, 2.74264, -202.401, 2, 0)
  41. --MovementLoopAddLocation(NPC, 982.027, 1.02147, -201.553, 2, 0)
  42. --MovementLoopAddLocation(NPC, 983.027, 1.67374, -201.553, 2, 0)
  43. --MovementLoopAddLocation(NPC, 980.026, 2.48341, -202.442, 2, 0)
  44. --MovementLoopAddLocation(NPC, 982.536, 2.29215, -203.08, 2, 0)
  45. --MovementLoopAddLocation(NPC, 982.536, 2.29215, -203.08, 2, 0)
  46. --MovementLoopAddLocation(NPC, 980.541, 1.57727, -213.104, 2, 0)
  47. --MovementLoopAddLocation(NPC, 981.541, 1.75375, -213.104, 2, 0)
  48. --MovementLoopAddLocation(NPC, 978.543, 1.03912, -202.896, 2, 0)
  49. --MovementLoopAddLocation(NPC, 977.759, 1.18264, -202.966, 2, 0)
  50. --MovementLoopAddLocation(NPC, 981.469, 1.0364, -202.104, 2, 0)
  51. --MovementLoopAddLocation(NPC, 980.469, 1.8613, -203.895, 2, 0)
  52. --MovementLoopAddLocation(NPC, 983.366, 2.40051, -203.168, 2, 0)
  53. --MovementLoopAddLocation(NPC, 983.112, 2.36198, -202.611, 2, 0)
  54. --MovementLoopAddLocation(NPC, 983.112, 2.36198, -202.611, 2, 0)
  55. --MovementLoopAddLocation(NPC, 981.435, 4.14736, -203.41, 2, 0)
  56. --MovementLoopAddLocation(NPC, 980.433, 0.96624, -203.41, 2, 0)
  57. --MovementLoopAddLocation(NPC, 979.406, 0.644429, -203.383, 2, 0)
  58. --MovementLoopAddLocation(NPC, 991.306, 0.854891, -200.41, 2, 0)
  59. --MovementLoopAddLocation(NPC, 989.306, 1.76202, -200.411, 2, 0)
  60. --MovementLoopAddLocation(NPC, 986.304, 1.13746, -200.002, 2, 0)
  61. --MovementLoopAddLocation(NPC, 987.262, 1.06745, -200.227, 2, 0)
  62. --MovementLoopAddLocation(NPC, 984.256, 1.425, -200.837, 2, 0)
  63. --MovementLoopAddLocation(NPC, 998.063, 1.81519, -200.747, 2, 0)
  64. --MovementLoopAddLocation(NPC, 998.063, 1.81519, -200.747, 2, 0)
  65. --MovementLoopAddLocation(NPC, 987.683, 0.980721, -203.733, 2, 0)
  66. --MovementLoopAddLocation(NPC, 989.718, 0.80799, -202.693, 2, 0)
  67. --MovementLoopAddLocation(NPC, 989.119, 1.81479, -202.724, 2, 0)
  68. --MovementLoopAddLocation(NPC, 989.119, 1.81479, -202.724, 2, 0)
  69. --MovementLoopAddLocation(NPC, 988.677, 0.994082, -200.262, 2, 0)
  70. --MovementLoopAddLocation(NPC, 991.618, 1.97518, -200.922, 2, 0)
  71. --MovementLoopAddLocation(NPC, 991.063, 1.95475, -200.997, 2, 0)
  72. --MovementLoopAddLocation(NPC, 991.063, 1.95475, -200.997, 2, 0)
  73. --MovementLoopAddLocation(NPC, 976.394, 1.24703, -200.618, 2, 0)
  74. --MovementLoopAddLocation(NPC, 978.491, 0.914289, -201.385, 2, 0)
  75. --MovementLoopAddLocation(NPC, 979.427, 0.589224, -202.968, 2, 0)
  76. --MovementLoopAddLocation(NPC, 979.682, 0.643666, -203.926, 2, 0)
  77. --MovementLoopAddLocation(NPC, 980.207, 1.0391, -203.981, 2, 0)
  78. --MovementLoopAddLocation(NPC, 980.207, 1.0391, -203.981, 2, 0)
  79. --MovementLoopAddLocation(NPC, 978.52, 1.52643, -203.071, 2, 0)
