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- /*
- boost::signals2::connection provides a handle to a signal/slot connection.
- Author: Frank Mori Hess <fmhess@users.sourceforge.net>
- Begin: 2007-01-23
- */
- // Copyright Frank Mori Hess 2007-2008.
- // Distributed under the Boost Software License, Version
- // 1.0. (See accompanying file LICENSE_1_0.txt or copy at
- // http://www.boost.org/LICENSE_1_0.txt)
- // See http://www.boost.org/libs/signals2 for library home page.
- #ifndef BOOST_SIGNALS2_CONNECTION_HPP
- #define BOOST_SIGNALS2_CONNECTION_HPP
- #include <boost/function.hpp>
- #include <boost/mpl/bool.hpp>
- #include <boost/noncopyable.hpp>
- #include <boost/shared_ptr.hpp>
- #include <boost/signals2/detail/auto_buffer.hpp>
- #include <boost/signals2/detail/null_output_iterator.hpp>
- #include <boost/signals2/detail/unique_lock.hpp>
- #include <boost/signals2/slot.hpp>
- #include <boost/weak_ptr.hpp>
- namespace boost
- {
- namespace signals2
- {
- inline void null_deleter(const void*) {}
- namespace detail
- {
- // This lock maintains a list of shared_ptr<void>
- // which will be destroyed only after the lock
- // has released its mutex. Used to garbage
- // collect disconnected slots
- template<typename Mutex>
- class garbage_collecting_lock: public noncopyable
- {
- public:
- garbage_collecting_lock(Mutex &m):
- lock(m)
- {}
- void add_trash(const shared_ptr<void> &piece_of_trash)
- {
- garbage.push_back(piece_of_trash);
- }
- private:
- // garbage must be declared before lock
- // to insure it is destroyed after lock is
- // destroyed.
- auto_buffer<shared_ptr<void>, store_n_objects<10> > garbage;
- unique_lock<Mutex> lock;
- };
-
- class connection_body_base
- {
- public:
- connection_body_base():
- _connected(true), m_slot_refcount(1)
- {
- }
- virtual ~connection_body_base() {}
- void disconnect()
- {
- garbage_collecting_lock<connection_body_base> local_lock(*this);
- nolock_disconnect(local_lock);
- }
- template<typename Mutex>
- void nolock_disconnect(garbage_collecting_lock<Mutex> &lock_arg) const
- {
- if(_connected)
- {
- _connected = false;
- dec_slot_refcount(lock_arg);
- }
- }
- virtual bool connected() const = 0;
- shared_ptr<void> get_blocker()
- {
- unique_lock<connection_body_base> local_lock(*this);
- shared_ptr<void> blocker = _weak_blocker.lock();
- if(blocker == shared_ptr<void>())
- {
- blocker.reset(this, &null_deleter);
- _weak_blocker = blocker;
- }
- return blocker;
- }
- bool blocked() const
- {
- return !_weak_blocker.expired();
- }
- bool nolock_nograb_blocked() const
- {
- return nolock_nograb_connected() == false || blocked();
- }
- bool nolock_nograb_connected() const {return _connected;}
- // expose part of Lockable concept of mutex
- virtual void lock() = 0;
- virtual void unlock() = 0;
- // Slot refcount should be incremented while
- // a signal invocation is using the slot, in order
- // to prevent slot from being destroyed mid-invocation.
- // garbage_collecting_lock parameter enforces
- // the existance of a lock before this
- // method is called
- template<typename Mutex>
- void inc_slot_refcount(const garbage_collecting_lock<Mutex> &)
- {
- BOOST_ASSERT(m_slot_refcount != 0);
- ++m_slot_refcount;
- }
- // if slot refcount decrements to zero due to this call,
- // it puts a
- // shared_ptr to the slot in the garbage collecting lock,
- // which will destroy the slot only after it unlocks.
- template<typename Mutex>
- void dec_slot_refcount(garbage_collecting_lock<Mutex> &lock_arg) const
- {
- BOOST_ASSERT(m_slot_refcount != 0);
- if(--m_slot_refcount == 0)
- {
- lock_arg.add_trash(release_slot());
- }
- }
- protected:
- virtual shared_ptr<void> release_slot() const = 0;
- weak_ptr<void> _weak_blocker;
- private:
- mutable bool _connected;
- mutable unsigned m_slot_refcount;
- };
- template<typename GroupKey, typename SlotType, typename Mutex>
- class connection_body: public connection_body_base
- {
- public:
- typedef Mutex mutex_type;
- connection_body(const SlotType &slot_in, const boost::shared_ptr<mutex_type> &signal_mutex):
- m_slot(new SlotType(slot_in)), _mutex(signal_mutex)
- {
- }
- virtual ~connection_body() {}
- virtual bool connected() const
- {
- garbage_collecting_lock<mutex_type> local_lock(*_mutex);
- nolock_grab_tracked_objects(local_lock, detail::null_output_iterator());
- return nolock_nograb_connected();
- }
- const GroupKey& group_key() const {return _group_key;}
- void set_group_key(const GroupKey &key) {_group_key = key;}
- template<typename M>
- void disconnect_expired_slot(garbage_collecting_lock<M> &lock_arg)
- {
- if(!m_slot) return;
- bool expired = slot().expired();
- if(expired == true)
- {
- nolock_disconnect(lock_arg);
- }
- }
- template<typename M, typename OutputIterator>
- void nolock_grab_tracked_objects(garbage_collecting_lock<M> &lock_arg,
- OutputIterator inserter) const
- {
- if(!m_slot) return;
- slot_base::tracked_container_type::const_iterator it;
- for(it = slot().tracked_objects().begin();
- it != slot().tracked_objects().end();
- ++it)
- {
- void_shared_ptr_variant locked_object
- (
- apply_visitor
- (
- detail::lock_weak_ptr_visitor(),
- *it
- )
- );
