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buffer
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
centroid
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
closest_feature
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
comparable_distance
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
covered_by
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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disjoint
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Support for BestZ / Line of Sight / navmesh pathing
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distance
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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envelope
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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equals
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Support for BestZ / Line of Sight / navmesh pathing
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expand
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Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
intersection
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Support for BestZ / Line of Sight / navmesh pathing
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intersects
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Support for BestZ / Line of Sight / navmesh pathing
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is_simple
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Support for BestZ / Line of Sight / navmesh pathing
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is_valid
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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make
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Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
overlaps
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Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
overlay
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Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
relate
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Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
relation
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
sections
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Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
touches
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Support for BestZ / Line of Sight / navmesh pathing
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turns
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Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
within
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
as_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
assign_box_corners.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
assign_indexed_point.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
assign_values.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
azimuth.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
calculate_null.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
calculate_point_order.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
calculate_sum.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
check_iterator_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
convert_indexed_to_indexed.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
convert_point_to_point.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
counting.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
course.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
direction_code.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
expand_by_epsilon.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
extreme_points.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
for_each_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
get_left_turns.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
get_max_size.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
has_self_intersections.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
interior_iterator.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
max_interval_gap.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
multi_modify.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
multi_modify_with_predicate.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
multi_sum.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
normalize.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
not.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
num_distinct_consecutive_points.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
occupation_info.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
partition.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
point_is_spike_or_equal.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
point_on_border.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
recalculate.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
ring_identifier.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
signed_size_type.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
single_geometry.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
sub_range.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
sweep.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |
throw_on_empty_input.hpp
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2de73b6b83
Support for BestZ / Line of Sight / navmesh pathing
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há 4 anos atrás |