  80. --MovementLoopAddLocation(NPC, 977.517, 1.33403, -204.934, 2, 0)
  81. --MovementLoopAddLocation(NPC, 976.525, 3.49882, -204.071, 2, 0)
  82. --MovementLoopAddLocation(NPC, 976.474, 1.49649, -205.925, 2, 0)
  83. --MovementLoopAddLocation(NPC, 991.529, 1.83476, -205.071, 2, 0)
  84. --MovementLoopAddLocation(NPC, 990.524, 1.49265, -206.928, 2, 0)
  85. --MovementLoopAddLocation(NPC, 989.603, 3.8733, -207.789, 2, 0)
  86. --MovementLoopAddLocation(NPC, 989.406, 2.97519, -192.927, 2, 0)
  87. --MovementLoopAddLocation(NPC, 987.576, 7.86799, -192.909, 2, 0)
  88. --MovementLoopAddLocation(NPC, 987.121, 6.5329, -192.9, 2, 0)
  89. --MovementLoopAddLocation(NPC, 987.121, 6.5329, -192.9, 2, 0)
  90. --MovementLoopAddLocation(NPC, 989.162, 7.89669, -192.9, 2, 0)
  91. --MovementLoopAddLocation(NPC, 989.162, 7.89669, -192.9, 2, 0)
  92. --MovementLoopAddLocation(NPC, 988.159, 7.90196, -194.989, 2, 0)
  93. --MovementLoopAddLocation(NPC, 988.862, 7.58415, -195.991, 2, 0)
  94. --MovementLoopAddLocation(NPC, 988.862, 7.58415, -195.991, 2, 0)
  95. --MovementLoopAddLocation(NPC, 989.839, 7.69289, -192.823, 2, 0)
  96. --MovementLoopAddLocation(NPC, 986.902, 7.45448, -192.504, 2, 0)
  97. --MovementLoopAddLocation(NPC, 984.938, 5.77889, -193.193, 2, 0)
  98. --MovementLoopAddLocation(NPC, 984.582, 3.4307, -193.798, 2, 0)
  99. --MovementLoopAddLocation(NPC, 984.582, 3.4307, -193.798, 2, 0)
  100. --MovementLoopAddLocation(NPC, 982.843, 3.24951, -193.149, 2, 0)
  101. --MovementLoopAddLocation(NPC, 983.972, 5.25431, -193.036, 2, 0)
  102. --MovementLoopAddLocation(NPC, 983.896, 7.4882, -192.011, 2, 0)
  103. --MovementLoopAddLocation(NPC, 983.165, 6.73283, -195.248, 2, 0)
  104. --MovementLoopAddLocation(NPC, 980.972, 0.673276, -194.202, 2, 0)
  105. --MovementLoopAddLocation(NPC, 980.972, 0.639507, -197.202, 2, 0)
  106. --MovementLoopAddLocation(NPC, 980.927, 0.509199, -196.149, 2, 0)
  107. --MovementLoopAddLocation(NPC, 981.959, 1.26022, -196.214, 2, 0)
  108. --MovementLoopAddLocation(NPC, 981.209, 0.543402, -196.851, 2, 0)
  109. --MovementLoopAddLocation(NPC, 978.666, 0.556926, -196.823, 2, 0)
  110. --MovementLoopAddLocation(NPC, 980.081, 1.79355, -199.149, 2, 0)
  111. --MovementLoopAddLocation(NPC, 983.081, 1.33254, -199.149, 2, 0)
  112. --MovementLoopAddLocation(NPC, 982.081, 0.746012, -196.845, 2, 0)
  113. --MovementLoopAddLocation(NPC, 985.085, 6.33914, -196.802, 2, 0)
  114. --MovementLoopAddLocation(NPC, 984.086, 4.95519, -196.802, 2, 0)
  115. --MovementLoopAddLocation(NPC, 987.082, 0.837903, -199.193, 2, 0)
  116. --MovementLoopAddLocation(NPC, 965.061, 1.91738, -199.34, 2, 0)
  117. --MovementLoopAddLocation(NPC, 965.061, 1.91738, -199.34, 2, 0)
  118. --MovementLoopAddLocation(NPC, 984.475, 0.835655, -197.656, 2, 0)
