ASewerSlime392028.lua 2.4 KB

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  1. --[[
  2. Script Name : SpawnScripts/ThievesWay/ASewerSlime392028.lua
  3. Script Purpose : Waypoint Path for ASewerSlime392028.lua
  4. Script Author : Rylec
  5. Script Date : 09-11-2019 08:43:31
  6. Script Notes : Locations collected from Live
  7. --]]
  8. function spawn(NPC)
  9. waypoints(NPC)
  10. end
  11. function hailed(NPC, Spawn)
  12. FaceTarget(NPC, Spawn)
  13. end
  14. function respawn(NPC)
  15. end
  16. function waypoints(NPC)
  17. MovementLoopAddLocation(NPC, -156.49, 1.36, -0.38, 2, math.random(10, 22))
  18. MovementLoopAddLocation(NPC, -153.67, 1.26, -0.01, 2, 0)
  19. MovementLoopAddLocation(NPC, -151.19, 1.70, -0.22, 2, 0)
  20. MovementLoopAddLocation(NPC, -151.44, 1.64, -0.67, 2, math.random(10, 22))
  21. MovementLoopAddLocation(NPC, -150.62, 1.82, 0.27, 2, 0)
  22. MovementLoopAddLocation(NPC, -152.92, 1.32, 0.97, 2, 0)
  23. MovementLoopAddLocation(NPC, -153.48, 1.26, 0.40, 2, math.random(10, 22))
  24. MovementLoopAddLocation(NPC, -151.43, 1.64, 0.98, 2, 0)
  25. MovementLoopAddLocation(NPC, -146.96, 1.27, 1.08, 2, 0)
  26. MovementLoopAddLocation(NPC, -143.44, 1.26, 0.90, 2, 0)
  27. MovementLoopAddLocation(NPC, -141.52, 1.28, 1.13, 2, 0)
  28. MovementLoopAddLocation(NPC, -140.22, 1.65, 1.17, 2, 0)
  29. MovementLoopAddLocation(NPC, -139.51, 1.63, 0.62, 2, math.random(10, 22))
  30. MovementLoopAddLocation(NPC, -138.69, 2.06, 1.14, 2, 0)
  31. MovementLoopAddLocation(NPC, -139.13, 1.72, -0.30, 2, math.random(10, 22))
  32. MovementLoopAddLocation(NPC, -133.70, 1.26, -0.41, 2, 0)
  33. MovementLoopAddLocation(NPC, -134.12, 1.26, -0.36, 2, math.random(10, 22))
  34. MovementLoopAddLocation(NPC, -133.94, 1.26, 0.16, 2, 0)
  35. MovementLoopAddLocation(NPC, -141.89, 1.26, -0.03, 2, 0)
  36. MovementLoopAddLocation(NPC, -144.28, 1.26, -0.60, 2, math.random(10, 22))
  37. MovementLoopAddLocation(NPC, -143.54, 1.26, -0.46, 2, 0)
  38. MovementLoopAddLocation(NPC, -149.13, 1.60, -0.08, 2, 0)
  39. MovementLoopAddLocation(NPC, -150.77, 1.82, 0.74, 2, 0)
  40. MovementLoopAddLocation(NPC, -152.54, 1.58, 1.03, 2, 0)
  41. MovementLoopAddLocation(NPC, -153.61, 1.26, 0.62, 2, math.random(10, 22))
  42. MovementLoopAddLocation(NPC, -151.82, 1.61, 0.93, 2, 0)
  43. MovementLoopAddLocation(NPC, -147.22, 1.27, 1.01, 2, 0)
  44. MovementLoopAddLocation(NPC, -141.35, 1.26, 0.33, 2, 0)
  45. MovementLoopAddLocation(NPC, -140.11, 1.60, -0.05, 2, 0)
  46. MovementLoopAddLocation(NPC, -135.58, 1.26, -0.02, 2, 0)
  47. MovementLoopAddLocation(NPC, -133.78, 1.26, -0.28, 2, 0)
  48. MovementLoopAddLocation(NPC, -134.17, 1.26, -0.36, 2, math.random(10, 22))
  49. MovementLoopAddLocation(NPC, -134.21, 1.26, 0.15, 2, 0)
  50. MovementLoopAddLocation(NPC, -154.79, 1.26, -0.01, 2, 0)
  51. end