- if(apply_visitor(detail::expired_weak_ptr_visitor(), *it))
- {
- nolock_disconnect(lock_arg);
- return;
- }
- *inserter++ = locked_object;
- }
- }
- // expose Lockable concept of mutex
- virtual void lock()
- {
- _mutex->lock();
- }
- virtual void unlock()
- {
- _mutex->unlock();
- }
- SlotType &slot()
- {
- return *m_slot;
- }
- const SlotType &slot() const
- {
- return *m_slot;
- }
- protected:
- virtual shared_ptr<void> release_slot() const
- {
-
- shared_ptr<void> released_slot = m_slot;
- m_slot.reset();
- return released_slot;
- }
- private:
- mutable boost::shared_ptr<SlotType> m_slot;
- const boost::shared_ptr<mutex_type> _mutex;
- GroupKey _group_key;
- };
- }
- class shared_connection_block;
- class connection
- {
- public:
- friend class shared_connection_block;
- connection() {}
- connection(const connection &other): _weak_connection_body(other._weak_connection_body)
- {}
- connection(const boost::weak_ptr<detail::connection_body_base> &connectionBody):
- _weak_connection_body(connectionBody)
- {}
-
- // move support
- #if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
- connection(connection && other): _weak_connection_body(std::move(other._weak_connection_body))
- {
- // make sure other is reset, in case it is a scoped_connection (so it
- // won't disconnect on destruction after being moved away from).
- other._weak_connection_body.reset();
- }
- connection & operator=(connection && other)
- {
- if(&other == this) return *this;
- _weak_connection_body = std::move(other._weak_connection_body);
- // make sure other is reset, in case it is a scoped_connection (so it
- // won't disconnect on destruction after being moved away from).
- other._weak_connection_body.reset();
- return *this;
- }
- #endif // !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
- connection & operator=(const connection & other)
- {
- if(&other == this) return *this;
- _weak_connection_body = other._weak_connection_body;
- return *this;
- }
- ~connection() {}
- void disconnect() const
- {
- boost::shared_ptr<detail::connection_body_base> connectionBody(_weak_connection_body.lock());
- if(connectionBody == 0) return;
- connectionBody->disconnect();
- }
- bool connected() const
- {
- boost::shared_ptr<detail::connection_body_base> connectionBody(_weak_connection_body.lock());
- if(connectionBody == 0) return false;
- return connectionBody->connected();
- }
- bool blocked() const
- {
- boost::shared_ptr<detail::connection_body_base> connectionBody(_weak_connection_body.lock());
- if(connectionBody == 0) return true;
- return connectionBody->blocked();
- }
- bool operator==(const connection& other) const
- {
- boost::shared_ptr<detail::connection_body_base> connectionBody(_weak_connection_body.lock());
- boost::shared_ptr<detail::connection_body_base> otherConnectionBody(other._weak_connection_body.lock());
- return connectionBody == otherConnectionBody;
- }
- bool operator!=(const connection& other) const
- {
- return !(*this == other);
- }
- bool operator<(const connection& other) const
- {
- boost::shared_ptr<detail::connection_body_base> connectionBody(_weak_connection_body.lock());
- boost::shared_ptr<detail::connection_body_base> otherConnectionBody(other._weak_connection_body.lock());
- return connectionBody < otherConnectionBody;
- }
- void swap(connection &other)
- {
- using std::swap;
- swap(_weak_connection_body, other._weak_connection_body);
- }
- protected:
- boost::weak_ptr<detail::connection_body_base> _weak_connection_body;
- };
- inline void swap(connection &conn1, connection &conn2)
- {
- conn1.swap(conn2);
- }
- class scoped_connection: public connection
- {
- public:
- scoped_connection() {}
- scoped_connection(const connection &other):
- connection(other)
- {}
- ~scoped_connection()
- {
- disconnect();
- }
- scoped_connection& operator=(const connection &rhs)
- {
- disconnect();
- connection::operator=(rhs);
- return *this;
- }
- // move support
- #if !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
- scoped_connection(scoped_connection && other): connection(std::move(other))
- {
- }
- scoped_connection(connection && other): connection(std::move(other))
- {
- }
- scoped_connection & operator=(scoped_connection && other)
- {
- if(&other == this) return *this;
- disconnect();
- connection::operator=(std::move(other));
- return *this;
- }
- scoped_connection & operator=(connection && other)
- {
- if(&other == this) return *this;
- disconnect();
- connection::operator=(std::move(other));
- return *this;
- }
- #endif // !defined(BOOST_NO_CXX11_RVALUE_REFERENCES)
- connection release()
- {
- connection conn(_weak_connection_body);
- _weak_connection_body.reset();
- return conn;
- }
- private:
- scoped_connection(const scoped_connection &other);
- scoped_connection& operator=(const scoped_connection &rhs);
- };
- // Sun 5.9 compiler doesn't find the swap for base connection class when
- // arguments are scoped_connection, so we provide this explicitly.
- inline void swap(scoped_connection &conn1, scoped_connection &conn2)
- {
- conn1.swap(conn2);
- }
- }
- }
- #endif // BOOST_SIGNALS2_CONNECTION_HPP
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