  119. --MovementLoopAddLocation(NPC, 986.469, 4.41931, -219.659, 2, 0)
  120. --MovementLoopAddLocation(NPC, 987.469, 5.24851, -219.659, 2, 0)
  121. --MovementLoopAddLocation(NPC, 988.469, 6.07644, -196.341, 2, 0)
  122. --MovementLoopAddLocation(NPC, 991.198, 6.50463, -196.273, 2, 0)
  123. --MovementLoopAddLocation(NPC, 991.198, 6.50463, -196.273, 2, 0)
  124. --MovementLoopAddLocation(NPC, 987.545, 6.09795, -196.659, 2, 0)
  125. --MovementLoopAddLocation(NPC, 986.534, 5.33908, -197.337, 2, 0)
  126. --MovementLoopAddLocation(NPC, 987.305, 2.21348, -198.153, 2, 0)
  127. --MovementLoopAddLocation(NPC, 987.194, 2.05909, -199.572, 2, 0)
  128. --MovementLoopAddLocation(NPC, 987.194, 2.05909, -199.572, 2, 0)
  129. --MovementLoopAddLocation(NPC, 985.498, 4.73322, -198.399, 2, 0)
  130. --MovementLoopAddLocation(NPC, 984.498, 0.886813, -198.399, 2, 0)
  131. --MovementLoopAddLocation(NPC, 991.486, 0.691218, -198.427, 2, 0)
  132. --MovementLoopAddLocation(NPC, 979.369, 0.807509, -197.399, 2, 0)
  133. --MovementLoopAddLocation(NPC, 977.553, 1.20672, -197.391, 2, 0)
  134. --MovementLoopAddLocation(NPC, 976.557, 0.74994, -197.258, 2, 0)
  135. --MovementLoopAddLocation(NPC, 983.546, 0.810964, -197.161, 2, 0)
  136. --MovementLoopAddLocation(NPC, 982.521, 0.839059, -197.073, 2, 0)
  137. --MovementLoopAddLocation(NPC, 981.527, 0.907255, -197.994, 2, 0)
  138. --MovementLoopAddLocation(NPC, 1003.84, 0.712904, -197.592, 2, 0)
  139. --MovementLoopAddLocation(NPC, 982.431, 1.29073, -198.563, 2, 0)
  140. --MovementLoopAddLocation(NPC, 976.443, 1.24577, -199.598, 2, 0)
  141. --MovementLoopAddLocation(NPC, 976.851, 0.711886, -199.566, 2, 0)
  142. --MovementLoopAddLocation(NPC, 976.851, 0.711886, -199.566, 2, 0)
  143. --MovementLoopAddLocation(NPC, 977.417, 1.25512, -197.415, 2, 0)
  144. --MovementLoopAddLocation(NPC, 978.368, 0.636211, -197.78, 2, 0)
  145. --MovementLoopAddLocation(NPC, 988.836, 0.779239, -196.771, 2, 0)
  146. --MovementLoopAddLocation(NPC, 979.633, 0.633484, -196.655, 2, 0)
  147. --MovementLoopAddLocation(NPC, 977.74, 1.68595, -197.352, 2, 0)
  148. --MovementLoopAddLocation(NPC, 976.675, 1.33899, -198.763, 2, 0)
  149. --MovementLoopAddLocation(NPC, 983.213, 0.560425, -198.843, 2, 0)
  150. --MovementLoopAddLocation(NPC, 983.213, 0.560425, -198.843, 2, 0)
  151. --MovementLoopAddLocation(NPC, 977.523, 0.782607, -198.241, 2, 0)
  152. --MovementLoopAddLocation(NPC, 978.531, 0.629214, -193.76, 2, 0)
  153. --MovementLoopAddLocation(NPC, 979.713, 6.52847, -193.241, 2, 0)
  154. --MovementLoopAddLocation(NPC, 979.472, 0.557977, -192.949, 2, 0)
  155. --MovementLoopAddLocation(NPC, 988.715, 0.935365, -192.241, 2, 0)
  156. --MovementLoopAddLocation(NPC, 989.641, 0.648956, -195.881, 2, 0)
  157. --MovementLoopAddLocation(NPC, 990.611, 7.98973, -194.905, 2, 0)
  158. --MovementLoopAddLocation(NPC, 990.345, 5.6455, -205.761, 2, 0)
  159. --MovementLoopAddLocation(NPC, 984.578, 3.75872, -205.778, 2, 0)
  160. --MovementLoopAddLocation(NPC, 984.113, 3.41886, -205.789, 2, 0)
  161. --MovementLoopAddLocation(NPC, 984.113, 3.41886, -205.789, 2, 0)
  162. --MovementLoopAddLocation(NPC, 990.17, 3.87449, -205.786, 2, 0)
  163. --MovementLoopAddLocation(NPC, 990.17, 3.87449, -205.786, 2, 0)
  164. --MovementLoopAddLocation(NPC, 984.561, 7.57385, -194.175, 2, 0)
  165. --MovementLoopAddLocation(NPC, 985.5, 7.56263, -192.229, 2, 0)
  166. --MovementLoopAddLocation(NPC, 985.479, 7.99639, -193.231, 2, 0)
  167. --MovementLoopAddLocation(NPC, 985.138, 4.93146, -193.811, 2, 0)
  168. --MovementLoopAddLocation(NPC, 985.138, 4.93146, -193.811, 2, 0)
  169. --MovementLoopAddLocation(NPC, 985.355, 7.57385, -192.876, 2, 0)
  170. --MovementLoopAddLocation(NPC, 984.326, 7.68852, -195.785, 2, 0)
  171. --MovementLoopAddLocation(NPC, 991.387, 7.44785, -195.583, 2, 0)
  172. --MovementLoopAddLocation(NPC, 989.496, 5.86667, -194.161, 2, 0)
  173. --MovementLoopAddLocation(NPC, 989.077, 3.41683, -194.837, 2, 0)
  174. --MovementLoopAddLocation(NPC, 989.077, 3.41683, -194.837, 2, 0)
  175. --MovementLoopAddLocation(NPC, 979.326, 3.24383, -194.241, 2, 0)
  176. --MovementLoopAddLocation(NPC, 979.284, 2.15471, -195.216, 2, 0)
  177. --MovementLoopAddLocation(NPC, 976.604, 1.90023, -194.199, 2, 0)
  178. --MovementLoopAddLocation(NPC, 976.604, 1.98021, -197.199, 2, 0)
  179. --MovementLoopAddLocation(NPC, 976.536, 1.73144, -196.131, 2, 0)
  180. --MovementLoopAddLocation(NPC, 976.287, 0.965299, -196.819, 2, 0)
  181. --MovementLoopAddLocation(NPC, 976.287, 0.965299, -196.819, 2, 0)
  182. --MovementLoopAddLocation(NPC, 982.968, 1.22228, -199.145, 2, 0)
  183. --MovementLoopAddLocation(NPC, 981.967, 1.6515, -199.145, 2, 0)
  184. --MovementLoopAddLocation(NPC, 986.94, 2.61681, -199.189, 2, 0)
  185. --MovementLoopAddLocation(NPC, 990.965, 1.07256, -196.857, 2, 0)
  186. --MovementLoopAddLocation(NPC, 991.965, 1.73385, -196.857, 2, 0)
  187. --MovementLoopAddLocation(NPC, 988.967, 2.33832, -199.154, 2, 0)
  188. --MovementLoopAddLocation(NPC, 962.911, 5.70441, -199.261, 2, 0)
  189. --MovementLoopAddLocation(NPC, 960.4, 5.8344, -199.857, 2, 0)
  190. --MovementLoopAddLocation(NPC, 960.4, 5.8344, -199.857, 2, 0)
  191. --MovementLoopAddLocation(NPC, 989.049, 2.40932, -196.793, 2, 0)
  192. --MovementLoopAddLocation(NPC, 991.049, 1.52046, -218.857, 2, 0)
  193. --MovementLoopAddLocation(NPC, 988.361, 1.63159, -218.782, 2, 0)
  194. end
  195. function hailed(NPC, Spawn)
  196. FaceTarget(NPC, Spawn)
  197. end
  198. function respawn(NPC)
  199. end